Mattdokn added a new version:
QuoteUpdated for 3.8.0
Mattdokn added a new version:
QuoteUpdated for 3.8.0
Mattdokn added a new version:
QuoteUpdated for 3.8.0
Mattdokn added a new file:
QuoteDisplay MoreYou can now reach really far to open doors and containers, as well as picking up loot!
Helps to scrub in those hard to reach areas!
Config Options:
- Loot/Container Interaction Distance: How far away you can open containers and pickup loot.
- Door Interaction Distance: How far away you can open doors from.
Installation Instructions
- unzip the file into your SPT Game folder.
hub.sp-tarkov.com/attachment/7620/
Never feel obligated to donate for support.
Mattdokn added a new file:
QuoteDisplay MoreSimple project that increases the framerate limit in sptarkov.
IF YOURE USING FIKA USE 144FPS AS YOUR MENU LIMIT.
After extracting mod to your SPT directory, in game go to your graphics settings and slide your fps limit up.
Does NOT increase performance
Never feel obligated to donate for support.
Mattdokn added a new version:
QuoteI lied here's a new update!
- Compatibility with GamePanelHUD
- Changed the way unmapped zones are translated to readable names.
- Fixed issue with scav runs showing player as having level 0 intel center.
Good to hear! I'll get rid of those underscores in the next patch. Unfortunately the spawn locations will be a little wonky unless I decide to go through every zoneid in the game and map them to a callout name.
Sorry about that, try updating to version 1.3.2 and let me know if that fixes it for you.
I appreciate you attaching your mods list 🙏
Mattdokn added a new version:
QuoteI'm sorry for updating so frequently
I'll try and chill from here on out
- Compatibility with DayTimeCultists.
- Now respecting ShowBossLocation setting
- Ability to change settings mid raid.
- Changed how zones are displayed, when an unmapped zone is encountered it now displays a slightly more friendly name.
- Added grace period to showing notifs on raid start, will wait a couple seconds that way you can be fully in the raid before sending them.
Mattdokn added a new version:
Quote
- Fixed issue occurring when Cultists would spawn in.
- No longer falsely reporting they spawn during the daytime.
- No more (An attempt was made to transition a task to a final state when it had already completed.)
- Added support for bosses spawning in multiple locations.
- Now correctly reporting boss locations instead of where they may spawn. :L
- Fixed grammar when addressing group events.
Mattdokn added a new version:
Quote
- Added ability to see the location bosses spawn at.
- Can be locked being Intel Center Level or completely disabled.
- Changed method of getting input state thanks to DrakiaXYZ! Can now press other keys and still activate the notifications.
Mattdokn added a new version:
Quote
- Added new config option Intel Center Level Requirement
- I recommend setting this to 1-3 if you feel that the mod feels a bit cheaty early game.
Mattdokn added a new version:
Quote
- Config options:
- Show Bosses KeyCode (default O) Shows bosses that will be spawned in raid. Useful if you missed the notifications at the start of the raid.
- Show Bosses on Raid Start: If this is disabled you'll no longer get a list of notifications at the start of the raid.
- Boss names are now much more user friendly.
- Now ignoring Marksman "boss", these were spawns marked as bosses that were really just the invincible snipers that keep players in map bounds.
- Less smelly code (still a little funky
)
- Now packaging plugin in an easier to install format, just drag the folder into your SPT install and you're good to go!
Mattdokn added a new file:
QuoteDisplay MoreTurns your ordinary intelligence center into a boss detector!
Default hotkey to show notifications is 'O'
Various details are unlocked by the level of your intel center.
Boss Notification Details:
- Base information includes whether or not a boss will be in your raid.
- Location detail will notify you of the bosses spawn zone (where on the map they're gonna spawn)
- Detection checkmark notifies you of which bosses have already spawned in your raid (Look for a checkmark next to the notification)
hub.sp-tarkov.com/attachment/7884/
Boss Detection Feature:
- Notifies you when a boss has been detected in your vicinity.
hub.sp-tarkov.com/attachment/7885/
Key differences between regular boss notifications and boss detections:
The boss notifications only show information about what bosses will spawn *in the future*
The detection notification happens when a boss is actually spawn into the game, meaning they're somewhere on the map with you. My aim for this feature was to add some certainty to whether or not a boss is actually spawned in and active.
Simply extract BossNotifier.zip into your SPT game folder.
hub.sp-tarkov.com/attachment/7886/
Hit F12 in game to open your config settings.
hub.sp-tarkov.com/attachment/7888/
1. What intel center level you will unlock the functionality of this mod. If this is greater than your intel center level then you will not receive notifications.
2. What intel center level you need in order to receive location data on the bosses present in your raid.
3. What intel center level you need in order to receive notifications when a boss spawns near you.
If you see anything that stands out to you, please let me know in the comments and I'll work on it as soon as I can!
- https://hub.sp-tarkov.com/file…ts/#comments/comment47945
Never feel obligated to donate for support.