Special Slots

  • 2025-08-16 21:08:39.924 -04:00|0.16.1.3.35392|Error|Default|

    EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object

    at SpecialSlots.Utilities.SlotItemViewNewSlotItemViewPatch+<DoCoroutine1>d__2.MoveNext () [0x00073] in <4640a49cf3e444ad983ace6ae9fe7f6f>:0

    at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <b4e80bd296bc48ba89d931486f299d70>:0

    2025-08-16 21:08:39.924 -04:00|0.16.1.3.35392|Error|Default|NullReferenceException: Object reference not set to an instance of an object

    SpecialSlots.Utilities.SlotItemViewNewSlotItemViewPatch+<DoCoroutine1>d__2.MoveNext () (at <4640a49cf3e444ad983ace6ae9fe7f6f>:0)

    UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <b4e80bd296bc48ba89d931486f299d70>:0)

    UnityEngine.DebugLogHandler:LogException(Exception, Object)

    Class405:UnityEngine.ILogHandler.LogException(Exception, Object)

    UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)


    I have this error getting spammed in my logs

  • I get that error as well, yet the mod works. I also cannot find any discrepancies in the code that would cause the server to wig out like that.

    I wouldn't worry too much about it. All mods will get a full rewrite when SPT v4.0 comes out.

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