Continuous Healing 1.2.0

Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Tired of having to heal every limb one by one? Now you can heal them all in one go until done or manually cancelled!

What does the mod do?

With Continuous Healing you can click the healing button once and it will continue healing all limbs until you reach 100%, removing the need to do it for every limb and waiting for the animations to bring up your weapon. The delay that is normally 2 seconds is removed between each limb, speeding up healing slightly as well. If the med kit runs out it will stop as per usual. Tested and working with Fika.


I highly recommend using this with Healing Autocancel!

Incompatible mods

Better Meds Revised


Known issues

Healing a destroyed limb with a CMS or Surv12 kit will not play the animation on the second limb due to how the animations work for these items. You will still heal them at a slightly faster rate, just wait until your weapon appears and it's done. Looking for an elegant fix if possible down the line.


If you have any issues with the mod, be thorough in your report or you will be ignored. Thanks!

  • Version 1.2.0

    Added 2 new config options

    • If limbs should be continuously healed (Surv12 and CMS)
    • The delay between every heal (defaults to 0 as intended, but can be tweaked if you feel like it's too easy)
  • Version 1.1.3

    • Fixed issue with the static spawn method on Fika
  • Version 1.1.2

    - Fixed nullref exception when using single-use items (thanks potater for the detailed report)

  • Version 1.1.1

    - Fixed certain items such as bandages breaking the game when used in certain conditions (thanks MadBrother for the detailed report)

  • Version 1.1.0

    - Now compatible with Healing Autocancel (you need version 3.0.1 or above!)

    - Extremely minor optimization done to code

  • Version 1.0.1

    - Fixes painkillers being used continuously <3

    - Fixed file structure of .zip

  • Version 1.0.0

    Initial release

  • i have this mod installed but i don't see the config menu when i press f12? I have the latest version of the mod

    • yeah scratch that i need to recheck every single thing, my bad my bad

  • I like your mod with the exception of using cms/surv, is it possible to make their use as in vanilla?

    • There is a setting for this in the configuration menu.

    • I didn't notice that the mod was updated, thx :S

    • thx m8 u're great

  • hi, i have a question or a problem idk, this mod, for me, work with cms kit but don't work with healing, if i need repair 2 lost limbs work fine, yes animation is only on 1st limb but work finem but if i've few limbs "yellow" i need heal every single piece. idk if i wrong something but can u help me pls XD.

    sorry for bad english

    • What do you mean every single piece? You have to pull out a med kit for every individual limb?

    • yes , if a 3 limbs damaged, i need use 3 time medikit

    • Make sure you don't have any potentially conflicting mods.

    • i don0t have better meds, and the only one mod abount heal is autocancel

    • hello there...same here too, need to heal parts separately..

  • начинает лагать! не вовремя беру пушку в руки, нужно оптимизировать

  • Hey, this is a really great mod and a great QOL improvement, but somehow there is a bug with CMS kits. Ive just started with a fresh account and had my first run on ground zero, lost 2 limbs and used a CMS kit, the animation started for like a second and then my character was like frozen/stuck doing nothing, couldnt cancel it or do anything else except walking, i was even able to somehow walk through every object in the game while stuck in the animation. Im not 100% sure if youre mod is causing the problem, but since it only happens when using heal objects (CMS kits) I would guess it comes from this mod. I also use 2 other mods that kind of change Medic Consumables (MergeConsumables & HealingAutoCancel).

    • I would need a log file to determine whether it's from this mod or not. I'd confidently say it's most likely not as I have used it in over 50 raids now without a single issue, but if you have a log file I can take a look at that'd be great.

      Thanks! :)

      EDIT: Ok, I read your post again. Your issue was caused by the old SPT installation patcher, not my mod. There was a lot of information about it on the SPT discord yesterday. You need to reinstall SPT.

    • Oh alright I didn't read that, Im not using Discord that much. Ive freshly installed my SPT on Friday morning and set up all the mods, so it really could be that problem with the SPT patcher. I will try it out and do a fresh reinstall today. I'll let you know if the problem persists and provide some logs if I find any. Thank you very much for your help :)


      EDIT: Just done a fresh install and everything is working like intended now, Thanks again! :saint: <3

      Heart 1
  • Hey Lacy, would you consider adding a exclusion list that we can specify healing items to not use this system? I.E. w/the CMS/Surv12 kits, I need to heal my limb before fixing another one because they just go black again.

    Thumbs Up 3
  • Really funny Nikkita literally copied this LOL

    • More funny that the BSG version is worse. It's still faster to manually heal on the official game.

      Heart 1 Thumbs Up 1
  • just read the new patch notes for live, your mod was so good they added it to the base game :D

  • Hello, just a little question, is it possible to use this with a 3.9 SPT ?

    Thumbs Up 1
  • I think I've found a bug with the cms kit. I had my stomach and left arm destroyed. I tried to use a cms kit with 1 use left and after it had healed my stomach it got stuck. Couldn't cancel and could not move. If this is not the right place to report bugs I'm sorry.


    This is not the same as the known issue about a missing animation. In this case the cms kit only has 1 use left for 2 limbs and it bugs trying to heal the second limb which it can't because there weren't enough uses left.

    • Are you on the very last version?
      This was an issue on the older versions that got resolved with 1.1.1

    • I believe I was but I'll reinstall and let you know if it persists. Cheers!

  • Mod is installed correctly but not working. I am also using the Medical Attention mod along with like 60 other mods but none that would have to do with medical other than the one I just mentioned above.

  • I don't know if it's a bug or a limitation but here it is.

    When having multiple body parts blacked ans using a CMS kit with multiple uses left, after the first fix, the healing starts for the second part but there's no animation.

    It doesn't prevent anything. meaning you can still cancel the healing, or let it finish to heal the second part. There is just no animation.

    What's your thoughts on this ?

    • This has been known since the day I released the mod and is listed under Known Issues. I hope to find the time to fix it some day, for now it's purely visual.

    • sry didn't notice

  • Thanks for the continuous updates!

    Happy 2
  • I think this mod removes the ability to do targeted healing? I cannot drag a surgery kit onto a limb or use the hold-release function via the hotbar for healing/surgery.

    • Works on my end.

    • I made a mistake with the dragging, but the hotkey for targeted healing still doesn't work. I'm guessing it can't choose a limb because it lumps them all into 1 target? :/
      I'm using it with Healing Autocancel

    • What do you mean by "targeted healing"?


      This doesn't lump them - it just keeps going on expiration if there are more limbs to heal.

    • https://imgur.com/a/wAIQUPA

      This menu that appears when you hold a hotkey is not accessible with this mod, in my short testing.
      My reloading was unaffected

    • That is a base game bug and was introduced after they added grenade scrolling. It happens without the mod too sporadically. You can google it if you want more info.


      It's really annoying!

  • First off: I love this mod and thank you greatly! <3

    Second: I found incompatibility with Better Meds Revised by Revingly.


    Third: I am now using Medical Attention by jbs4bmx and everything seems to be working well.

    It's possible that the incompatibility may have been caused by a combination of several mods as I did not A-B test isolated conditions. That said, I was experiencing meds being immediately consumed (all except health kits, i.e. calok, surgical kits, etc.) with both Better Meds and Continuous Healing active.

    I'm really just posting this as a note for others to see while I stopped by to thank you.

    Cheers! (edit fixed typo)

    • Thank you, I've updated the mod page.

  • Thanks for putting effort into creating another great mod for SPTarkov!

    I encountered one Problem while using the Mod. My PMC had a bleed (heavy i think) and i accindentially used a medkit, that can't heal heavy bleeds. Due to the continous damage from the bleed, the auto - healing went on until the AFAK (? The 300 HP one) was used up.

    Ist there a way to cancel the healing?

    Maybe it's stupid question and there is a simple answer... :)

    • Sounds simple but did you try left or right click ? It takes time till he has to put everything back inside but works for me

    • I thought I did that, but I'll certainly try again. I was a little busy running away from a horde of scavs...maybe it's as easy as that. Will let you know!

    • In these scenarios you unfortunately have to manually cancel it by left-clicking. Not much I can do about it :(

    • Thanks for your reply. Working with left-click for me. Seems I did sth wrong the first time. Next time will check again before posting. :)

  • Just got 3.10 up and running and with some initial testing I can say that this mod is a gamechanger and paired with the auto heal cancel mod too is so nice.

    Heart 1
  • Привет! Я думаю, что проблема с анимацией может быть потенциально решена путем интеграции этого мода с модом "Hands Are Not Busy". Например, после того, как анимация заканчивается и хирургический набор фактически заканчивает зашивать рану, вы можете вызвать функцию "Hands Are Not Busy", которая затем немедленно запустит повторную анимацию.

    Другой вариант — добавить условный индикатор выполнения, который заполняется в зависимости от процента выполнения задачи. Кроме того, вы можете реализовать функцию, в которой, если нужно сшить 4 поврежденные конечности одновременно, счетчик будет отображать прогресс, например 1/4, 2/4, 3/4 и т. д. Или вы можете сделать так, чтобы хирургический набор сшивал две конечности одновременно, а не одну.

    • English, please.

      Thinking 1
    • Let me translate it for you:

      Quote

      Hello! I think that the problem with animation can be fixed by integrating this mod with "Hands Are Not Busy" mod. For example, after animation ends and surgical kit heals the limb, you can use function "Hands Are Not Busy" that then immediately starts the animation over again.

      Another example - add indication of completion that will fill up depending on the procentage of completed task. You can also add function in which, for example you need to heal 4 blacked out limbs at the same time, the counter will show the progress, for example 1/4, 2/4, 3/4 etc. Or you can add the ability for surging kit to heal two limbs at once instead of just one.

      Heart 2
  • If I were you, I would add a skill link. For example, a healing or health skill or something close to that. At level 10, you heal two limbs, at level 20, three. and so on. A good balance, I think.

    • I might consider it in the future.
      A good idea, but not sure I have the time and interest to add something like that right now.

  • Hello, the antivirus starts grumbling when downloading.

    Here's what he writes: Trojan:Script/Wacatac.B!ml

    • False positive - wait for it to not get flagged.

  • hm...something seems buggy. using bandages or tourniquets makes my lose my hands as well as the ability to interact with anything. cant switch to any item or gun either.

    • Did you update to 1.1.2? That version fixed this issue (see previous comment before yours)

    • I tried it yesterday with the (then) latest version - so unless there has been an update... :/

      not sure, maybe some other mod is conflicting with this one ?

    • See if you have 1.1.2, if not then updating will resolve it :)

      Thumbs Up 1
  • Hello, I've encountered the same kind of bug as MadBrother, except with CAT tourniquets.

    I had two heavy bleeds, used CAT and after animation finished, I couldn't move and pull out a weapon.


    I'm on latest version, I believe.

    • Are you sure you are on the very latest version? I added checks specifically for this scenario.
      Never mind I see the error!

      Thumbs Up 1
    • Fixed!

    • Thank you for the quick fix! :)

  • I met a bug.

    When suffering from 2 lightbleeds and having an army bandage (green one) with 1 use left, both lightbleeds are healed (which shouldn't) and the animation never stops and can not be cancelled.

    Hope this helps.

    • Thank you, it seems to throw a big error due to BSG's item logic being a bit weird. I'll try to work around it!

    • I've uploaded a new version that should fix this issue. Thanks for the report!

    • thx for the mod :)

      Heart 1
  • I was looking through recently updated mods and spotted WeaselMedTweaks and i'm wondering how that would interact with this mod since it changes how the healing is applied.

    • Since they don't offer source-code, I cannot give a response.
      Nevermind, it's a server mod. But it's from Google Drive with no source available directly so I cannot look, sorry.

    • Thanks for checking! I made a comment about it over on the mod page too, hopefully they take a look.

  • nahhhhhh. i hate my computer rn. i can't install the file because VIRUS DETECTED????? im gonna cry bro its not even ur fault it's literally my computer but i wanna play with this so badddddd

    Crying 1
    • whats your antivirus

    • none. i just have default windows defender whatever that is and i use opera browser; nothing crazy

  • thanks for your work on this absolute top tier mod, been waiting a long time for something just like this. easily going to be the first thing I add from now on, looking forward to that update if all goes well :thumbup: :thumbup:

  • Just saying: Healing AutoCancel 3.0.1 can now work with this mod.

    Thumbs Up 1
    • I need to update this mod first, I'll let you know when it's fully compatible!

      It's now updated!

      Thumbs Up 1
    • awesome

  • wiw! so skbibity! haha! your mom!

    Happy 1 Thinking 1
  • very good QOL mod thank you lacy a goat like usual

  • Great idea, i was looking for this kind of mod,


    that's a wonderfull QOL that should, once again, be initialy in the game