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Search results 41-60 of 795 for “maps”.
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  • GrooveypenguinX added a new file: hub.sp-tarkov.com/files/file/1790-wtt-pack-n-strap/(Quote)
  • nooky added a new version: hub.sp-tarkov.com/files/file/8…om-spawn-points/#versions(Quote)
  • Unda

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    Barlog_M added a new version: hub.sp-tarkov.com/files/file/1643-unda/#versions(Quote)
  • De-Hazardifier

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    Tyrian added a new file: hub.sp-tarkov.com/files/file/1563-de-hazardifier/(Quote)
  • …n groups as in a team of 5 or 4. - Make Scavs spawn more in clustered so when they face off against a group of PMC they have more of a fighting chance against gigachads. - Trying to have a solution for some kind of "AI despawning" so that on those maps I mentioned, they will only spawn around 1000 meters around my position so that I can see and engage in the action. If you can help me pin point some important configs that can achieve that. As far as de-spawning, the only thing I know of is the A…
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  • 3371 added a new file: hub.sp-tarkov.com/files/file/1…-s-lit-logical-ai-vision/(Quote)
  • nooky added a new version: hub.sp-tarkov.com/files/file/8…om-spawn-points/#versions(Quote)
  • GrooveypenguinX added a new file: hub.sp-tarkov.com/files/file/1317-wtt-rogue-justice/(Quote)
  • MissinginAction added a new file: hub.sp-tarkov.com/files/file/1229-level-based-maps-hardcore/(Quote)
  • PreyToLive added a new file: hub.sp-tarkov.com/files/file/1002-better-spawns-plus/(Quote)
  • …t they did all have spawns. Using Lua's spawn rework mod I added these missing spawn zones to the scav_map_openzones list as they were not present. I was able to get bot spawns at all the places you mention them not spawning. I am playing on 3.3.0 now but have kept my 3.2.4 install so i can play shoreline and some other maps
  • bosses not spawn

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    … after installing the current version with a clean install. Also, the boss chances are generally low. It may not come across at all during the 20 raids you've done, and it may come across in the 21st. Numbers can only increase or decrease for example. When we look at your profile, it matters which maps you enter. It can be difficult to come across bosses in large maps. Can be killed by AI PMCs. There are lots of variables. The clearest test maps
  • …ut I can't do much of anything with changing how PMCs work. -However, to Baracouto: you are correct, setting them both to 'false' is *supposed to* get you the behaviour you're looking for. (Quote from IJW2PFS) Rogues shouldn't be spawning on those maps if you've set those values to 0. You can check the _waves.json files for each map inside of your donottouch/debug folder to see precisely what types of bots are being spawned: exUsec means rogue, and pmcbot means raider. Are either of those appear…
  • (Quote from Salchi) Regardless I'm not sure why you're finding low quantities of scavs anyways, I like to troubleshoot things most of the time with the default configs and the quantities for scavs seem just fine to me. Scavs have an instant wave along with PMCs at the start of large maps, but scavs only start their wave spawns shortly after the raid has begun. so as the raid continues you will find more scavs.
  • … follow a timed window to spawn all their set waves, meaning once all the waves are done (which I try to stretch for a regular raid for their corresponding maps.) they will stop spawning near the end of a raid. And if you're spending more than the maps raid time allows then most likely it might seem quite desolate. You could configure the spawns to match well with the extended raid times, and that will help. Another reason why you're finding bodies everywhere and 1 or 2 PMC's alive is cuz they a…
  • Path To Tarkov

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    trap added a new file: hub.sp-tarkov.com/files/file/569-path-to-tarkov/(Quote)
  • …of annoying? not that big of a deal but maps have this issue where sometimes when you place markers on them, it'll duplicate the other markers, indicated by a darker outline around the marker, because it places it on top of the other marker. I use maps alot in Tarkov since I have a bad brain so, i'd like to atleast know whats happening. Here it says that I have used 91/100 markers. which I very clearly have not. If I were to close out the map and open back up- it now says that I have used 101 ou…
  • kikirio added a new file: hub.sp-tarkov.com/files/file/420-kiki-chooseyourspawn/(Quote)
  • …and deleting the PL-15 ID in the holster chance. I found a list of key ID's from a quick google however its outdated. I'm going to update this list when I have spare time. the numbers in parenthesis are the total amount of keys associated with the maps according to the tarkov wiki. It's incomplete as of right now but I'll keep updating it when I'm motivated. I'm changing Shturman's "Special loot" to 1min 1max to give a 100% chance of receiving his key when you kill him. After a quick few google …