Just updated to new painter version. Getting this error now which happens to be the ID for Batman which isn't supposed to break profile? I deleted the Batmans in my inventory but that's not where it's causing the problem I guess. I have no idea which of my many many other mods had added Batman in before or how to find out so not entirely sure what to do
You must also update TGC to latest version. It should not matter if you had Batman in the inventory or not.
Fixed clothing items causing infinite loading. I had to regenerate bundles that were updated for Unity 2022 + BSG has started adding skins to items, so skin scripts need to be updated as well. Things like this will continue to happen to mods that add content until EFT 1.0. So, please show some patience for content modders (most of you do) and try to understand that they will have to find new tools (tools not supporting Unity 2022) and remake asset bundles for every new major SPT version. But…
Fixed clothing items causing infinite loading. I had to regenerate bundles that were updated for Unity 2022 + BSG has started adding skins to items, so skin scripts need to be updated as well. Things like this will continue to happen to mods that add content until EFT 1.0. So, please show some patience for content modders (most of you do) and try to understand that they will have to find new tools (tools not supporting Unity 2022) and remake asset bundles for every new major SPT version. But this is not a bad change overall. We all will enjoy having more customization options added by BSG!
Updated to SPT 3.11, this should work, but please report any errors from the error log if you find any issues. One or two lines from the error is enough. I will ask you if I need more information than that.
Config currently use values I play the game with. Just turn things false, that is enough if you don't want to use a feature.
Updated to SPT 3.11, this should work, but please report any errors from the error log if you find any issues. One or two lines from the error is enough. I will ask you if I need more information than that.
Config currently use values I play the game with. Just turn things false, that is enough if you don't want to use a feature.
I had to remove A LOT of bugged items due to BSG adding a lot of new scripts and animations to weapons and gear. All weapon presets are now gone. All black vests are also removed. This is because they added too many new animations and scripts in the asset bundles, which we can't update yet due to an outdated SPT SDK. It's still possible but it would take me around 300 hours. Not doing that.
If you want the best experience of my customization mods, you have to stay on SPT 3.10
I had to remove A LOT of bugged items due to BSG adding a lot of new scripts and animations to weapons and gear. All weapon presets and items are now gone. All black vests are also removed. This is because they added too many new animations and scripts in the asset bundles, which we can't update yet due to an outdated SPT SDK. It's still possible but it would take me around 300 hours. Not doing that.
If you want the best experience of my customization mods, you have to stay on SPT 3.10 or older.
Only weapon attachments and some gear items are now included in BlackCore 1.1.7.
couldt you pls update this nice mod for the version of 3.11?
i would be so grateful if u do it cause this mod ist so awesome
sorry for my english its not the best cause it isnt my mother language
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It's not possible at the moment because the SDK we use to create custom items isn't updated for 3.11. If you want custom content from mods you have to stay on 3.10 for a good while. It sucks but there is nothing we creators can really do.
All IDs are updated to mongo ID which is required by the SPT 3.10 version (Thank you ALameLlama for updating all of them!)
This mod WILL break the mastering tab in the skills section. This happens because there is no default presets for the colored weapons added by this mod. But the game will function correctly except from that section in menus. I don't have time to fix it. To be clear, WhiteCore and GreenCore WILL break that. Not my other mods.
All IDs are updated to mongo ID which is required by the SPT 3.10 version (Thank you ALameLlama for updating all of them!)
This mod WILL break the mastering tab in the skills section. This happens because there is no default presets for the colored weapons added by this mod. But the game will function correctly except from that section in menus. I don't have time to fix it.
All IDs are updated to mongo ID which is required by the SPT 3.10 version (Thank you ALameLlama for updating all of them!)
This mod WILL break the mastering tab in the skills section. This happens because there is no default presets for the colored weapons added by this mod. But the game will function correctly except from that section in menus. I don't have time to fix it. To be clear, WhiteCore and GreenCore WILL break that. Not my other mods.
All IDs are updated to mongo ID which is required by the SPT 3.10 version (Thank you ALameLlama for updating all of them!)
This mod WILL break the mastering tab in the skills section. This happens because there is no default presets for the colored weapons added by this mod. But the game will function correctly except from that section in menus. I don't have time to fix it.
Turn the hub into a more modern version. This is 100% safe to use, it's only a stylesheet. I have used it for a year, so it's pretty robust. I know this isn't for everyone. But if you're like me and spend a lot of time on the hub, then this is a nice upgrade until we get Forge.
Here is how you use it:
Install a browser extension for using custom CSS (I use Stylebot, so we will use that here)
Download the CSS file
Open Stylebot while being on the hub
Open the CSS file. Copy all the code inside that file. Paste the CSS into the Stylebot textbox
Done, you can toggle it on/off with the toggle input in the top of the Stylebot menu
Made default headset values copy the Comtac VI instead of Sordin
Added feature: Make all foregrips have the same stats
Added feature: Make ammo have 0 weight
Removed the feature of GP coins to spawn in wallets. It led to errors and spawned 500+ GP coins on some occasions
Merged Actual Sick SICC mod with TMS. The other mod will no longer be updated. Also added many more items that can be stored in SICC pouch
Added feature: Fix some grid thumbnails for larger items like LMGs, and Marksman Rifles to not make the grid item add +2 vertical down or up. Causing the weapon to take up too much vertical space in the stash. See picture:
Note: I changed the name of the mod from "Tarkov Midcore Settings" to "Tarkov More Settings"
Having an issue with this trader. Nothing is show up in the trade menu. Quests work fine. I am able to buy Painter's item from the flea market, but not from the trader menu. TGC, Mag tape, and black core are all loaded after Painter. Other modded traders work fine. I am using version 1.1.4 extracted via 7-zip.
Probably something to do with Softcore mod. I've seen this mod configuring traders so custom ones often break.