Posts by X3R0S6

    Hi Fin, idk why, but every PMC have broken spawn loadouts in latest FAIT on Customs, i ll test it more, but bots have 0 meds in their inventories. There is no errors, but check debug hash)

    P.S. I found, why i had this bug, i deleted Assaultgroup from advanced med settings and added bear and usec. My bad)

    Hi Lua, i am getting strange glitch - if i have any chance of Cultist's spawn on Night Factory, i dont see any other spawns at all, except Tagilla. Aki 2.2.3.

    P.S. Already fixed it, i changed every spawn type from together to random like on other maps)

    I believe I see the source of the error, it should be fixed in the next minor bugfix update. For some reason certain modded weapons are skipping past the step where they should have some vital stats assigned.

    Its all ok now, Armor Config mod had wrong ID's for 2 rigs and made one like rail for some gun and 5.56 ammo) i edited it with proper values and all works fine now)


    P.S. Thx for helping with ammo settings, i used 0, 0 and have different PMC with many types of ammo now. I have more LIVE wibes now)

    Hi mate, i found a bug into your config file. You have wrong ID into "STRANDHOGG" RIG

    "55d48a634bdc2d8b2f8b456a" - mount_all_custom_top_rail_13
    Proper id - 61bcc89aef0f505f0c6cd0fc


    Same with ANA M1 - rig have 5.56 ammo id. proper ID - 5c0e722886f7740458316a57

    Set to false "allow bot to use weapon from other mods" in scav pmc and raider.


    Should look like this:

    Sry but you are wrong) Its all ok with using mod weapons. I just deleted SamSwat id's from "force ID list" (backupped config from 1,21,3b version), because Fait now can do this without forcing, like it was in older version. I reported about strange bug earlier, when Fait 1.21.3B didnt add samswat guns into bot loadouts, but in aki 2.2.2 and new fait this problem is gone.

    New error, still no debug hash.

    Well, i think it's my mistake. Or its Fait bug - i forced Vepr12 SamSwat into weapon list, but Fait already did it by default , so i had some kind of conflict?)

    I downloaded latest FAIT for 2.2.2 Aki and got this error.


    I dont have any debug has like in old versions btw.

    I tested this error even on fresh Fin ai without resetting my bakupconfig.


    P.S. I found a problem - after deinstalling mod Armor Configurator 1.0.1 hotfix it works fine. But can you search, why this happened?

    Is it normal, that most of generated bot json's have nothing into holster? I dont see any pistol in loadouts even if i am setting 50-100% holster generation into advanced config. + Latest FAIT cant add SamSwat weapon mods into gear list. I force it manually, but earlier in previous Fait's this mods were into bot loadouts by default


    Hi again, I cant open comment section under FAIT, something wrong with hub (tried in different browsers and had same result with extra slow and buggy page uploading). But about my last comment (weaponless scavs). I turned off mod weapons and mod items (SamSwat CTFO etc) and even with yellow generation errors, all bot generation is successful. I ll run factory again with modded items again, maybe i ll catch weaponless scavs again. :)

    ( I had weaponless scav again... Now i think its because of global.json, i turned on bot's malfunctions and some of mod weapons can break animations (SamSwat updated his guns and turned on malf-s at all until he fix this). But maybe i am wrong)


    Btw i am still getting behavior bug with PMC agression and scav's reaction on scavplayer commands. I recorded both troubles:

    If i disable AI changes in Fin, its all ok and if i use only LuaSpawnRework 1.4.1 i have proper scav reactions. I ll test it again with PMC character.



    I made googledrive link with my server log and settings + mods folder.