Posts by MoxoPixel

    MoxoPixel added a new version:

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    • I had to remove A LOT of bugged items due to BSG adding a lot of new scripts and animations to weapons and gear. All weapon presets and items are now gone. All black vests are also removed. This is because they added too many new animations and scripts in the asset bundles, which we can't update yet due to an outdated SPT SDK. It's still possible but it would take me around 300 hours. Not doing that.
    • If you want the best experience of my customization mods, you have to stay on SPT 3.10 or older.
    • Only weapon attachments and some gear items are now included in BlackCore 1.1.7.

    MoxoPixel added a new version:

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    Updated to SPT 3.11

    • I had to remove the two half-masks (police and multicam) because there is no SPT SDK for Unity 2022 yet. BSG added new skin scripts.

    It's not possible at the moment because the SDK we use to create custom items isn't updated for 3.11. If you want custom content from mods you have to stay on 3.10 for a good while. It sucks but there is nothing we creators can really do.

    MoxoPixel added a new version:

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    Updated to SPT 3.10


    All IDs are updated to mongo ID which is required by the SPT 3.10 version (Thank you ALameLlama for updating all of them!)


    This mod WILL break the mastering tab in the skills section. This happens because there is no default presets for the colored weapons added by this mod. But the game will function correctly except from that section in menus. I don't have time to fix it.

    MoxoPixel added a new version:

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    Updated to SPT 3.10


    All IDs are updated to mongo ID which is required by the SPT 3.10 version (Thank you ALameLlama for updating all of them!)


    This mod WILL break the mastering tab in the skills section. This happens because there is no default presets for the colored weapons added by this mod. But the game will function correctly except from that section in menus. I don't have time to fix it.

    MoxoPixel added a new file:

    MoxoPixel added a new version:

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    • Fixed scope mounts not applying the changes to ExtraSizeDown if the user activated FixExtraSize in config.
    • Added config option FixExtraSizeExtendedMags to make ExtraSizeDown from 2 to 1. So weapon thumbnail shows them as regular magazines.
    • Added config option ExtendedMagsTwoSlotsHeight which converts extended magazines that have 3x1 size to 2x1 size in stash and inventory.
    • Added config option LegaMedalInsideMoneyCase.

    MoxoPixel added a new version:

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    • Made default headset values copy the Comtac VI instead of Sordin
    • Added feature: Make all foregrips have the same stats
    • Added feature: Make ammo have 0 weight
    • Removed the feature of GP coins to spawn in wallets. It led to errors and spawned 500+ GP coins on some occasions
    • Merged Actual Sick SICC mod with TMS. The other mod will no longer be updated. Also added many more items that can be stored in SICC pouch
    • Added feature: Fix some grid thumbnails for larger items like LMGs, and Marksman Rifles to not make the grid item add +2 vertical down or up. Causing the weapon to take up too much vertical space in the stash. See picture:


    l6NOsdo.png



    Note: I changed the name of the mod from "Tarkov Midcore Settings" to "Tarkov More Settings"

    MoxoPixel added a new version:

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    • Updated for SPT 3.10+
    • All IDs are now mongoid and the mod should no longer break mastering tab
    • Updated VUDU Scope to new asset bundle
    • Improved weapon assorts for Painter
    • Updated texture for the MCX Telescope Stock to not be as bright as it was before
    • Fixed Vortex Razor AMG UH-1 holographic sight (Sand) and T-1 mount (sand) not being able to be used on AK TWS Dog Leg Rail dust cover (Sand)M

    Having an issue with this trader. Nothing is show up in the trade menu. Quests work fine. I am able to buy Painter's item from the flea market, but not from the trader menu. TGC, Mag tape, and black core are all loaded after Painter. Other modded traders work fine. I am using version 1.1.4 extracted via 7-zip.

    Probably something to do with Softcore mod. I've seen this mod configuring traders so custom ones often break.

    MoxoPixel added a new version:

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    • Fixed new flashlight model not turning on
    • Added AR-15 DD Magazine FDE version
    • Increased brightness slightly for the FDE MULE belt

    MoxoPixel added a new version:

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    WHCOR2S.png


    • Fixed original clothing items getting replaced by TGC clothing
    • Changed model for the offset mounted RIS flashlight (SureFire P1RZ-IB-DF) to use the same asset as Surefire M640U-BK-PRO. It uses the same ID so it's safe to upgrade
    • Added handguards to more filters and also conflicting items
    • Added rail covers to more handguards
    • Adjusted price for some items
    • Adjusted stats for some items
    • Fixed some faulty default presets

    MoxoPixel added a new version:

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    • Tweaked lighting even more, and then some more
    • Removed unnecessary find calls to improve performance
    • Fixed clipping when the player had NVG installed on a helmet

    MoxoPixel added a new version:

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    • Tweaked the lighting on the character model so it's now more natural
    • You can now spin the character model 360 degrees in the F12 menu

    MoxoPixel added a new version:

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    • Fixed quest structure to fix freezing when loading a raid with Questing Bots installed

    MoxoPixel added a new version:

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    • Plugin now disables while in-raid. No more preview character and broken buttons when pressing ESC in-raid.
    • Changes to the player preview. It had some visual artifacts after returning to the main menu inside the hideout. This is now fixed


    Known issue: There can be a white line crossing over your character preview on rare occasions. Should go away if you run a raid. This happened 1 out of 10 times loading the menu for me. I will try to fix it.


    This release is only for SPT 3.10+

    MoxoPixel added a new version:

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    • Removed black AUG because there is one in EFT now (make sure to delete weapon presets where the black aug is used and in stash)
    • Added default presets for all painted weapons
    • Added black GPNVG (Will be added to helmets in TGC soon)
    • Added painted weapons to be counted in Elimination quests where the original weapon has to be used. This does not include Gunsmith quests


    I need help with testing this release against a new fresh profile in SPT 3.10.5. To see if the mastering tab works like it should.