All credit to the original author (please come back ), this is just a re-upload because some people were having trouble getting it running for SPT 3.5.x. I haven't modified any of the bundles or added new ones.
Check the original mod page for details: EFT Scope and Red Dot Sight Overhaul by Geff Hannigan
-
Version 1.0.3
- Fontaine
- 8.7k Downloads
Updated package.json to be compatible with SPT 3.8.x
-
Version 1.0.2
- Fontaine
- 20k Downloads
Made server stop bitching and added missing bundle for FLIR which has longer range.
-
Version 1.0.1
- Fontaine
- 11k Downloads
Re-uploaded to mediafire, dropbox account download bandwidth was exceeded. Let's see how long this one lasts!
-
Version 1.0.0
- Fontaine
- 329 Downloads
Fontaine Author
I will update later, but for now changing the target SPT version in the mod's package.json should allow it to run.
LaserBidet
I figured out why it wasn't working for me, and this might work for others. Change the name of the folder to ACOG4Life-OpticRework in the user/mods folder. Remove the "-SPT-380" from the end.
I don't know a lot about coding for mods, but I am guessing there is a file somewhere pointing to that folder and expecting it to have a specific name, and the issue is solved by changing it to that.
I am using Mod Organizer, but I believe the path should be:
*your spt folder*/user/mods/ACOG4Life-OpticRework
All my reticles are good now.
Prizrak
I do not understand how to install this? Do you need the original mod or not? What do I do with the files that I unzip and where do I unzip them? Putting any of the content inside user/mods makes server send failure messages
LaserBidet
see my comment above
Rj0lnir
How do we install this mod? It says "Put the "ACOG4life - Optic Rework" mod folder into user/mods as usual." but the zip contains various folders and some .json files.
Do I put it as is in the mods folder or create a folder named ACOG4life - Optic Rework folder and put the contents of the zip in it?
Clarification required
LaserBidet
see my comment above. I am using mod manager but I believe you want to put the whole folder into your mods folder after changing the name.
Dreamronin
How would one go about restoring the 4x32 Acog reticle? I prefer the original over the moded. Would I just delete the bundle for it or would that mess up the rest of the mod?
Tombstone
how did you even get the mod to work. the HAMR scope is like base game for me
Dreamronin
I just ran a test with and without the mod. HAMR is working for me.(base game had a phat a$$ reticle!).
I haven't done anything besides installing the mod into the mods folder.
C:\SPT\user\mods\ACOG4Life-OpticRework
Tombstone
ayeo what happend to the HAMR Scope shit looks like the same on live
Hustleharder
Thank you for your work
AlexLAN
On the very first/test iteration 3.8.0, the mod worked (I immediately replaced the version in the package.json). But after the release, it no longer works((
Tombstone
yeah mod does not work for me either
kinga
Please update it to 3.8 so we can use it with your FOV fix, since most scopes zoom values are incorrect.
Fontaine Author
Try changing the target SPT version to 3.8.0 in the mod's pack.json
kinga
no joy
MarkedOne
Will it work with 3.8.0?
Fontaine Author
Try changing the target SPT version to 3.8.0 in the mod's pack.json
MarkedOne
Followed your instructions and sadly it still doesn't work.
drew12100
Anybody able to help with this error? on spt version 3.7.6. It happens even with just this mod installed and the acog 4x sight shows a blank white image when i try to ads. any help appreciated
https://imgur.com/a/ifivzIB
https://imgur.com/a/6pBYknS
cadsarm
Why can't this be easy to download like all the other mods? Is there any other mods like this at least?
Antithesis
BROTHER DOWNLOAD THE FILES AND DRAG AND DROP
cadsarm
Oh shit i did it! thanks for the help.
TheGoldenCaulk
I'm having clipping issues with the TA01 (both versions). It seems fine in hideout but is really bad in raid. The TA11 is completely fine.
https://imgur.com/a/8vlwc9V
Fontaine Author
You're using a mod to change FOV or head position so naturally it's going to clip. This isn't my mod and it isn't under active development so no changes will be made
1XERO1
I'm having a small issue, I don't have access to the Delta Point Reflex sight with the triangle reticle. According to the original mod, there are two variants of the DPR, one with a dot and one with the triangle. However, the Preset Editor only shows me the DPR with the dot.
I've also tried using the Reticle Change button in game.
I'm on the latest game and SPT version (3.7.6) with the latest version of this mod installed. Do you know what the issue could be?
Fontaine Author
There are alternatives, in the mod's folder
Fenris
Thank you so much for even caring to make this work with 3.7.6.
Thank you, thank you, thank you.
John Tobacco
does not seem to be working with 3.7.4
HaitchKay
I'm using this with SPT Realism and I don't know if it's an issue on my end or what but the reticles are almost too small. Like, small enough that the actual texture starts flickering and disappearing. It makes them considerably more difficult to use at long range.
https://i.imgur.com/KhDIdHA.png
https://i.imgur.com/a34R5LH.png
https://i.imgur.com/zrAywR0.png
https://i.imgur.com/Rl9ld5B.png
LukaTrupa
Same issue. Tried uninstalling but the reticules haven't changed back
Fontaine Author
Realism mod doesn't change anything to do with scopes visually. It's impossible for mods to be permanent, so if the reticles are still different you didn't uninstall the mod.
freestyle
Hi, I've got low IQ and have scoured the site trying to figure out how to make this work with SamSwat's reflex sight rework and I can't find an answer. Is Sam's mod outdated?
lonesomeidiot
I think the black elcan spectreDR scope is bug. Not sure if its only on my end though. I'm using fov fix mod. When attaching a fastfire 3 reflex sight the elcan 1-4x doesn't toggle anymore and is zoomed in immensely. I could still toggle between the reflex and the elcan but if I were to switch to another weapon and then switch back, the gun with that black elcan doesn't even get equip, like he's holding nothing.
If using a RMR instead of a fastfire then there no issue. The FDE elcan works fine with the fastfire though. Only the black version has this issue. Can anyone confirm this isn't just a me thing?
Fontaine Author
I can't replicate this at all, make sure you've it all installed correctly and that you've tested it without other mods installed.
lonesomeidiot
Its working as it should now. No idea why. I didn't install, remove or edit anything. Literally just bought them from flea and did another try and it works. Thanks for confirming
KaroT
Would you be able to update samswats reflex sight rework as well? i have no idea how to update mods
FishGaming
Thank you for this!!!!!!!!!!!!!!!!!!!!!!!! This is my one must have mod to upgrade to a new game version. Thank you Fontaine for taking the time to get it working on newer versions and of course thanks to Geff for the original mod!
Roke_101
This mod is absolute banger and i love this shit on my game everytime. but Elcan Spectre 4x backup iron sight somehow cant use on this mod and im waiting for it can be use. Anyway its 5/5 mod everyone need to use this mod.
hailseitan
After updating to 3.7.2 I'm getting the little Doge icons for every scope. Nothing showing up in the server logs saying that a file is missing.
EDIT: Okay, I reinstalled, 3.7.2 - started a new profile, logged into the game, quit the game. THEN copied over my profile and mods and now it's working. I think copying over all my mods and profile before letting the server start after a fresh install borked it.
FuchseWillsJa
how can i deactivate a specific scope? i like the normal bravo 4 much more.
Dezzy_fb
It would be wonderful if you could add additional elevation steps to some of the more powerful scopes e.g. March Tactical 3-24 or the Mark 4 LR. 24x zoom (when using FOVFix, 8x otherwise) with 450m zeroing is kind of a pain, for instance sniping into the rogue base on lighthouse. I was thinking of adding the elevation steps out to the listed "sighting range" stat on each scope, would be pretty neat for those to be in alignment.
I added it for myself with editing the opticrework.js and .ts files, but figured I would ask for it to be an official change so others can enjoy it too. Would probably need testing to make sure the zeroing is actually correct, but it's a start.
FiveF
NcSTAR ADO P4 Sniper 3-9x42 riflescope [id: 5dfe6104585a0c3e995c7b82].
Aiming with a collimator sight (x1) does not increase the mouse sensitivity, the sensitivity is same like in previous magnification (3-9x).
Besides, x9 is very similar to x3 in HHS-1.
I'm just saying, if you ever want to fix it.
SniperSR25
Anyone have an issue with the Sig Bravo4 scope? The reticle is ridiculously small. I'm using this mod and Fontaine's FOV Fix & Variable Optics (both for 3.7.0)
I haven't adjusted any settings for either mod and I don't recall this being an issue in the past but I can be wrong.
I don't have a load order for any mods, could that be causing the issue?
Fontaine Author
That's how it is in real life, Geff based it all on IRL references (Bravo5 but same shit):
SniperSR25
Oh wow. That's awesome. Ok cool just wanted to make sure it wasn't on just my end. Thanks again for all your mods (and related)!!
Shibby
Thanks!
Ih8Cheetas
do you know if this will work with another thermal mod? for example; Clear Thermal Sights - AKI Mods Workshop (sp-tarkov.com)
Fontaine Author
whichever mod is loaded last should just override the other
Ih8Cheetas
so that would cause problems i assume
Surfingnet
Mr Fountain, hum... you dropped this sir -> 👑