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Search results 201-220 of 802 for “maps”.
These terms were highlighted: maps
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…g an ALT-F4. I have noticed this ONLY happening on Customs. All other maps start at around 120 FPS and work down to about 60-70 FPS with no micro stutters. I have noticed that my RAM consumption increases fast when on Customs map compared to other maps...maybe a memory leak? This does not happen on Live. My specs are: 11900k 32gb 3600 ram 2080 TI 2tb samsung ssd I have experimented with all the graphics settings in EFT and none of them have made any difference. I first noticed this in 2.0.0 but …
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The main menu and map selection are ok. However, when all maps are scav or PMC generated, the game crashes with huge lag. What appears to be an error in the error log Even if I create a new profile and start it, it keeps repeating itself. Entering the map without any equipment The game keeps quitting and going back to the desktop with the same symptoms. Please tell me how to solve this symptom
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… the hideout. It's loading and as soon I can see and hear the sound of the hideout it crashes. I have the same when I try to go to Factory. At the end of the loading screen it crashes. I have some random crashes when I go to certain area on others maps to. For exemple on Custom, when I go to the dorm I have a CTD in a minute more or less. If I play on the rest of the map, everything is fine. (I tried so far only Factory, Custom and Woods) I tried to do a clean install without mods and test it in…
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I stream SPT and the connection quality on OBS drops while loading and playing SPT to the point where the stream becomes a powerpoint. Last week everything was fine but on the weekend I did a fresh windows install to resolve an unrelated issue. SPT installation is fresh, I'm using the same mods I did last week with the same settings for OBS and the game. And I lack the know-how to really understand or resolve this issue. On the same stream I played other games and nothing similar happened. Thank…
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… around extracts on maps like streets. Minefield Zone Removal: Removes the auto-kill minefield zones around on certain maps like lighthouse, woods, etc. Claymore Removal (Included Visual remover): Remove the physical claymores/directional mines on maps like streets, etc. Barbed Wire Removal (Included Visual remover): Remove the physical barbed wire hazards.Fire Damage Removal: Removes the damage taken while standing in fire hazards. For any Issues, please leave a Comment, Create an Issue on the …
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Dynamic Goons
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…bosses on each map that will not have their spawn rates adjusted by this mod. By default, this includes Rogues and Zryachiy on Lighthouse, Raiders on Labs, and Santa on all maps. blocked_bosses: the bosses that will be blocked from spawning on all maps. By default, this includes Bloodhounds and "crazy" Scavs. chance_progression_rate: the scaling curve that will be applied when either player level or in-raid hours are between their corresponding ranges defined in thresholds. By default, scaling i…