Recoil 2: an SPT-Realism edit

  • savid_dubs added a new version:

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    - Pistols less jiggly, the jiggle was realistic but made your forearms jiggle as well which was not realistic. There is still a tiny amount of jiggle with some pistols but not nearly as much and should be hardly noticeable

    - This version has classic dispersion (more horizontal recoil)

  • savid_dubs added a new version:

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    -same as version 1.0.1 but with baby mode recoil (less horizontal recoil dispersion on full autos)

  • savid_dubs added a new version:

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    This is such a major change that we skipped 2.0 completely and we're calling it 3.0

    also I already named the Youtube trailer 3.0 because I'm a moron


    Complete rework of all weapon recoil, thanks mostly to Fontaine for adding such comprehensive tools in his latest versions of Realism. With this update, there will also be a config included as a lot of the tweaks are done within the BepInEx plugin now as well. Make sure to back up your existing config if you care about your own realism settings or want to copy them.

    NEW EXAMPLES

  • savid_dubs added a new version:

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    This will for sure be a controversial change.

    • Complete rework of camera recoil
    • Camera recoil will no go down slightly to simulate your shoulder being pushed back
    • This is how DMRs, Snipers and Shotguns used to work, but I couldn't get it to look nice on full auto weapons
    • Thanks to the infinitely talented Fontaine and his beautiful work on SPTRM, I am now able to implement this fully

    NEW EXAMPLES AGAIN

  • savid_dubs added a new version:

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    Should fix most if not all recoil issues

    There is now an attachment preset too, select it in your Realism config GUI (the one in the mod folder, not the F12 one)

  • savid_dubs added a new version:

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    -Fixed ASh-12 (sorry)

    -Rebalanced 5.56 weapons

    -Added special surprise tool to the RFB

    -Rebalanced RFB

    As usual report any weird behavior or bugs to me and I will try to fix them

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