Posts by The_Katto

    The_Katto added a new version:

    The_Katto added a new version:

    The_Katto added a new version:

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    Forgot to remove logging files, everything is same except no random numbers in server terminal.
    Sorry about that.

    The_Katto added a new version:

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    Adds some fixes to malfunctions, bot loadouts, tool tips, and some checks.

    GhostFenixx added a new file:

    Hello there :)

    first of I really like your gear and weapon mod

    I just have a small question.. I tried making the belts size in the stash from 3x2 to 2x1, which I was able to do in your script, but now the preview model is out of bounds(as in the picture), so I was wondering if there was an easy way to edit the preview layout for the items

    any help is greatly appreciated

    Have you tried refreshing your icons?

    The virtue rifle is bugged out. It's repositioned on the player, making it unusable. The arms sway all over the place when in a raid.

    I checked the other guns in the weapons mod. I also checked to see if it was a mod on the weapon itself. Nope. Only that one is affected and it doesn't matter what condition it's in or how it's modded.

    That sucks lol

    That being said, if you check the tag of our mod, it is for 1.5.1, and you're using this in 2.0.0 so expect bugs. We don't currently provide support for anyone who uses our mod in 2.0.0, but this should be fixed once we officially move it to 2.0.0. Now if you want to try and fix this yourself, I suspect that BSG may have changed the pathing for the animation controller or something.

    The_Katto added a new version:

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    -Corrected Grendel FMJ Weight
    -10mm FMJ now available at Gospozha LL1 (Craftable at Workbench 3)

    -.40 S&W FMJ now available at Gospozha LL1 (Craftable at Workbench 3)

    -6.8 TVCM AP Damage 68 >>> 72
    -6.8 TVCM AP Muzzle Velocity 1050 >>> 1095 (~30% increase vs .308 M61)
    -6.8 TVCM AP moved to Gospozha LL4 (Craftable at Workbench 3)

    -6.8 TVCM FMJ Damage 70 >>> 75

    -6.8 TVCM FMJ Pen 45 >>> 49
    -6.8 TVCM FMJ Muzzle Veloctiy 968 >>> 1024 (~23% increase vs .308 M80)

    The_Katto added a new version:

    The_Katto added a new version:

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    - Corrected Ammo Stats (Armor damage was represented as a 0 - 1)
    -Added .40 S&W FMJ
    -Added hideout crafts for some ammo, check em out and gib feedback!

    The_Katto added a new version:

    The_Katto added a new version:

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    -Remove Repair option from Gospozha
    -Move Ammo from KMC-Weapons to KMC-Core
    -Tweaked Stats for ammo, ammo chart is here

    The_Katto added a new version:

    Was derping around in the mod file for a reason 2 flash drives are in the traders inventory and discovered she has quests.....but no quests are available. She's at LL4.

    No errors pop up when I start the server or when I get into the game.

    The two flashdrives are probably the night vision modules for some of the special helmets such as the Hunk helmet and the DOOM 3 marine helmet. As for quests there are no quests so far but we do plan to add some in the future. To level up the trader you must be a certain level and have spent money. This information can be found on the KMC Core page

    The_Katto added a new version:

    The_Katto added a new version:

    The_Katto added a new version:

    The_Katto added a new version: