error: mod missing mod.config.json
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Begone with your JET kiddo, SVM will not work with that
error: mod missing mod.config.json
help![]()
Begone with your JET kiddo, SVM will not work with that
First of all - you have too much grids in code you gave, you can actually notice you have 2 really small boxes on the right, it has nothing to do with your issue but they may cause other problems later on.
Second of all - be sure your mod load after those 2.It's all in the filters, try to copy same filter as you have in first grid to others you have, They are the same, checked, therefore the issue is those filters lacking "Common container" ID, 5795f317245977243854e041
Making me surprised how did you even put it on first slot, but ok.
You can insert exact IDs of modded items so it will defo work.And you had modded IDs there too, hmm, i'm out of ideas.
Maybe related how did you inherit the item layout itself. I suggest to clone gamma case as an item and build a new item on its base, like for example how MICC does.
You can ask your friend to create one using preset, if preset also doesn't get created - might just guide him through what you want to set.
Also, reread your first message - it's not meant to create one when you just run it but when you hit `apply` button.
Nevertheless.
This is quite lethal issue for SVM - making values easy to adjust at any point is the core idea of the mod, I highly encourage to fix the issue itself, maybe running it via admin, really no clue what would cause this.
If you have no one to help ya with it - hmu in EmuRC Discord (you can access the link inside launcher or find it in Rules>Team section here on website)
Something with your windows perms or antivirus, can't really tell, I don't have a debug for such case.
Known issue, this being caused by Items price modifier of `Items` Section, yet i'm unaware what exactly causes it.
I may presume some items doesn't have items price set in a handbook and only has trade offer, i'm thinking of possible solution right now, for now, setting proper mod load order will do the trick, set SVM below Item/Gear/Gun mods if possible/applicable.
Did you made changes with custom properties? maybe bots loadouts? Or you tried to edit loader manually? (please don't do last one)
I highly recommend using comments or contact me directly for any kind of error, i rarely check this place, there is already 4 points i need to look only on website.
i need to put the jackets on 0 with 0 and 0 chance to work but i dont want that, i want at least 1 chance to get keys
I wish i knew, most likely it affects one of the jackets that has hardcoded item inside.
Either way it's not SVM issue but locations/bigmap/loot.json issue.
Any other map works fine.
Lazy mode will not count Jackets, it's mentioned in tooltip.
Different issue, but most likely also related to SVM, working on fixes rn, so just be patient.
Speaking of error - looks like you've set time for offers to pretty low, and by generating offers you basically DDoSed yourself.
Well, i also realised i was wrong in multiple aspects, here you go, more detailed guide:
1) Prepare a setup, Install SPT on PC1 (That means install EFT with AKI on it)
2) Install AKI on PC2, you don't need game files for that.
3) On PC2 - Change IP and Port, IP is your internal one, you can check it via Win-x > System>Network>Adapter>Settings>Status, something like that, i have a different default language so i can't tell you exact names.
And any port, there is no firewall really in LAN, just don't go above limits, take a simple one, like 3456 or 7777, you may leave it as it is
4) Launch server in PC2, take generated certs from PC2 and put it in PC1 into user/certs, or maybe any folder you'll use next step on. (that's where i was wrong on previous post)
5) Use certutil as guided above
6) Run Launcher on PC1, get in settings, set up your URL, launch the game.
If it's that perfect it'll work, maybe it's not, it's all my assumptions, i don't have 2nd pc as of now to try, sorry.
Maybe someone will give you more detailed instructions on back-end side.
If it is possible:
You'd set your internal (not local) IP and any port in AkiConfig(If it worked) or in aki_data/database/server.json
I really don't know what you suppose to do with certificate, but i guess you need to make a folder in PC2, put a same certificate as server on PC1 has (it's in user/certs) and use windows utility to add it on PC2.
Open Command Prompt (Windows key + R)
inside of it enter : certutil.exe -f -addstore Root <yourgamepath>\user\certs\cert.pem
Here's an example if you feel you need one:
certutil.exe -f -addstore Root D:\Games\Tarkov\user\certs\cert.pem In our case you can use any folder..i guess? no one is really informative sadly.
Start the server on PC1 and try to connect via PC2.
Here's for Eresh(I bet she'll see this eventually):
You don't need those checks - (X !== Y) [if it's same - don't override it]
Because nothing would change, so why won't just not override in any case? [X = Y]
Except you want to add fancy Logger.log(); outs in server, not the case in your code, but i'll give you a tip, use 'try -catch'
Here, you know what to do with this.
DatabaseServer.tables.server.ip = Config.Server.ip
DatabaseServer.tables.server.port = Config.Server.portYou're welcome.
Turns out, server already writes the same thing into itself like this
Inside src/server/HttpServer.js.
It won't work neither if you try to change value into HttpConfig or in DatabaseServer.tables.server.
So i bet it's impossible to write that value onto launched server(Because loading queue), and should be written manually beforehand.
First of all, Eresh Config still doesn't override actual IP and PORT, because she still tries to override one from source configs rather the one Senko've made in database/server.json
Here's proof of my words
It was like that on previous versions, got removed, now she does the same again.
(Task Manager>Network>Netstat -an, no showings on my internal ip.)
So don't use AkiConfig, go straight to where Senko pointed out, can confirm it works.
Second of all, i wouldn't be sure if i haven't tried myself.
It won't go past connect, I bet it's caused either because of certificates or because server can't handle external connections or because it requires a files within same system, i don't know, not even in guilded to know.
Maybe if you have a LAN network, you can try, but i highly doubt it'll work anyway
JET in another hand have servers for remote connections, yet those only rumours i heard.
Not possible. There is no need for that either.
Server itself doesn't eat cpu power nor ram, if you want to transfer character between multiple PC's just make a cloud storage and throw profile there.
It's in user/profiles.
I thought Senko cut off the tail with Chinese lads, my bad then, checked 'Rules" already and noticed same link.
Also, be advised you may be refused in help(or banned) if you use 3rd party downloaders.
I don't care, i'm not from moderation, but even i got stumped by the server.log
Most likely you've generated certificate key and moved folder, or something else.
Solution:
1)Easy one
in Gamefolder/user/certs delete both certs and keys
Launch server again with admin mode and try to play again, (getting in character menu is enough to look for server and see is notifier is still spamming)
2)Complicated one
Open Command Prompt (Windows key + R)
inside of it enter : certutil.exe -f -addstore Root <yourgamepath>\user\certs\cert.pem
Here's an example if you feel you need one:
certutil.exe -f -addstore Root D:\Games\Tarkov\user\certs\cert.pem
Be advised CMD should run in admin mode to do the thing.
Display Moregame starts up but will not excute a full load in tried reinstalling nothing changed i do have one server error
SyntaxError: Unexpected token in JSON at position 0
at JSON.parse (<anonymous>)
at Function.deserialize (D:\SPT-AKI\obj\bundle.js:50770:17)
at Function.loadProfile (D:\SPT-AKI\obj\bundle.js:50556:49)
at Function.load (D:\SPT-AKI\obj\bundle.js:50537:18)
at Object.load [as aki-save] (D:\SPT-AKI\obj\bundle.js:41670:16)
at Function.load (D:\SPT-AKI\obj\bundle.js:50597:27)
at Function.main (D:\SPT-AKI\obj\bundle.js:40117:9)
at Object.142../Lib.js (D:\SPT-AKI\obj\bundle.js:40122:9)
at o (D:\SPT-AKI\obj\bundle.js:1:265)
at D:\SPT-AKI\obj\bundle.js:1:316
Profile got corrupted, most likely because of power outtage or some sorts of PC crash.
You can check by yourself by looking into it:
user/profile/longID.json
If it's empty, then it's dead.
Delete it, make a new one and you're good to go
If you feel like you're 100% confident it's memory, sure, Then we have 2 issues on a single person, check the server logs.
Even if you manage to diagnose this issue, he would run into another.
I bet you know how channel/create spam end up - Exactly buffer and out of memory issues, but i agree it's more of a hang rather crashes.
I'll go along solution of yours.
For stable gameplay you might need at least 16GB of RAM and setted Pagefile for at least half of your RAM settings, the more the better(but don't go more than 4x), preferably on SSD.
if you don't know what pagefile is Read about it on google, it's easier way than me trying to instruct you to it.