Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
WHAT IT DO:
Adds cardboard ammo boxes for all rounds in the game that were missing them (most of them) and then rebalances the loose loot for each map to give a good variety of all ammos, balanced by caliber and also by tier. (it will also spawn UGL rounds, grenades, and flares rarely)
Config stuff:
If you have Realism installed with his ballistics overhaul toggled on, I recommend setting "spt_realism_ammo_compat" to true in the config.json file to make the ammo weights adjust for Fontaine's ammo balancing.
I have already set up a decent set of weight multipliers, but if you want to mess with them yourself, you can do so in BOOBS/config/configs/weights.json (or the realism equivalents if that setting is set to true). Know that the weighting of each caliber will equalize, meaning if all caliber multipliers are set to 1 you will get an even mix of all calibers, and then the tier weights will kick in to determine which round in each caliber you see spawn more often. Huzzah for fancy math (thanks ChatGPT)
Add the parent id's of items to the config.json spawnpoint_item_type_blacklist array to stop BOOBS from overwriting spawn points that contain any items of those types.
To install:
-Put BOOBS folder in user/mods
Planned Features:
-Different weightings per map
-Different weightings for hotzones (like Kiba, etc)
-Custom assets/ retextures for the ammo boxes to make it easier to differentiate between ammos
HUGE thanks to those who tested this mod for me!
-FullerK_55
-Nosliw
-ComradeJagrad
If you'd like to support my work, you can buy me a coffee!
-
Version 1.1.2 - SPT ~3.8
- Jehree
- 1k Downloads
Updated package.json to ~3.8.
No changes were made to the mod itself for 3.8.3. I have been playing with it without issue.
-
Version 1.1.2
- Jehree
- 2.5k Downloads
Fixed bug that caused error upon raid load when Realism compatibility setting enabled. Thank you monarrez95 for pointing it out and finding the fix!
-
Version 1.1.1
- Jehree
- 358 Downloads
Math is hard and my brain hurts.
- Hopefully fixed errors that would happen occasionally upon loading a raid. These were caused by item spawn weights being set to 0, I made their minimum = 1.
- Fixed math error causing empty categories to still receive point allotments. Now if a category is empty, it's weight setting is set to 0, meaning the other categories will receive more points to compensate for the empty one. See the end of this changelog for a math example if you care (I have to write this garbage somewhere or I'll forget).
- Removed ammo box disable feature as it really isn't needed.
Dumb math example:
Total allotted points for all tiers = 100
Tier 1 weight = 1
Tier 2 weight = 1
Tier 1 has 2 ammos in it.
Tier 2 has 0 ammos in it.
BEFORE:
Tier 1 receives 50 points.
Tier 2 receives 50 points.
Both tier 1 ammos would receive 25 points.
Tier 2 has no ammos to apply its 50 points to, so they are lost.
Because Tier 2 doesn't have any ammos in it, the total of all the ammos in the tier is only 50 instead of the total 100 points we gave it.
NOW:
Tier 2's weight is adjusted dynamically to 0 because it was detected that it contained 0 ammos.
Tier 1 receives 100 points.
Tier 2 receives 0 points.
Both tier 1 ammos would receive 50 points.
All ammos correctly add up to 100.
-
Version 1.1.0
- Jehree
- 182 Downloads
This update adds ammos added with Streets expansion, does a LOT of backend code cleanup, and adds a blacklisted item type feature.
Any spawn points containing one or more items with parent ids present in the config.json spawnpoint_item_type_blacklist array will be skipped when loose loot is edited. This is to hopefully keep the mod from overwriting spawn points like Customs giving tree, various marked rooms, etc. that can spawn many item types and not JUST ammo.
If you find any spots that were previously spawning high value loot but now only spawn ammo boxes, please let me know so I can try and blacklist those spawn points.
-
Version 1.0.1
- Jehree
- 2k Downloads
Should still work on 3.6.0. Scream at me if it doesn't.
Fixed issue with SSA AP box giving Warmageddon/ being empty when found in raid
-
Version 1.0.0
- Jehree
- 411 Downloads
Moved proj to GitHub
nazgulofmorgul
Here is updated version for 3.9 as author wanted someone to update it for him on discord
https://drive.google.com/file/…u3GlhOTn/view?usp=sharing
virustotal scan:
https://www.virustotal.com/gui…e43665d6555ec81?nocache=1
This is just a straight port that works for 3.9 any previous issues with the mod will still be present
Jehree Author
ayo you're a legend, thanks!
IceMaverick
I knew that checking on this mod before every single time I play SPT would pay off eventually. What a god-damned legend.
Jehree Author
THIS MOD MUST BE LOADED BEFORE LOTS OF LOOT IN ORDER TO WORK PROPERLY WITH IT
If you are finding empty ammo boxes in raid:
-If you use LOE or some other method to edit load order: open it and ensure BOOBS is loading before Lots Of Loot
-If you don't: delete the order.json file and let it regenerate upon next server load
Feepan
Every time I find a box of shit 9x18 ammo I'm reminded of this wonderful mod.
IceMaverick
You have cursed me with the existence of this mod. I thought to myself "Oh, I'll just play 3.9 without it, it can't be that bad" and now finding ammo boxes feels horrible because it's like all shitty 5.45 SP ammo.
Playing with this throughout most of my 3.8 time made me really take for granted how much heavy lifting this was doing for making ammo-loot worth considering.
Jehree Author
I'm sorry okay! I'm a flippant hoe who can't pick a hobby. I'll try REALLY hard to will myself to work on it later today
enginikts
Hi Jehree, I created a PR
anon4anon
Hi, does this conflict with Leaves Relooted?
theFEARhunterZ
Relooted does alot of similar things to Lots of Loot so I'd say so long as this mod is loaded first, it'll be compatible
S13NDR_M4N
Hey in the most updated download the package.JSON is outside of the mod folder
Is it ok to just put it into the mod folder or does it need to be loose in the user/mods folder?
Jehree Author
Oh gosh sorry about that lol, yes drop it in the mod folder. I also fixed the download.
S13NDR_M4N
Fegeer
Thank YOU so much for updating this mod! A must-have for hardcore gameplay!
Just a quick note, I think the latest version does not take into account 6.8x51 ammo...
Jehree Author
No it likely doesn't, I didn't update the mod itself at all, I just confirmed it works. I may or may not add that caliber eventually but I'm not up to rebalancing all the weights right now.
Fegeer
@Jehree
I see. Could you consider adding the 6.8 caliber without balancing weights - as a temporary solution? I think we can adjust the weights ourselves
Jehree Author
I'll look at it the next time I sit down to work on my mods, do you know of any other new calibers that are missing?
Fegeer
@Jehree
Thanks a million! I think now we are missing only 6.8x51mm (two types of ammo). But there might be a few extra, I have not played LIVE in ages!
Fegeer
@Jehree
Hey, I was looking through the config and I could not find any of the 5.45x39 120 ammo boxes. Did you remove them from spawning options?
canadian88
hey is this going to get updated?
ZenosBleed
Hello! i gad this error message in error log file repeaed while loading the raid, should i be worry?
SaltyFries
i think this mod blocks the spawning of items under the giving tree on customs
SlaveToTheGames
It doesn't, I can guarantee this.
monarrez95
Hey Jehree, I come with a solution to your problem.
Many people are reporting the issue with the "spt_realism_ammo_compat" setting being set "true" cause this error:
TypeError: Cannot read properties of undefined (reading '_tpl')
TypeError: Cannot read properties of undefined (reading '_tpl')
at LocationGenerator.createDynamicLootItem (C:\snapshot\project\src\generators\LocationGenerator.ts:647:38) blah blah blah...
So anyway, I was digging around the files and comparing the vanilla files to the realism files and found the problem:
in the weights_realism.json, under calibers - you incorrectly labeled 5.7x28 as "57x26".
After editing it to 5.7x28 I didn't get the error afterwards, just a simple edit for a hotfix.
Hopefully this reliefs some stress from all the comments reporting this very problem. Cheers!
Jehree Author
You God damned legend haha. Thank you so much. I fixed a bunch of typos in the caliber names with the 3.7.1 update, must've missed that one.
I'll push an update with your fix later tonight. Thanks again!
Jehree Author
I just have to reply again, life has been stressful and I really appreciate you figuring this out for me. Thanks, friend.
monarrez95
No problem, happy to have helped!
AlaskanJesus
Top tier mod, fixed a conflict I had with universal ammo and KMC Core where it'd load raids forever and this fixed it without any conflicts on other mods, big thanks!
InsaneActual
BOOBS
John1212
Still getting this error with the latest version 1.1.1. No errors until BOOBS is added to mod folder.
Mod Order
SPT_Realism
BOOBS
DoorBreacher
Priscilu
QuestingBots
Waypoints
TypeError: Cannot read properties of undefined (reading '_tpl')
TypeError: Cannot read properties of undefined (reading '_tpl')
at LocationGenerator.createDynamicLootItem (C:\snapshot\project\src\generators\LocationGenerator.ts:647:38)
at LocationGenerator.generateDynamicLoot (C:\snapshot\project\src\generators\LocationGenerator.ts:557:43)
at LocationController.generate (C:\snapshot\project\src\controllers\LocationController.ts:96:81)
at LocationController.get (C:\snapshot\project\src\controllers\LocationController.ts:66:21)
at LocationCallbacks.getLocation (C:\snapshot\project\src\callbacks\LocationCallbacks.ts:33:66)
at RouteAction.action (C:\snapshot\project\src\routers\dynamic\LocationDynamicRouter.ts:20:55)
at LocationDynamicRouter.handleDynamic (C:\snapshot\project\src\di\Router.ts:69:59)
at HttpRouter.handleRoute (C:\snapshot\project\src\routers\HttpRouter.ts:68:63)
at HttpRouter.getResponse (C:\snapshot\project\src\routers\HttpRouter.ts:47:18)
at AkiHttpListener.getResponse (C:\snapshot\project\src\servers\http\AkiHttpListener.ts:145:38)
TypeError: Cannot read properties of undefined (reading '_tpl')
TypeError: Cannot read properties of undefined (reading '_tpl')
at LocationGenerator.createDynamicLootItem (C:\snapshot\project\src\generators\LocationGenerator.ts:647:38)
at LocationGenerator.generateDynamicLoot (C:\snapshot\project\src\generators\LocationGenerator.ts:557:43)
at LocationController.generate (C:\snapshot\project\src\controllers\LocationController.ts:96:81)
at LocationController.get (C:\snapshot\project\src\controllers\LocationController.ts:66:21)
at LocationCallbacks.getLocation (C:\snapshot\project\src\callbacks\LocationCallbacks.ts:33:66)
at RouteAction.action (C:\snapshot\project\src\routers\dynamic\LocationDynamicRouter.ts:20:55)
at LocationDynamicRouter.handleDynamic (C:\snapshot\project\src\di\Router.ts:69:59)
at HttpRouter.handleRoute (C:\snapshot\project\src\routers\HttpRouter.ts:68:63)
at HttpRouter.getResponse (C:\snapshot\project\src\routers\HttpRouter.ts:47:18)
at AkiHttpListener.getResponse (C:\snapshot\project\src\servers\http\AkiHttpListener.ts:145:38)
John1212
Reinstalling the mod fixed the error for me
Chaos_Mortal
When you re-installed did you set the realism config to true again?. I had this same issue and tried re-installing then I set the config to true again before re-loading the game and when I tried going into a raid it kept giving me the error?
Jehree Author
@Chaos_Mortal, does this happen to you every time with realism compat enabled or only sometimes?
Overburdened
I too am having this issue with realism config enabled.
Jehree Author
Every raid or only sometimes?
Jack6366
Would you ever consider making a version/compat/whatever of BOOBS for the Extra Ammo for Everyone mod?
Jehree Author
I myself probably would not, but it wouldn't be too hard for someone to edit the json files to add support for those ammos. If they did I could throw them in as an option to be toggled on.
Jack6366
I am getting an error.
TypeError: Cannot read properties of undefined (reading '_tpl')
TypeError: Cannot read properties of undefined (reading '_tpl')
at LocationGenerator.createDynamicLootItem (C:\snapshot\project\src\generators\LocationGenerator.ts:647:38)
at LocationGenerator.generateDynamicLoot (C:\snapshot\project\src\generators\LocationGenerator.ts:557:43)
at LocationController.generate (C:\snapshot\project\src\controllers\LocationController.ts:96:81)
at LocationController.get (C:\snapshot\project\src\controllers\LocationController.ts:66:21)
at LocationCallbacks.getLocation (C:\snapshot\project\src\callbacks\LocationCallbacks.ts:33:66)
at RouteAction.action (C:\snapshot\project\src\routers\dynamic\LocationDynamicRouter.ts:20:55)
at LocationDynamicRouter.handleDynamic (C:\snapshot\project\src\di\Router.ts:69:59)
at HttpRouter.handleRoute (C:\snapshot\project\src\routers\HttpRouter.ts:68:63)
at HttpRouter.getResponse (C:\snapshot\project\src\routers\HttpRouter.ts:47:18)
at AkiHttpListener.getResponse (C:\snapshot\project\src\servers\http\AkiHttpListener.ts:145:38)
TypeError: Cannot read properties of undefined (reading '_tpl')
TypeError: Cannot read properties of undefined (reading '_tpl')
at LocationGenerator.createDynamicLootItem (C:\snapshot\project\src\generators\LocationGenerator.ts:647:38)
at LocationGenerator.generateDynamicLoot (C:\snapshot\project\src\generators\LocationGenerator.ts:557:43)
at LocationController.generate (C:\snapshot\project\src\controllers\LocationController.ts:96:81)
at LocationController.get (C:\snapshot\project\src\controllers\LocationController.ts:66:21)
at LocationCallbacks.getLocation (C:\snapshot\project\src\callbacks\LocationCallbacks.ts:33:66)
at RouteAction.action (C:\snapshot\project\src\routers\dynamic\LocationDynamicRouter.ts:20:55)
at LocationDynamicRouter.handleDynamic (C:\snapshot\project\src\di\Router.ts:69:59)
at HttpRouter.handleRoute (C:\snapshot\project\src\routers\HttpRouter.ts:68:63)
at HttpRouter.getResponse (C:\snapshot\project\src\routers\HttpRouter.ts:47:18)
at AkiHttpListener.getResponse (C:\snapshot\project\src\servers\http\AkiHttpListener.ts:145:38)
I am getting this error when trying to start a match.
Jehree Author
Did this happen upon loading into a raid?
Jack6366
Yes. I had just switched from the previous version of boobs. Was getting an error with the ammo boxes from old version and I used the system delete option to delete all the bugged ammo boxes. Error happened before and after the system deleted all the old ammo boxes that were in the previous version when loading into the raid.
Jehree Author
I see, it should only be sometimes that this happens. I think I messed up an id somewhere. I'll dig into it later tonight.
Fontaine
i like boobs gud job
Jehree Author
😎
Lunnayaluna
3.7.1 works on 3.7.0 too right?
Jehree Author
Untested but probably
InsaneActual
i need more boobs in my life
NDRU
Need this for 3.6.1!!!
BingusKnightClub
causes backend errors on 3.6.1 currently
davis
when i launch the launcher it's saying
Mod (BOOBS-1.0.1) is missing package.json
but when i look in the modded file the package.json is there?? Any Ideas ?
Jehree Author
You installed the mod wrong. There's a folder in your mods folder called 'BOOBS-1.0.1'. Delete that, the folder that goes in the mods folder is the 'BOOBS' folder inside the 'BOOBS-1.0.1' folder.
davis
oh my days haha i didn't even notice that.. cheers bro
SaltyFries
for some reason this mod running before or at all with lots of loot makes the giving tree on customs never have any loot
TheJackOfSpoons
just found a loose box of 60 SSA-AP 5.56 ammo and it was empty. 0/60
Jehree Author
Are you using Lots Of Loot, and are you using the latest version that I pushed to fix the issue with SSA AP?
TheJackOfSpoons
Not using lots of loot, but it looks like I was on version 1.0.0. will try 1.0.1. Thanks
banchijian
without lots of loot loose ammo boxes still being empty, only when found in container then they're full.
banchijian
nvm, after uninstalling lotsofloot and restarting the game, all boxes are full now. Thanks for the update!
milkybear
plz fix the bug that when combined with lotsofloot ,all boxes are empty
Jehree Author
That is still occurring after updating to 1.0.1?
milkybear
yup, i have to delete boob, but i really love the idea of picking high level ammo in battlefield instead of buying it in the flea market~wuwuwuwuw.
RetroLogic
Is it normal to have the server flooded with ammo box not found in item base cache?
Jehree Author
That's safe to ignore
RetroLogic
Is their a way to disable them to not show on the server? cheers
Jehree Author
Probably? If you can drop a screenshot of your BepInEx/plugins and user/mods folders I can possibly take a look in the future, it is just low priority to me atm compared to other projects.
AVEismaschine
Hey, someone finally addressed this! Kudos! Honestly 5.45 always haunted me regardless of my gun of choice at the time, purely because boxes of 5.45 are EVERYWHERE in Tarkov. I mean it's usually PS or PLS rounds but hell, bullets is bullets to me. It all goes in the quad stack. Long as it isn't US. I learned my lesson.
ScrewTSW
I'm getting issues downloading the mod from mediafire.
Could you please also link the official repository for this mod? (having it as a back-up for releases would be really useful)
Jehree Author
There currently is no repo, I'm only just now trying to get a hang of github. Should be one soon though
Jehree Author
Here ya go: https://github.com/Jehree/BOOBS
Doles
I'm also having the issue of finding empty boxes. Found a box of SSA AP rounds in Tarcone office and it was just 0/60. Can't unload it in or out of raid.
ChiefSPT
Are you using Lots of Loot by chance?
Doles
No, I am not. Is that a requirement for this mod to work?
ChiefSPT
No, it's not a requirement but another person was having an issue with it installed. I was thinking it might be the cause, but that doesn't seem to be the case unfortunately.
Jehree Author
Can you send a screenshot of both your user/mods folder as well as your BepInEx/plugins folder?
Zubzub
The only empty boxes that I've found have been SSA AP, as well.
Edit: I just opened another box of SSA AP, and it spat out Warmageddon ammo, so maybe it's just the SSA AP boxes that are bugged?