Framesaver 2.0.1

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Smaller patches, but still some savings

I've ripped out all the bot stuff since it was driving me fucking crazy, but there are still some small performance updates here that I didn't want to gate behind my other work.


Right now, this optimizes how ambient light is recalculated, as well as stopping the spawning of shells since they're not really required for a good time, visually.


I'll add more tweaks as I discover them.