Posts by Valens

    No extracts is just an issue with the game period, even in EFT, BSG issue which would require them to fix. Only remedy is to Alt + F4; won't lose anything, acts as if the raid just never happened.


    1. Bosses (Rogues are included in this) have their difficulty set to Normal by default, and neither the Raid Menu Settings or PMC Difficulty changes this. I don't recommend any AI mods atm, I feel like vanilla SPT difficulty, with Max Bot Cap set to 20+ and AI Amount to High is a great balance. 3.5.1 will nerf PMC difficulty across the board.


    2. Should be in the flea.json under blacklist. May be a couple of other things you may need to remove I'll have to look into.

    Valens added a new version:

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    Progression v1.3.4 compatible with SPT AKI v3.5.*

    * Separate boss spawns out to its own file in boss.ts

    * Update mod.ts to accomodate the new boss.ts

    * Update pmc.ts to flesh out the equipment weighting from its default of 1.

    * Update package.json to reflect v1.3.4

    Valens added a new version:

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    Compatible with SPT AKI v3.5.*

    Added in custom configurations for "boss" PMCs spawning and reduced it from the default as I found they were spawning too often.

    Valens added a new version:

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    Progression v1.3.2 compatible with SPT-AKI v3.5.*

    * Hotfix for PMCs not generating with proper equipment.

    Whenever i load up the server it gives me this ( mod Valens-AIO_v1.8.2 is missing from order.json) this is my first time playing SPT so im very lost. it loads the mods but none of the values ive changed are actually working in game. i used the link above as well in case the original on the mod page is whack

    The loading error is nothing to be concerned with.

    The values changing or not is likely due to another mod conflict as I have no issues with the mod at this time. You can try enabling the debugMode by setting it to true in config/config.json to see if your values are being changed properly inside the server.

    Any idea if this is compatible with swag, poop, or any other form of spawn/difficulty mods? Just wondering if it could effect spawning or aki difficulty settings. This ONLY affects loadouts right?

    It will affect bot generation as bot loadouts == bot gen. Can't promise it'll be fully compatible.

    Valens added a new version:

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    Compatibility for SPT-AKI V3.5.*

    * Added Weightings to PMC Equipment

    I literally cannot replicate this error. Try downloading this zip then deleting your current mod install and pasting in new from the new zip.

    Valens added a new version:

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    Hotfixes for update to v1.8.3/ Compatible with AKI 3.5.0

    * Bots.json

    * Insurance.json

    * Traders.json

    Valens added a new version:

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    Valens-Progression v1.3.0 Compatible with SPT-AKI v3.5.0

    * Rework of the mod to become compatible with v3.5.0

    * Additions and removals from trader loyalty level lists to coordinate with patch 0.13

    * Removal of scav progression changes; these may or may not return. I haven't decided as of yet.

    Valens added a new version:

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    Update to v1.8.1; Compatibility with SPT-AKI 3.5.0

    * Fixed secure containers in marked room; removed the category and added the individual containers. All containers except Kappa are a probability of 3//Kappa is a probability of 1.

    Valens added a new version:

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    Updates for v1.8.0 of Valens-AIO; compatible with SPT-AKI V3.5.0

    • Added additional items to Airdrop Blacklist into the airdrop.json
    • Added botGenerationBatchSizePerType and reworked maxBotCap to current defaults and to include Streets into bots.json
    • Added botRelativeLevelDeltaMax into bots.json
    • Added runIntervalSeconds into flea.json; affects how often flea will refresh in-game (so selling faster or slower - is taxing on CPU resources as it calls more often or less often pending how you set it; default is 45 seconds) into flea.json
    • Reworked Ragfair Conditions to take current server values into flea.json
    • Removed airFilterUnitFlowRate, generatorFuelFlowRate, and gpuBoostRate from hideout.json; these may return in the future however, as of now they have been removed from the server config and I would need to dive deep into server code.
    • Consolidated timeLimit into its own boolean and raidTime settings. Restructured AiAmount and AiDifficulty to match the server config in raid.json
    • Added new types into the bots.ts config file
    • Added new types into the flea.ts config file
    • Removed types no longer being used in the hideout.ts config file
    • Added new types into the raid.ts config file
    • Added Streets Marked Room Loot into the Containers In Marked Room Loot Pool
    • General rework and cleanup of code

    Dunno then my man. I have never in my time seen anyone with the issue or experienced it myself. But if it happened to someone in 2018 on EFT then it doesn't sound like it's something that's caused strictly by SPT.

    All of your logs have expired or been deleted.


    Additionally, with all of the mods, including an Item mod that I see listed I'd wager that starting with no mods enabled would be ideal to eliminate it being the possibility of a mod conflict.