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Search results 181-200 of 469 for “grenade”.
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Andern
PostBarlog_M added a new file: hub.sp-tarkov.com/files/file/1463-andern/(Quote) -
No Grenade ESP
FilePatched ShallRunAway methods so that there is a percentage chance to not run away based on what the value is set to in the bepinex config menu. Default is 35 percent so they will not run away when they see a grenade . It may look janky sometimes because they try to run but got stopped :). Installation -Unzip into your bepinex/plugins folder. If you guys enjoy my work and feel like buying me caffeine, here's my kofi. -
Recently I switched over to 3.6.0 and did a clean install of SPT and the following mods. It doesn't matter if I run scav or PMC myself and all Ai's do no damage to each other. The only thing that any damage at all was a grenade. I couldn't fix it myself so I deadass made a forum account to see if anyone could help out. If needed I can try to get a medal clip of this.
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Rhyufer's and Felyx's Limb Armor This mod is built on top of 'HoltzmanShield' by 'jbs4bmx' and requires 'ArmBandCore' to function. To install drag into 'SPT-AKI\user\mods\' and unzip the mod. Do the same with 'ArmBandCore'. The mod adds 9 armbands which function as limb armor/pads. All armbands are going to be on ragman level 1 for now. IM A SILLY GOOSE AND TOO STUPID TO UPDATE IT AND FIX THE BUGS. FEEL FREE TO DO IT YOURSELF AND TAKE FULL CREDIT : ) | Click me | V (Hidden Content) 'Bsg will add…
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…clearing the cache (using the SPT installer method) to little effect. Is there some other persistent cache that could be responsible? The logs don't reveal anything interesting, except these: (Hidden Content) I haven't tried starting a fresh game (or reinstalling tarkov), but that's next on my todo list. (Quote from ChuseMan) It would be nice if the bots could actually be aware of obvious killzones like this, perhaps throwing in a random grenade…