WTT - Armory - Wilson Combat 1.0.5

Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
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*Wilson Combat has entered the match*

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  • god id love for these mods to be one big file

    • All standalones will be included in WTT's official release.

    • lesgooooooooooooooooooooooooooooo

  • is it normal to jam a lot? or is it because of spt realism?

  • Can you please fix the iron sight alignment? Or if you aligned it like that on purpose, can you tell me how to adjust it myself? it should look like this: EDC X9 manual

  • hey i have a question can you make a supressor for this pistol ?

    Thumbs Up 1
  • Thanks for the mod! Quick question, any particular reason why the settings below are set to "false"? Should I turn these to "true" to spawn items in containers and on bots? Thanks!


    "loyallevelitems": 1,

    "addtoBots": false,

    "addtoStaticLootContainers": false,

    "StaticLootContainer": "LOOTCONTAINER_WEAPON_BOX_4X4",

    "Probability": 250

    • I responded to one of these on another thread. You don't need to spam this on each one.


      I assure you I can see your comment.



      Changing these to true wouldn't make much of a difference. It's more for testing purposes on our end. Hence, they are left false. The weapon already has a chance to spawn in containers due to the way we coded it. This is just an overwrite system in case you wanted it to spawn 100% of the time. etc

      Heart 1
    • @Tron


      Hey, my apologies for the spam, and many thanks for your reply! Out of curiosity, how did you set up the distribution of the new items to loot pools? I assumed it was done by SPT automatically if the item was in the handbook. Or do you guys have a dedicated config for that? I did look and I found only the piece of code I pasted above. Thanks!

      Thumbs Up 1
    • Our method of coding the item into the database is by cloning an existing item and then making our changes to make the item unique. In this case, we left the loot distribution of the said item unchanged.

      Thumbs Up 1
  • Thanks for the mod! Quick question, any particular reason why the settings below are set to "false"? Should I turn these to "true" to spawn items in containers and on bots? Thanks!


    "loyallevelitems": 1,

    "addtoBots": false,

    "addtoStaticLootContainers": false,

    "StaticLootContainer": "LOOTCONTAINER_WEAPON_BOX_4X4",

    "Probability": 250

  • looks like a fallout new vegas modded gun

  • bought the gun -> into a raid -> took pistol out to check it out -> pmc comes around my corner -> oh shit! -> gun misfires at first shot.
    Nice.
    No really, it looks great, feels nice, great mod.

  • Hey, I got a quick question regarding the Realism Compatibility Patch of this mod. Does it just edit the weapons stats & info to fit into the Realism Mod, or does it also add the weapon into the Realism Mod's Bot Loadout System?

    • The compat patch adds the weapon into the stat system so that it performs properly.


      It cannot be easily added to Realism bot loadouts without the changes being overwritten after each update of Realism. We'd have to edit realism's actual loadout json file.

    • Okay, thank you!

  • Nice weapon, I like it! Thank you for your work! :thumbup: I wish, I could do modding... ;(

    I couldn`t do pistol-related quests with this gun? Any idea why? Just found out....

    • Because there isn't any code that would push it to count for those quests. I can look into pushing it towards the pistol quest filters. Also looking at adding a small assortment of attachments for the gun. Next update.

    • Thanks for your answer! I was wondering about that issue with other weapons, the custom made ones wouldn´t work with quests. Some attachments would be cool, too! Anyway, very nice work!

      Heart 1
  • will it Desert Eagle?Your weapon mods are awesome

    Heart 2
  • Thanks for this :) , great to see some 9x19mm chambered 1911's in Tarkov.

    Heart 1
  • so im asking here since i figured you might know something about this do you know why the base price of the gun is set as 1 in the flea?

    • Probably a pricing error in the json. I can look into it and fix for next update. Thanks! :)

  • Is compatible and feels nice, I approve :thumbup:

    Heart 3
  • What a gigachad

    Heart 1
  • Is this compatiable with 3.8.0?

    Thumbs Up 1
  • WTT Thursday. 8)