Posts by GhostFenixx

    Game crashes loading in to raid. I have no mods installed at all

    Totally not relevant to this thread, create your own and be more specific into it, providing client logs and the game version.
    Other than that - I recommend closing this thread by original author or moderators (since original author responded with thanks and nothing else can be count at completed).

    2.3.0 has configurationmanager by default, didn't paid attention that you have 2.3.0
    That means your issue is something else, but at the same time I can't reproduce it on older version(due to not having one), so i'm bailin' out :]
    All i can recommend is to check that you installed it properly, other than that - can't help. Logically wise - you are supposed to see basic configuration UI without any additional plugins.
    Best option would be upgrading to 2.3.1.

    I'm using SPT-AKI 2.3.0. with BepInEx 5.4.19.0 and I have SamSWAT.TimeWeatherChanger.dll inside SPT-AKI\BepInEx\plugins but I can't find setting options in F12 and pressing the Home key does nothing, any idea how to fix this?

    Most likely you're missing `ConfigurationManager` from bepinex plugins, that wasn't imported in first iterations of 2.3.1.
    Redownload and paste-replace in game folder and you'll likely have one.

    Certain value related to ragfair was set as 'null'
    Solution would be to find it via Ctrl-F 'Null' or looking at position it refers to - 509348 - and set it to some number, 0 will most likely do.
    profile located in user/profiles.
    It won't fix the issue that caused it though, it could be removal of a mod, or just a wrong write caused by something.

    Profile Editor by Skitles (It's published in mod section by Ereshgikal here) for money, level, character skills, quests and hideout progression and some little doodads like double size pockets
    And SVM - to adjust some internal values, like stamina, multipliers, raid settings and other things
    Both has UI and easy to use.

    Speaking of acquiring game files - can't help you there, "Download any EFT version outside of its official way can get you banned." is listed on every page, so that should be your answer.

    First of all - you have too much grids in code you gave, you can actually notice you have 2 really small boxes on the right, it has nothing to do with your issue but they may cause other problems later on.
    Second of all - be sure your mod load after those 2.

    It's all in the filters, try to copy same filter as you have in first grid to others you have, They are the same, checked, therefore the issue is those filters lacking "Common container" ID, 5795f317245977243854e041
    Making me surprised how did you even put it on first slot, but ok.

    You can insert exact IDs of modded items so it will defo work.
    And you had modded IDs there too, hmm, i'm out of ideas.
    Maybe related how did you inherit the item layout itself. I suggest to clone gamma case as an item and build a new item on its base, like for example how MICC does.

    You can ask your friend to create one using preset, if preset also doesn't get created - might just guide him through what you want to set.
    Also, reread your first message - it's not meant to create one when you just run it but when you hit `apply` button.
    Nevertheless.
    This is quite lethal issue for SVM - making values easy to adjust at any point is the core idea of the mod, I highly encourage to fix the issue itself, maybe running it via admin, really no clue what would cause this.

    If you have no one to help ya with it - hmu in EmuRC Discord (you can access the link inside launcher or find it in Rules>Team section here on website)

    Known issue, this being caused by Items price modifier of `Items` Section, yet i'm unaware what exactly causes it.
    I may presume some items doesn't have items price set in a handbook and only has trade offer, i'm thinking of possible solution right now, for now, setting proper mod load order will do the trick, set SVM below Item/Gear/Gun mods if possible/applicable.

    i need to put the jackets on 0 with 0 and 0 chance to work but i dont want that, i want at least 1 chance to get keys

    I wish i knew, most likely it affects one of the jackets that has hardcoded item inside.
    Either way it's not SVM issue but locations/bigmap/loot.json issue.
    Any other map works fine.
    Lazy mode will not count Jackets, it's mentioned in tooltip.