Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
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Version 2.4.2
- kikirio
- 933 Downloads
Updated package.
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Version 2.4.1
- kikirio
- 470 Downloads
updated for AKI 3.6 ++
This mod now allows you to set the mouse aim, movement speed, or ergonomic penalty penalty of armor, rigs or helmets a % of your choosing. At 0 they will be removed completely. 0.5, halved. 2, doubled. For example. Set the options you want in config.json.
Massive shoutout to MusicManiac for the suggestion and pull request. big love. -
Version 2.3.1
- kikirio
- 787 Downloads
update to 3.5
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Version 2.3.0
- kikirio
- 704 Downloads
Updated to AKI 3.4.0
Refactored to make much cleaner.
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Version 2.2.1
- kikirio
- 398 Downloads
Updated for AKI 3.3.0.
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Version 2.2.0
- kikirio
- 391 Downloads
Updated to .ts and AKI 3.2.4.
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Version 2.1.1
- kikirio
- 683 Downloads
Updated to AKI 2.3.0 ++.
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Version 2.1.0
- kikirio
- 213 Downloads
I have given all my mods a sizeable refactor which should make the code a fair bit easier to follow. I have also added most of my todo list (any specific changes below), and want to release everything before things get hectic in my life again ^^.
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Version 2.0.3
- kikirio
- 422 Downloads
Update package for 2.2.0. No change in method.
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Version 2.0.2
- kikirio
- 577 Downloads
Updated for 2.1.1, no change in method.
MRClaude
waiting for an update
1nco
Hello kkirio! Seems like this mod doesn't work for helmet attachment (e.g. face shield, ear covers), but I'v modify the code so that it also work for them, I can send you the modified version if you are interested!
kikirio Author
Oops
I take it I just missed a couple of ID's from the parentIDs object?
1nco
yeah the parentID of helmet attachment is '57bef4c42459772e8d35a53b' just add that in the code
Some items don't have penalty properties so we also need to check if they exist.
kikirio Author
Thanks for the heads up, I will push a fix shortly.
Sasuke_Kun
in my config json, everything is on 0 on default. i cant see true or false . do i have to write it myself next to Backpack, Helmet .... ? ...... example ....
"Helmet": ( empty right there, do i have to fill in true ?)
{
"speedPenaltyPercent": 0,
"mousePenalty": 0,
"weaponErgonomicPenalty": 0
kikirio Author
Check the readme.
Sasuke_Kun
just says option to change the multiplier. i guess its activated on download then
kikirio Author
"At 0 they will be removed completely. 0.5, halved. 2, doubled. For example.
Set the options you want in config.json."
I am confused I take it this is what you are asking?
kikirio Author
I think I see what you are confused by, it is just the numbers for each section you would need to change.
Use a code editing tool (like notepad++ or VSCode) to view mods configs, if you are using normal notepad it wont look right at all.
Sasuke_Kun
yes just wanted to know if the numbers are enough to activate the mod without editing ; true, to the config file . but thanks m8. i thought im good to go with the usual notepad to edit config json. files.
TheJackOfSpoons
Any way to get this to also include armor components such as faceshields and applique armor? (e.g. SLAAP plate and Bastion Plate etc.)
Zippu
Hello there thank you for this excellent mod, is there a possibility to had an option to remove the visibility restriction from Chad's helmets please? Also another question, is it possible to remove restrictions in order to mod an helmet to heaven, like putting NVG's and Faceshield at the same time?
kikirio Author
Sure but not with this. All my mods target one specific thing.
Hustleharder
KIKI MASS UPDATE LETS GOOOOOOOOO!!!!!!!!!
ChilledArachnid
Hello, quick question, is this mod enabled by default, or do i need to go into config and set the debuffs I want to remove to "true" first?
kikirio Author
yes you would need to set the debuffs you wish to remove to true in the config.
slakwest
where does the folder go, mods folder?
BingusKnightClub
so by default this mod makes gear weightless correct?
kikirio Author
No, it does what it says in the description.
BingusKnightClub
i meant remove armor debuffs sorry
charelssnapp7
can you add a mod that lets us throw grenades like old times
Ponsan0317
Does this mod support 1.5?
kikirio Author
I have not tested yet, been a busy couple of days, but it should.