Posts by Valens
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Hi Valens
Getting this error in the server window, any help would be appreciated. Thanks
TypeError: Cannot read properties of undefined (reading 'min')
TypeError: Cannot read properties of undefined (reading 'min')
at Bots.updateBots (E:\EFT SPT AKI\user\mods\valens-aio\src\bots.js:74:63)
at ValensAIO.postDBLoad (E:\EFT SPT AKI\user\mods\valens-aio\src\mod.js:49:14)
at PostDBModLoader.executeMods (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at App.load (C:\snapshot\project\obj\utils\App.js)
TypeError: Cannot read properties of undefined (reading 'min')
TypeError: Cannot read properties of undefined (reading 'min')
at Bots.updateBots (E:\EFT SPT AKI\user\mods\valens-aio\src\bots.js:74:63)
at ValensAIO.postDBLoad (E:\EFT SPT AKI\user\mods\valens-aio\src\mod.js:49:14)
at PostDBModLoader.executeMods (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at PostDBModLoader.onLoad (C:\snapshot\project\obj\loaders\PostDBModLoader.js)
at App.load (C:\snapshot\project\obj\utils\App.js)
I literally cannot replicate this error. Try downloading this zip then deleting your current mod install and pasting in new from the new zip.
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Valens added a new version:
QuoteHotfixes for update to v1.8.3/ Compatible with AKI 3.5.0
* Bots.json
* Insurance.json
* Traders.json
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Valens added a new version:
FileValens-Progression 1.3.0Valens-Progression v1.3.0 Compatible with SPT-AKI v3.5.0
* Rework of the mod to become compatible with v3.5.0
* Additions and removals from trader loyalty level lists to coordinate with patch 0.13
* Removal of scav progression changes; these may or may not return. I haven't decided as of yet.QuoteValens-Progression v1.3.0 Compatible with SPT-AKI v3.5.0
* Rework of the mod to become compatible with v3.5.0
* Additions and removals from trader loyalty level lists to coordinate with patch 0.13
* Removal of scav progression changes; these may or may not return. I haven't decided as of yet.
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Valens added a new version:
QuoteUpdate to v1.8.1; Compatibility with SPT-AKI 3.5.0
* Fixed secure containers in marked room; removed the category and added the individual containers. All containers except Kappa are a probability of 3//Kappa is a probability of 1.
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Valens added a new version:
FileValens-AIO 1.8.0Updates for v1.8.0 of Valens-AIO; compatible with SPT-AKI V3.5.0- Added additional items to Airdrop Blacklist into the airdrop.json
- Added botGenerationBatchSizePerType and reworked maxBotCap to current defaults and to include Streets into bots.json
- Added botRelativeLevelDeltaMax into bots.json
- Added runIntervalSeconds into flea.json; affects how often flea will refresh in-game (so selling faster or slower - is taxing on CPU resources as it calls more often or less often pending how you set it;
QuoteUpdates for v1.8.0 of Valens-AIO; compatible with SPT-AKI V3.5.0
- Added additional items to Airdrop Blacklist into the airdrop.json
- Added botGenerationBatchSizePerType and reworked maxBotCap to current defaults and to include Streets into bots.json
- Added botRelativeLevelDeltaMax into bots.json
- Added runIntervalSeconds into flea.json; affects how often flea will refresh in-game (so selling faster or slower - is taxing on CPU resources as it calls more often or less often pending how you set it; default is 45 seconds) into flea.json
- Reworked Ragfair Conditions to take current server values into flea.json
- Removed airFilterUnitFlowRate, generatorFuelFlowRate, and gpuBoostRate from hideout.json; these may return in the future however, as of now they have been removed from the server config and I would need to dive deep into server code.
- Consolidated timeLimit into its own boolean and raidTime settings. Restructured AiAmount and AiDifficulty to match the server config in raid.json
- Added new types into the bots.ts config file
- Added new types into the flea.ts config file
- Removed types no longer being used in the hideout.ts config file
- Added new types into the raid.ts config file
- Added Streets Marked Room Loot into the Containers In Marked Room Loot Pool
- General rework and cleanup of code
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Issue resolved. Was due to BitDefender AV. Resolving.
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Again, I haven't a clue buddy.
I suppose Why doesn't everyone else have the issue on SPT would be a counter question
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Dunno then my man. I have never in my time seen anyone with the issue or experienced it myself. But if it happened to someone in 2018 on EFT then it doesn't sound like it's something that's caused strictly by SPT.
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All of your logs have expired or been deleted.
Additionally, with all of the mods, including an Item mod that I see listed I'd wager that starting with no mods enabled would be ideal to eliminate it being the possibility of a mod conflict.
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If other users have encountered this issue on EFT then it doesn't sound like something that's wrong with SPT exclusively.
Try removing all installations of EFT, and SPT. Install EFT fresh, and then install SPT using the Installer, and see what happens. I don't' see any errors in any of the logs uploaded.
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It happened again, also on reserve, this time i know for a fact that it happened while i was running down the stairs, and i'm pretty sure it also happened while going up stairs last time, but i'm not sure if that's relevant at all
server log https://codepaste.sp-tarkov.co…EdXEgfsYTsSeEsgSo9P8a7f82
errors https://codepaste.sp-tarkov.co…m7oqKVrdsbjjebAkrSRS1eDBiI looked at it, but the only notable thing i saw was this, which i think is about the same time the issue happened
Code[2023-01-25T07:13:09.126Z] debug: Scope whitelist was too restrictive for: 5c46fbd72e2216398b5a8c9c weapon_izhmash_svd_s_762x54, skipping filter [2023-01-25T07:13:19.080Z] info: [Client Request] /singleplayer/airdrop/config [2023-01-25T07:13:27.480Z] debug: [WS] Pinging player: d0d6f504420eb423732aea72 [2023-01-25T07:13:27.480Z] debug: [WS] Socket lost, deleting handle
I also looked at the last server log and it also had the line about /singleplayer/airdrop/config about when the issue happened, so maybe the issue has something to do with airdrops, but only specifically on reserve? idk
Your errors.log in your 2nd log has a password. Reupload it please.
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I appreciate it. If you want to help can always check the documentation as my stuff's in there. As far as testing or what not I always release to public but also correlate on the Discord which again is in documentation.
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Valens added a new version:
FileValens-AIO 1.7.1Additional features added (don't recall what exactly kekw)
Thx to NotBlibl
Traders:
- Added individual durability threshold variables for all traders
- Fence no longer refreshes on restart
- Added configs for Fence weapon/armor min/max durability
- Increased default number of fence offerings
Airdrops:
- Adjusted Airdrop chances
- Added config for plane speed, crate fall speed
- Updated blacklist and whitelist for airdrops
- Added item and stack limit configuration options
- Added Airdrops to Streets…QuoteAdditional features added (don't recall what exactly kekw)
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But seriously, look at my screenshot. I had downloaded the mod JUST before taking it and the folder structure seemed fine. I dunno how to explain this, 7-zip has an option to automatically open the root folder in the archive and show just the contents? ¯\_(ツ)_/¯
Correct. All in how you open, or extract, the archive.
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i would love to be a tester
Download and test to your hearts content, lol.
As of note I'm not worried about what bots are spawning with just that there are no issues with bot generation, no errors in server, etc.
The only thing I am worried about is strictly compatibility, and no errors.
Lots of additions in the server backend were made by Chomp to bot generation, which is what this update added, after confirming everything works great then I'll proceed with nulling out all of Chomps botgen, seeing what's on what LL traders currently, and reworking all of the progression for current live status which when finished will be RC2, and if that's good then will fully release a 1.3.0
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Oh I know I can add a folder. The reason I bring it up is new people who don't how to do that or that you actually need to (as of this post), they will come here doing what I did. Except asking what to do.
We put it as a disclaimer coming to the web site that SPT is not a modification for the faint of heart or computer illiterate - that it is in fact advanced, and advanced computing knowledge is required.
I appreciate bringing it to my attention however, it's unlikely to change as that's simply how I have it setup on my Git, and CBA to change that all around for newer peeps that can't take a couple of seconds to Google or Youtube how to extract >.> might be a bit of an ass of me but is what it is.
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Any updates on the progress of this mod? its legit one of the mods I have a hard time playing without. This mod legit means everything to my tarkov experience. Please update it. I'll pay you.
Weekend just started, I'll be working on it throughout, and am putting up a release candidate for testing.
It is a hub rule that mods are free however, there are ways to support me if you so choose which you can find within documentation of my mods.
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Yeah, discovered after my first attempt at playing with the mod post-release as in debug it was fine but debug doesn't spawn bots.
Not sure what the issue is though with the mod, something internally has changed in 3.4.0 and I'll have to figure that out so for the time being either uninstall or persist through the issue.