• Thunderbags added a new version:

    Quote
    • Switched to using id for weapon and ammo properties lookup to allow renaming of items

    This means if you want to tweak any properties of a weapon or ammo variant, you'll need to find the item in question's ID and use that to find which part of config/ammo.json or config/weapons.json to tweak.


    However, this also now allows weapon and ammo renaming - in order to do so, there are 3 variables per weapon or ammo (in either src/BiggerBangWeapons.js or src/BiggerBangAmmo.js respectively) that you'll want to change:

    • [item]LongName - Full item name - used for searching the Flea Market
    • [item]ShortName - Short item name - shows up on item icon
    • [item]Description - Description of item - what is shown when you "Inspect"


    MAKE SURE YOU TAKE A BACKUP BEFORE EDITING ANY OF THE FILES INSIDE THE src DIRECTORY

  • I found a bug with your "BB 300 AAC Blackout MCX MXIII Steady Variant MXIII" that when i buy the 1000 round mag. The Mag wont let me put the SkullCracker rounds in it and tells me its not compatible even though it told me this mag is for the gun. :/

  • I found a bug with your "BB 300 AAC Blackout MCX MXIII Steady Variant MXIII" that when i buy the 1000 round mag. The Mag wont let me put the SkullCracker rounds in it and tells me its not compatible even though it told me this mag is for the gun. :/

    Where did you get the 1000 round mag from, is that added by another mod?

  • Where did you get the 1000 round mag from, is that added by another mod?

    Umm I am not sure.. It might be possible from another mod. Its Ares' 1000 round perfect magazine. I believe someone told me its from this mod. or It might be from Olympus. So i might be wrong X( sorry.. Its hard to keep track of what mods goes with which.

  • Several prebuilt guns have incompatible parts.

    I did a restart, in case something went wrong during the initial loading of the mod. Especially since he didn't have all his items the first time I opened of the trader.

    Didn't "fix" anything and no error messages during the server's launch.

    Also. 1 or more rounds in the mod aren't listed in the ammo config file like how the readme says. Or if they are, they're under a different name. "Capussi", the 7.62x51 308 round isn't listed.

  • TypeError: Cannot read property '0' of undefined

    at Function.generateTraderOffers (D:\Supersecret\SPTARJIV\obj\bundle.js:52467:58)

    at Function.update (D:\Supersecret\SPTARJIV\obj\bundle.js:52427:23)

    at Function.load (D:\Supersecret\SPTARJIV\obj\bundle.js:52374:19)

    at Object.load [as aki-ragfair] (D:\Supersecret\SPTARJIV\obj\bundle.js:43855:19)

    at Function.load (D:\Supersecret\SPTARJIV\obj\bundle.js:52921:27)

    at Function.main (D:\Supersecret\SPTARJIV\obj\bundle.js:42371:9)

    at Object.161../Lib.js (D:\Supersecret\SPTARJIV\obj\bundle.js:42376:9)

    at o (D:\Supersecret\SPTARJIV\obj\bundle.js:1:265)

    at D:\Supersecret\SPTARJIV\obj\bundle.js:1:316

    at Object.245.../Program.js (D:\Supersecret\SPTARJIV\obj\bundle.js:51758:1)
    what does this error mena

  • Thunderbags added a new version:

  • ModLoader: loading mods...

    [ERROR] Missing required mod dependency: modapi

    [ERROR] Trace:

    Error parsing mod load order
    Getting that with the senko's modapi download you linked
    Server starts fine when i dont have the mod on
    and yes, i didn't download the source code or anything else instead

  • TypeError: Cannot read property 'conditions' of undefined

    at BiggerBangLib.addToGrenadierQuest (I:\SPT_AKI\EFT (0.12.11.2.14290)\user\mods\ZThunderbags-BiggerBang\src\BiggerBangLib.js:76:63)

    at BiggerBangGrenades.load (I:\SPT_AKI\EFT (0.12.11.2.14290)\user\mods\ZThunderbags-BiggerBang\src\BiggerBangGrenades.js:53:19)

    at Function.executeMods (I:\SPT_AKI\EFT (0.12.11.2.14290)\obj\bundle.js:56092:28)

    at Function.load (I:\SPT_AKI\EFT (0.12.11.2.14290)\obj\bundle.js:56040:15)

    at Object.load [as aki-mods] (I:\SPT_AKI\EFT (0.12.11.2.14290)\obj\bundle.js:47451:15)

    at Function.load (I:\SPT_AKI\EFT (0.12.11.2.14290)\obj\bundle.js:57170:27)

    at Function.main (I:\SPT_AKI\EFT (0.12.11.2.14290)\obj\bundle.js:46148:9)

    at Object.177../Lib.js (I:\SPT_AKI\EFT (0.12.11.2.14290)\obj\bundle.js:46153:9)

    at o (I:\SPT_AKI\EFT (0.12.11.2.14290)\obj\bundle.js:1:265)

    at I:\SPT_AKI\EFT (0.12.11.2.14290)\obj\bundle.js:1:316


    ***Problem doesn't appear if I "false" the grenades option...***

  • Strange. I got the same error but I dont have anymods that conflict with the grenadier quest

    EDIT: Grenade launcher also had the error


    TypeError: Cannot use 'in' operator to search for 'Durability' in undefined

    at Function.addMissingCondition (D:\Supersecret\SPTARKOV 2 THE SEQUEL\obj\bundle.js:56884:40)

    at Function.getItemCondition (D:\Supersecret\SPTARKOV 2 THE SEQUEL\obj\bundle.js:56861:32)

    at Function.createOffer (D:\Supersecret\SPTARKOV 2 THE SEQUEL\obj\bundle.js:56746:27)

    at Function.generateTraderOffers (D:\Supersecret\SPTARKOV 2 THE SEQUEL\obj\bundle.js:56710:21)

    at Function.update (D:\Supersecret\SPTARKOV 2 THE SEQUEL\obj\bundle.js:56666:23)

    at Function.load (D:\Supersecret\SPTARKOV 2 THE SEQUEL\obj\bundle.js:56613:19)

    at Object.load [as aki-ragfair] (D:\Supersecret\SPTARKOV 2 THE SEQUEL\obj\bundle.js:47693:19)

    at Function.load (D:\Supersecret\SPTARKOV 2 THE SEQUEL\obj\bundle.js:57170:27)

    at Function.main (D:\Supersecret\SPTARKOV 2 THE SEQUEL\obj\bundle.js:46148:9)

    at Object.177../Lib.js (D:\Supersecret\SPTARKOV 2 THE SEQUEL\obj\bundle.js:46153:9)
    here

    Edited once, last by defjew ().

  • I don't think that's the same error - what other mods are you using, as it looks to me like there's some incompatibility issue between this mod and something else. It looks like it's trying to create the Flea Market offers for something, and is failing to do so.


    This could be a potential fix to your issue: RE: Bigger Bang

  • It didnt sadly. I only got this


    TypeError: Cannot use 'in' operator to search for 'Durability' in undefined

    at Function.addMissingCondition (D:\Supersecret\SPTARKOV 2 THE SEQUEL\obj\bundle.js:56884:40)

    at Function.getItemCondition (D:\Supersecret\SPTARKOV 2 THE SEQUEL\obj\bundle.js:56861:32)

    at Function.createOffer (D:\Supersecret\SPTARKOV 2 THE SEQUEL\obj\bundle.js:56746:27)

    at Function.generateTraderOffers (D:\Supersecret\SPTARKOV 2 THE SEQUEL\obj\bundle.js:56710:21)

    at Function.update (D:\Supersecret\SPTARKOV 2 THE SEQUEL\obj\bundle.js:56666:23)

    at Function.load (D:\Supersecret\SPTARKOV 2 THE SEQUEL\obj\bundle.js:56613:19)

    at Object.load [as aki-ragfair] (D:\Supersecret\SPTARKOV 2 THE SEQUEL\obj\bundle.js:47693:19)

    at Function.load (D:\Supersecret\SPTARKOV 2 THE SEQUEL\obj\bundle.js:57170:27)

    at Function.main (D:\Supersecret\SPTARKOV 2 THE SEQUEL\obj\bundle.js:46148:9)

    at Object.177../Lib.js (D:\Supersecret\SPTARKOV 2 THE SEQUEL\obj\bundle.js:46153:9)

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