carl makes mods added a new file:
QuoteDisplay MoreOh yeah, look at that thing.
Q Honey Badger.
Adds exactly what it says on the tin - a Q LLC Honey Badger 2.0 assault rifle in .300 AAC Blackout.
While the original AAC Honey Badger was certainly a fine rifle in its own regard, it ultimately fell short of expectations, resulting in AAC shuttering their weapons division and Sig Sauer swooping in to steal the .300BLK throne with their new MCX series of rifles. Undeterred, the former lead designer of the original honey badger formed a company of his own, Q LLC, and in 2018 released a refined version of the Honey Badger to reclaim its rightful throne as ruler of the .300 Blackout kingdom.
True to this, the Q Honey Badger is for all effects and purposes a direct upgrade to the MCX that simply costs more to balance it out. You can purchase it and parts for it from Mechanic LL3 and up, but buying an assembled weapon costs Euros... except you can buy all the parts needed to make one work off the Mechanic at LL3, and then just buy a lower receiver on the flea market or from Mechanic LL4. Oh well.
Note that this weapon can be modified to occupy a mere 2x2 space in the inventory if you're willing to gimp the hell out of it, and can be modified for insane stats but at the cost of making it occupy a whopping 6x2 space in the inventory. Or you can do something in between! The choice is yours. Freedom is cool, am I right?
Compatible/recommended mods.
I plan on continuously updating this mod to add compatibility whenever an appropriate mod is released on here, e.g. a mod that adds more sights, ammo types, and muzzle devices. As of right now, I only know of one mod that has features requiring a compatibility mode, but expect this list to expand as more mods get made.
- Compatible with BlackoutEXP and all new ammunition types added by it.
- Cross-compatible with AdditionalGear - Weapon Module's new reflex sight and LAM.
- Cross-compatible with the ATL-15 and its ammo types, grips, and charging handles (see note on latest version tag).
Future roadmap.
- SBR preset for that extra polish.
- Custom iron sights, if I'm able.
Known issues.
- None!
Credits.
- Assets for six-inch handguard made by Ubisoft for Ghost Recon: Wildlands.
- Assets for all other weapon components made by New World Interactive for Insurgency: Sandstorm.
- Russian localization by MedDeatH.
- Custom inspect animation by Serwofik.
- Custom magazine insert animation by HKM4/Thanh.
- Special thanks to LM4 for assistance and code swapping, Fershte for balance input, HKM4 and Katto for support, and Ereshkigal for having mercy on me and letting me
stay in the Guilded server despite actively annoying heruse Google Drive for mirroring.- Special thanks to you, for reading this far down the mod page! People like you are cool, and probably the biggest reason I do what I do.