Realistic Lighting for Tarkov (ReShade/AmandsPreset)

  • adudewithbadaim added a new file:

  • adudewithbadaim added a new version:

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    Whats new:


    Adjusted Lighthouse lighting, contrast, and shadow hue.

    Slightly lightened Factory lighting.

    Added Lighthouse and Factory screenshot comparisons.

  • adudewithbadaim added a new version:

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    Updated to ReShade 6.3.1 and newest Amands Graphics.


    • Completely new effect list over version 1.0.2
    • Tweaked blacks for more realistic nights.
    • Adjusted blues and reds to make lighting more natural.
    • Removed green and yellow rusty tone overwash.



    install Amands graphics first, then install this mod, then install ReShade 6.3.1

  • adudewithbadaim

    Changed the title of the thread from “Realistic Lighting for EFT” to “Realistic Lighting for Tarkov (ReShade/AmandsPreset)”.
  • adudewithbadaim added a new version:

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    Changes in Version 2.0.1:

    • Improved Visuals & Contrast: Black levels across all maps have been lowered, which boosts contrast, especially in interior spaces. This makes dark areas look deeper and less washed out.
    • Richer Colors: Saturation and vibrance have been increased to give the game a less bleak look. Colors now appear more vivid and lifelike.
    • Enhanced Visibility: Fog levels on most maps have been adjusted for better visibility, making it easier to see and navigate.
    • Fixed Glass/Fog Glitches: The issue with glass objects creating visual glitches (artifacting) in foggy conditions has been eliminated. Windows and glasses should no longer 'POP' in foggy weather.
    • Changed Customs screenshot

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