hey i found that my bots spawns are in 0, what is the value that you recommend to put?
where do u see these settings?
hey i found that my bots spawns are in 0, what is the value that you recommend to put?
where do u see these settings?
Solarint added a new version:
QuoteThis version will only work with SPT 3.7.4
REQUIRES Latest Big Brain and WayPoints updates for 3.7.4 as well
- Separate preset version from SAIN version, unless I make a breaking change to presets, they should no longer throw warnings
- Allow disabling bot talk patching via Global Settings -> General Settings
- New handling of extract timer, should work with shortened raids introduced in SPT 3.7.4
- Allow external mods to trigger a forced extract on a bot
- Remove all pause functionality (Pausing causes too many issues to be worth maintaining that functionality)
- Remove SPT version number from SAIN dll filename
- This version of SAIN is only compatible with SPT 3.7.4, not prior versions
You must delete SAIN-3.7.1.dll from BepInEx/Plugins/
The filename for the plugin has changed, this means you will need to manually delete the file `BepInEx/Plugins/SAIN-3.7.1.dll`
When i try to download the latest version all it does is download a text note pad and not a zip file im really confused about this....
When i try to download the latest version all it does is download a text note pad and not a zip file im really confused about this....
just downloaded it and works fine, maybe you accidenallly file associated a zip to be open in txt.... right click it and open with zip
just downloaded it and works fine, maybe you accidenallly file associated a zip to be open in txt.... right click it and open with zip
omg i feel dumb now thankyou......i appreciate it
omg i feel dumb now thankyou......i appreciate it
no worries m8, easily done. pleased it helped
For Some Reason the bots still seem to shoot me through bushes and seem to know where I am I got headshot in Crack house from a bot near Fortress.
For Some Reason the bots still seem to shoot me through bushes and seem to know where I am I got headshot in Crack house from a bot near Fortress.
think you would from there, happens alot in live from fortress to crackhouse
Really are the sain bots supposed to shoot me through bushes though?
Really are the sain bots supposed to shoot me through bushes though?
BSG not long fixed this issue so fingers crossed once they sort the new patch it wont happen
I may have used a wallhack to debug their behavior, and see if they where functioning properly and they look at me then turn away, Regardless of my distance towards them, this supposed to happen?
Solarint added a new version:
QuoteThis version will only work with SPT 3.7.4 - 3.7.6
REQUIRES Latest Big Brain and WayPoints updates for 3.7.4 - 3.7.6 as well
- Improved bot extract handling, bots will now update their chosen extract in the event it's inaccessible, and will be able to use triggered extracts if the trigger has been done. Thanks DanW!
- Bots will now investigate IR light sources if they have NVGs on, the same way they investigate visible flashlights/lasers
- Catch/fix a few exceptions
- Limit bots reloading to once every 5 seconds, to avoid potential slowdowns when a weapon has bad data
- Fix flashlight dazzle, it now properly checks the enemy player, and is more limited in how much scatter it adds.
- This should resolve the issue where a bot starts missing you when THEY have a flashlight, and you aim at them
- The dazzle effect is now less pronounced, bots are still relatively accurate even if you're aiming a flashlight at them
- Player scav bots no longer spawn with boss brains
- This version of SAIN is only compatible with SPT 3.7.4-3.7.6, not prior versions
If updating from 2.1.6 or earlier you must delete SAIN-3.7.1.dll from BepInEx/Plugins/
reinstalled everything for the fourth time and now it works. no idea why
Game upon login is saying that it has 1 plugin that failed to load? not entirely sure why that is.
this is the only mod i have downloaded, along with bigbrain and waypoints since they are needed. Maybe i did something wrong but i'm not sure what. i even reinstalled the whole game to reset the files so to speak and i get the same error.
[Info :AKI.Singleplayer] Completed: Aki.SinglePlayer
[Info : BepInEx] Loading [DrakiaXYZ-BigBrain 0.3.2.0]
[Error : BepInEx] Error loading [DrakiaXYZ-BigBrain 0.3.2.0] :
[Info : BepInEx] Loading [DrakiaXYZ-Waypoints 1.3.4]
[Info :ModulePatch] Enabled patch DebugPatch
[Info :ModulePatch] Enabled patch WaypointPatch
[Info :ModulePatch] Enabled patch BotOwnerRunPatch
[Info :ModulePatch] Enabled patch EditorPatch
[Info :ModulePatch] Enabled patch DoorBlockerPatch
[Info :ModulePatch] Enabled patch AICellDataGetCellPatch
[Info :ModulePatch] Enabled patch DoorLinkPatch
[Warning: BepInEx] Skipping [SAIN 2.1.8] because it has a dependency that was not loaded. See previous errors for details.
[Message: BepInEx] Chainloader startup complete
i guess its having a hard time loading bigbrain? not sure why either.
.
Bots will not spawn on any map other than factory, here is the error report i got.
Edit: Problem solved, deleting valens progression solved it.
Unable to find item template with tpl: 65290f395ae2ae97b80fdf2d
WeaponSlot -> FirstPrimaryWeapon
TypeError: Cannot read properties of undefined (reading 'weapon')
TypeError: Cannot read properties of undefined (reading 'weapon')
at BotInventoryGenerator.addWeaponAndMagazinesToInventory (C:\snapshot\project\src\generators\BotInventoryGenerator.ts:456:52)
at BotInventoryGenerator.generateAndAddWeaponsToBot (C:\snapshot\project\src\generators\BotInventoryGenerator.ts:386:22)
at BotInventoryGenerator.generateInventory (C:\snapshot\project\src\generators\BotInventoryGenerator.ts:75:14)
at customClothingGen.generateBot (C:\snapshot\project\src\generators\BotGenerator.ts:202:52)
at customClothingGen.prepareAndGenerateBots (C:\snapshot\project\src\generators\BotGenerator.ts:118:24)
at BotController.generate (C:\snapshot\project\src\controllers\BotController.ts:195:64)
at BotCallbacks.generateBots (C:\snapshot\project\src\callbacks\BotCallbacks.ts:60:61)
at RouteAction.action (C:\snapshot\project\src\routers\static\BotStaticRouter.ts:17:46)
at BotStaticRouter.handleStatic (C:\snapshot\project\src\di\Router.ts:50:63)
at HttpRouter.handleRoute (C:\snapshot\project\src\routers\HttpRouter.ts:79:62)
TypeError: Cannot read properties of undefined (reading 'weapon')
TypeError: Cannot read properties of undefined (reading 'weapon')
at BotInventoryGenerator.addWeaponAndMagazinesToInventory (C:\snapshot\project\src\generators\BotInventoryGenerator.ts:456:52)
at BotInventoryGenerator.generateAndAddWeaponsToBot (C:\snapshot\project\src\generators\BotInventoryGenerator.ts:386:22)
at BotInventoryGenerator.generateInventory (C:\snapshot\project\src\generators\BotInventoryGenerator.ts:75:14)
at customClothingGen.generateBot (C:\snapshot\project\src\generators\BotGenerator.ts:202:52)
at customClothingGen.prepareAndGenerateBots (C:\snapshot\project\src\generators\BotGenerator.ts:118:24)
at BotController.generate (C:\snapshot\project\src\controllers\BotController.ts:195:64)
at BotCallbacks.generateBots (C:\snapshot\project\src\callbacks\BotCallbacks.ts:60:61)
at RouteAction.action (C:\snapshot\project\src\routers\static\BotStaticRouter.ts:17:46)
at BotStaticRouter.handleStatic (C:\snapshot\project\src\di\Router.ts:50:63)
at HttpRouter.handleRoute (C:\snapshot\project\src\routers\HttpRouter.ts:79:62)
Solarint added a new version:
Quote
Solarint added a new version:
QuoteThis version will only work with SPT 3.8.0
Update for SPT 3.8.0
- Updates necessary to work with SPT 3.8.0
- Improved fallback behavior for bots
Solarint added a new version:
QuoteThis version will only work with SPT 3.8.0
Update for SPT 3.8.0
- Resolve issue where bots on Ground Zero can cause massive framerate drops
how do you turn off bot voice lines completely? ive toggled "disable talking patches" and thy still wont stop talking.
Solarint added a new version:
QuoteThis version will only work with SPT 3.8.0
- Fixed major issue that caused bots to not get proper position info on the Player.
- This was the cause of a lot of strange, unintentional behavior. Bots feel better than ever to fight. This should fix bots healing when in line of sight of the player, among many other issues.
- Bots can be suppressed now. Suppressed bots won't lean out of cover and will usually wait in cover until a while after they have been suppressed.
- Bots will shift between cover less often overall.
- Rats will no longer shift between cover.
- Added option in personality settings to enable or disable cover shifting.
- Added advanced config options to modify shift cover behavior. (Global Settings / Cover)
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