Posts by Valens

    PC Specs? And by freezing do you mean just a little hitch when bots are spawning, and then you're good? Otherwise, I dare say it's likely you need to upgrade specs/downgrade graphics settings.

    Yes a screenshot of the server would be a decent start.

    Also, I constantly get these generations when I take Fin's out of my load order. It eventually generates bots, but I just want to ensure that this is something I should be concerned about.


    These are from the Progression mod and don't cause any issues.


    You'll need to remove all mods from your mods folder to ensure this is actually an SPT-Aki issue. After doing so report back success/fail. If success, you'll need to figure out which mod is the issue by testing one by one, and then opening a thread on the mod in question support page.

    Valens added a new version:

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    v1.2.1 Changelog

    • Compatible with SPT-Aki v3.2.2
    • Bugfix for using customWhitelists in config/scav.json

    Valens added a new version:

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    v1.2.0 Changelog

    • Compatible with SPT-Aki v3.2.2
    • Updated Readme
    • Separated progression.ts into scav.ts and pmc.ts
    • Added config/scav.json and config/pmc.json
    • Added the ability to fully customize the whitelist(s) to your desire(s) with 5 whole templates to customize.
    • Nerfed RFB, and M1A spawn rates on Scavs from 3.35% to 1.07%
    • Nerfed Scavs to adopt Template 2 at Lv 33 instead of Lv 26 to compensate for Workbench 3 at Lv 30.

    Valens added a new version:

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    v1.6.0 Changelog

    • Compatible with SPT-Aki v3.2.2
    • Updated Readme with new features.
    • Combined armorPlusArmorVests into removeGearRestrictions so that it now removes all gear restrictions. Located in config/armor.json
    • Adjusted PMC Difficulty Weights to be 0/40/30/30 by default. Located in config/bots.json
    • Removed Remove Backpack Filter. Located in config/items.json
    • Added Remove Backpack, Container, In Raid Items, and Secured Container Restrictions. Located in config/items.json
    • Added the ability to adjust the time it takes to examine items. Located in config/items.json/examineTime
    • Added the ability to enable/disable updateTime for traders. Located in config/traders.json If you have custom traders they will need to be added to the updateTime array (Simply copy/paste one of the lines including the {} and add in the traderId for your custom trader.)
    • Fixed logic for Fence blacklist because JS sucks /s. Located in config/traders.json
    • Cleaned up armor.ts code and moved a lot of the armor materials to their own individual functions.
    • Fixed types in items.ts, and cleaned up a lot of functions, and general code.

    Hey Valens, can you elaborate on what exactly those difficulty weights do? Cause for the life of me, I just don't get it.

    The most obvious thing would be: "the higher the number, the more difficult the bots get". But then your documentation presents some kind of a table with percentile chances and... wtf?

    Are those weights just basically a chance for each bot to spawn on a particular difficulty level?

    Exactly. It's a weighted chance for them to spawn at that difficulty, and nothing more. All of the difficulty changes are done on the server side. You can see the weight to percentile chance on the weighting sheet on the Difficulty tab.

    Valens added a new version:

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    Fix for bad logic cause JS sucks /s.

    Valens added a new version:

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    v1.5.3 including new recoil tweaks, and the ability to wear both armor, and armor vests.

    Compatible with SPT Aki v3.2.2

    Valens added a new version:

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    Bugfixing onlyFoundInRaid Function to properly work for reals this time.

    Programming nomenclature updates for some functions.

    The found in raid requirement isn't working for me

    Known issue that I'm still working on. Not sure why it isn't working as the code should work but isn't. On top of some of the Progression stuff I'm trying to integrate alongside new features of V-AIO it's a bit of a backburner issue atm, I apologize.

    you can share the client already under version 19428. not everyone has the ability to update the game through the BFG launcher

    This is incorrect. Anyone caught sharing the client will be banned as we do not tolerate Piracy. If you do not have the ability to update the game through the BSG launcher then you need to purchase a new account so that you can.

    I followed all these steps and the game runs great except: after running the game for the first time after install, creating a profile in game then closing it - I copy the user\profiles folder to the 19428 user folder but when I run the launcher it doesn't show that profile from 320

    Bottom right of the launcher, click Log out, and then log in to your old profile. You do not need to create a new profile when copying an old profile over.

    Well for starters, SVM is a known conflict with my mod as they both do the very same thing.

    There's also a known conflict with Olympus.


    I also see no errors in the server either just the usual mod loading information. Probably also need to look at Logs/log/errors.log if you want to throw that up but I'm almost positive it's simply a conflict of mods at this point.

    Valens added a new version:

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    Compatible with SPT-Aki v3.2.2

    Added Scav Progression.