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Search results 181-200 of 800 for “maps”.
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(Quote from Fin) I checked the waves file for the maps I was in, only assault and assaultgroup show up. However, I checked the bosses folder and it seems that on woods there's a 30% chance for exUsec to appear? That might explain why i'm seeing them in woods, though I swear I saw them in customs too but my memory is a bit fuzzy. If the "bosses" chance in debug is the reason i'm seeing rogues, how do I safely edit/disable this?
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…Can confirm, I'm also getting rogue spawns. In addition to my earlier 1-wave precedent of issue with pmc spawns... (mind you, this only occurs with the option to replace vanilla scavs with pmcs, "normal" pmc spawns seem to work fine, but I like my maps a little bit louder so having pmcs spawning inside groups of scavs as well gets the map sounding like it's not just me with pve disabled). I haven't seen the issue of them being called bosses again recently... maybe that was a fluke, but I can con…
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How do I disable rogues and raiders from spawning into normal maps without going into the advanced spawn config? I don't want to face them unless i'm specifically playing on maps they would spawn normally like raider or labs. I thought I could disable it by just putting all the values for them on "extra spawns" to 0 but that doesn't seem to be the case and I can't figure out how the advanced spawn config works as far as deciding which bots spawn and how, it's a bit too complicated for me.
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(Quote from markopas) That's right. (Quote from Rad Roach) The first ones are weapon generation errors, though I have no idea why they're only happening on Interchange. I don't know what the second ones are, or what they're related to. I do need a debug hash, however, to try and replicate the issue using your various config settings. (Quote from Khalesh) I appreciate the detailed report! -I'll fix that, thanks for pointing it out ^ ^ (Quote from Haven) I'll take a look and see if I can replicate…
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…ult config I set up the snipers to spawn 1 wave of 1-2 snipers on the maps that have them. So either 1 or 2 snipers will spawn once for the whole game. Either you didn't happen to run into them at their locations or they've been killed before you can see them. If you want to add more waves change the numerical value in line "wave_total":1, under "sniper_waves":{ for your preferred maps…
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Thanks, I'm already using AI disabler. The main issue is that there are too many pmcs and not enough scavs. It's not that the maps are desolate. I'll try to play with regular timer as now that I know the maps there's really no need for extended raid time. It feels like the pmc spawns are overriding every scav spawn point.
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so I'm just curious about something if someone has the ability to help me out, after inspecting the base.json files for the specific maps, I noticed that the airdrop values were added for the maps that support them, I was wondering what values would need to be changed to make the airdrops happen more frequently. if its not possible then no worries, I was just curious but thanks to any support given!
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2022-03-26 09:33:03.376 -05:00|0.12.12.15.17107|Error|Default|Can't load bundle: <b>'maps/customs_preset.bundle'</b>, error: <b>'Can't load bundle: maps/customs_preset.bundle HTTP/1.1 404 Not Found'</b> 2022-03-26 09:34:06.111 -05:00|0.12.12.15.17107|Error|Default|Can't set affinity mask. Error code: 0
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…2.1.2). To upgrade, I cleared my SPT-AKI folder, updated the game in BSG launcher, copied, patched and copied over the SPT install zip contents. Everything seems to work, I'm not really getting any errors, but the ground is missing in 'open world' maps (reserves, customs etc). Picture explaining what i'm talking about, I don't believe it's a graphical issue/glitch, because you can fall through it. I've tried several things to try to fix it, integrity check through BSG (Then copying, patching, sp…
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…g an ALT-F4. I have noticed this ONLY happening on Customs. All other maps start at around 120 FPS and work down to about 60-70 FPS with no micro stutters. I have noticed that my RAM consumption increases fast when on Customs map compared to other maps...maybe a memory leak? This does not happen on Live. My specs are: 11900k 32gb 3600 ram 2080 TI 2tb samsung ssd I have experimented with all the graphics settings in EFT and none of them have made any difference. I first noticed this in 2.0.0 but …
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The main menu and map selection are ok. However, when all maps are scav or PMC generated, the game crashes with huge lag. What appears to be an error in the error log Even if I create a new profile and start it, it keeps repeating itself. Entering the map without any equipment The game keeps quitting and going back to the desktop with the same symptoms. Please tell me how to solve this symptom