Have been playing the New Update for days now and i think the players that didn't like "Swarms" of bots storming to their location are going to be O.K now,...lol, it just doesn't happen that much and seems very balanced, i can see their point now as i remember how insane my games were last patch, i am getting VERY quickly head shot now, very quickly the bot will snap up even very injured and tap my head, line of sight on the headshots have been non-existent on my end. Hearing of Bots seemed to be tuned WAY down, seems realistic and although i loved the insanity of last patch this does seemed more balanced overall.
File
SAIN - Solarint's AI Modifications - Full AI Combat System Replacement 4.0.2

Changes to door opening to try to make it less broken. When a door is opened or closed, it will disable collision for 3 seconds on any nearby bots. It's still pretty awful, but BSG updated their ai door opener in a future patch, so just hold tight.
Removed all of sain's mag refilling logic and reverted everything back to mostly vanilla. Bots should never run out of ammo now.
Fixed bots being unable to move when trying to melee.
Bots still get the infinite mag bug, and it looks like its a vanilla…
Removed all of sain's mag refilling logic and reverted everything back to mostly vanilla. Bots should never run out of ammo now.
Fixed bots being unable to move when trying to melee.
Bots still get the infinite mag bug, and it looks like its a vanilla…