Headshot Damage Redirection - HDR

  • Solarint added a new file:

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    This mod only works with the version is what built for (3.9 for the 3.9 version, and 3.8.3 for the 3.8 version)

    Only applies to you (not AI)


    Any damage taken to the head will now be redirected to a body part of your choosing.
    You can set what percentage of the damage to redirect.
    So if you redirect 75% of the damage, a shot that normally does 100 damage will instead do 25 damage to your head, and 75 damage to a random body part.
    You can select which parts are randomly selected, so you can have it only go to your torso, if you want.

  • Solarint added a new version:

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    • Config options for displaying in-game notification when mod is activated (disabled by default)
    • Optional: Minimum Damage to activate
    • Optional: Maximum headshot damage cap
    • Added checks to see if the bullet actually penetrated or not before reducing damage.
    • Redirected damage will ignore armor now.
    • Added better documentation on what each setting does. (Hover over the name of the config option in the f12 menu for detailed explanations)
    • Reworked code.
  • Solarint added a new version:

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    Fixed redirected damage happening before armor damage reduction happens. Now it should be properly implemented.

  • Solarint added a new version:

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    SPT 3.9.0+ only.


    Added option to only redirect based on a random chance roll.


    Added option to spread damage to multiple body parts.


    Added optional damage multiplier, so you can increase the damage received that gets redirected. Intended for use with multiple parts selected.

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