JankyTheClown added a new file:
QuoteDisplay MoreWhat on God's green earth is this?
The various tarkov special effects are somewhat anemic, or completely missing (e.g. shooting ground with grass generates no impacts at all). HollywoodFX is a mod that represents the wholesale engoodening of special effects. Think EFT RAID. Think the Lobby Scene from The Matrix. Think John Woo movies. If your target isn't covered in smoke, debris and sparks after emptying a mag into them, we aren't doing it right. That being said, I don't want to go overboard and turn it into a complete joke. The idea is to strike a nice balance.
Screenshots really don't do this mod justice, there are a bunch of videos at the bottom of the page.
Features
- Artisanal and handcrafted impacts for every single material type in the game
- Special impacts depending on camera angle, impact angle, randomization
- Special treatment of flesh, body armor and helmets
- Bullet energy based impact composition. The bigger the bullet, the bigger the oomph.
- Battle Ambience: lingering smoke, dust, etc for that authentic RAID vibe.
- Fully compatible with Visceral Combat & Borkel's Bloody Bullet Wounds - this mod is meant to be used alongside these.
- Fully compatible with FIKA but doesn't require it. Only installs into player setups, not the dedicated host.
- Uses billboards wherever possible to reduce the CPU impact
TODO
- Muzzle blast dust/debris if firing near the ground/wall/cover
- Disable rendering blood when the player is hit (ie don't clutter the screen when you get domed)
- Special effects based on armor/helmet material (ie different impacts on level 1 vs level 6 armor)
- Special impact effects when using tracer rounds. Flammable materials like paper, fiber, rubber should be set on fire occasionally. Nothing leery, just enough to look interesting.
- Get rid of the excessive/blinding flash when shooting at metal surfaces with a shotgun
- The effects don't work in the hideout for some reason
- Object specific effects, e.g. gas cylinders, lamps, electrical equipment, barrels
- JSON based effect definitions to allow people to make and share presets
- Replace the current placeholder texture sheets with custom renders.
Thanks
There are too many to list, the whole SPT and FIKA modding community helped make this happen. Without the respective dev teams, neither SPT or FIKA would exist. To name perhaps the most influential individuals (in no particular order):
- ssh (without his SDK this mod would not exist)
- Fontaine
- Hazelify
- Goofbol
- EpicRangeTime
- jpdarkone
- RetroLogic
...and many others who made suggestions and took time to provide feedback.
Media