Posts by Mattdokn

    Mattdokn added a new version:

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    Fixed recoil penalties not being removed.



    (was removing positive effects instead of negative lmao)

    Thanks Sontag for reporting this!

    Mattdokn added a new version:

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    New Additions:

    • Helmets:
      • Remove helmet hearing penalties (Altyns making you deaf etc.)
    • Headsets:
      • Lower headset audio distortion
      • Reduce headset ambient noise
    • Weapon Attachments:
      • Remove recoil penalties
      • Remove accuracy penalties
      • Remove velocity penalties
      • Remove muzzle overheating penalties
      • Remove durability burn penalties

    Mattdokn added a new file:

    For somebody, that plays on little older versions like 3.8.3. you could actually met with problem, where your game will infinitely download. To fix this download 1.3.3. version of this mod, cause newer versions were adapted to 3.8.0. Or just upgrade your version, but I am not sure if it will crash your safe/ Do it on your own risk

    You can use version 1.4.1 with spt 3.8.0

    Mattdokn added a new file:

    Mattdokn added a new version:

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    Fixed Bug:

    • Items are lost regardless of lostondeath.json settings. link

    Mattdokn added a new version:

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    Fixed single currency feature. (Works now hopefully) :S

    Mattdokn added a new version:

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    Added settings for multiplying repair price.


    Make sure you reconfigure after updating!

    Mattdokn added a new file:

    Mattdokn added a new version:

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    Important update:

    • Fixed required armor slots being removed even thought parent armor is insured.


    :*

    Mattdokn added a new file:

    Mattdokn added a new file:

    Mattdokn added a new version:

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    Updated for 3.9.X!

    • Changed debug messages into info, that way they show in console by default. (Use this to see if the mod is working properly when you think there's an issue!)

    <3

    Mattdokn added a new version:

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    Quick bugfix for Detection feature not respecting intel center level.


    The Detection feature tells you when a boss has *physically* spawned in your raid. This is different to the normal notifier feature that only tells you where they *will* spawn. I know this isn't clear in the mod description that'll be worked on next.

    Mattdokn added a new version:

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    • Added new feature to notify player's when a boss spawns near them.
    • Updated messages to feel like they fit into the game a bit better.
    • Compatibility with the boss Legion from Raid Overhaul!!! #1
    • Hopefully made the config options a little less confusing.
    • Added some debugging logs to help find possible issues in the future #2

    Mattdokn added a new version:

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    • Added Kollontay detection, no more sneaky breeki surprises from him. (He jumpscared me 😢)
    • Added some debug stuff to make it easier to diagnose some stuff and things.