Remove The Dead 310.0.1

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Remove the unnecessary scum from the map!

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  • Version 310.0.1

    Update to SPT 3.10.x / EFT 33420

  • Version 390.0.2

    Type: Client Mod


    Supported SPT Version: 3.9.0+


    Changelog:

    • Update version support to SPT 3.9.0 / EFT 30626


    Installation: Extract to root of SPT folder.

  • The "Comments" section will no longer be used for help/support.

    If you need help/support, please use the mod's "Forum" page: Remove The Dead



    If you are reporting mod issues or incompatibilities with other mods, you must provide information such as (but not limited to) which other mods you may have installed, the exact reproducible behavior, and where necessary, logs.

  • I'm trying to understand the mod correctly

    1. do you need to meet the two conditions to automatically clean
    2. or is it manually and you have to click the button after you meet the two conditions of 120 and 30, the bodies outside of the parameter disappear
    3. time is automatic as long as you meet the second condition and the manual is for distance.
    4. I put the bodies to 300 instead of 120 seconds without touching remove the bodies, It didn't clean them automatically

    how exactly and thank you for the mod

    • Meet the two conditions = Automatic Removal.
      Button = "I'm too impatient, do it now!"

      Distance = Distance from you and bodies that can be removed. You must be this distance or further away for the body to be removed. If you stand next to a body and the removal service is initiated, then the body you are standing next to will not be removed.

      Time = Time in Minutes between automatic run of removal service.

    • Thank you, so i thought it was in seconds, Didn't expect a default of 2 hours for that raid time, i will just switch it from 120 to 10 and we should be good


      Appreciate your works!!!

    • yeah... I probably need to adjust that default

    • quick question, when I want to edit the form F12 Plugin, do you prefer to

      1- change in the plugin and start a game
      2- OR restart the game after a change
      3- OR adjust the config outside to take effect

      because yesterday it refused to clean the shoreline map even though I was within the parameters

    • It should change and work immediately. At least, it's supposed to.

  • How can I change to removing only zombies

    • Haven't looked into zombies yet, so I can't guarantee anything at the moment.

  • is it compatible with fika (dedicated client)?

    • It's safe to assume that none of my mods are Fika compatible. You can try it, but I cannot guarantee that it will work.

    • Yes, I have tested it and it didnt work. Just wanted to ask if it was perhaps a config issue.

      Thanks for your response.

  • I don't know why it's not working for me , Even if I use manual cleanup , The corpse in front of me has not changed at all.

    • Did you change the distance value? Are you at least that distance away from the bodies?

    • Yes , I set it to 5 meters , but this distance doesn't work

  • Nice mod, have a few ideas/requests here:


    I would like the context menu that gives me the option to loot a corpse to also give me the option to remove it. So that I can specifically remove individual corpses.


    Also, this mod is not fully compatible with Dynamic Maps. If I display the corpses and this mod removes the corpse, the marker remains. Would it be possible to make it compatible?

    • Topic 1: I will look into the context menu idea. No guarantees on implementation though.


      Topic 2: Not sure if I would call that an incompatibility. Also not sure I can change what Dynamic Maps uses to display dead body locations, via this mod. I will look into it, but I'm going to definitely stress a "no guarantee" for this one.

  • If I understood the mod correctly, what if we killed the enemy too far away or in a hard to reach place? The renegade base is a perfect example where we can kill a bot, only to loot it 10 minutes later. In general, I want to say that it would be very cool if the deletion affected only the corpses that we had already cleaned.

  • Hola, se puede desabilitar para algunas redadas?

    • Sorry, but unfortunately no. That level of granularity is not included in this mod.

  • I was wondering if the deads were cleaned, would they left something at the place they died?

    like backpack, weapons or something else? or they just .....completely gone?

    • They leave weapon, but you can't pick it up

      Thumbs Up 1
    • Oh, i see now. the same as BDSM

    • I removed the feature to leave a backpack as this is just more clutter for the game to process. My intention was to create a more simplified version of BDSM, but include a button to manually force the removal if/when you wanted to.

      Thumbs Up 1
  • noice! - more picturesque name of the mod would be: Ants of Tarkov ;)

    Heart 1 Happy 1