Please do not ask when mod authors will update their mods to 3.9.X
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.
Some kind of variable zoom on EOTech Vudu, at least I tried. The biggest issue - you can't switch back for example from 6X to 4X, you'll have to cycle again through all magnification values - 1X, 1.5X, 2X etc.
Credits:
Ground Branch - reticle textures
If you have spare money to spend and wish to support me and my work, you can donate here
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Version 1.1.6
- SamSWAT
- 4.2k Downloads
Updated to SPT-AKI 3.4.x
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Version 1.1.5
- SamSWAT
- 976 Downloads
Updated to SPT-AKI 3.2.1
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Version 1.1.4
- SamSWAT
- 558 Downloads
Updated to SPT-AKI 3.0.0
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Version 1.1.3
- SamSWAT
- 977 Downloads
Fixed the link
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Version 1.1.2
- SamSWAT
- 124 Downloads
Updated to SPT-AKI 2.2.0
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Version 1.1.1
- SamSWAT
- 358 Downloads
Updated to 2.1.2 SPT-AKI version
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Version 1.1
- SamSWAT
- 832 Downloads
Fixed 3x mode
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Version 1.0.0
- SamSWAT
- 1.1k Downloads
description: yes
buzzy0134
Hi, I'm having an issue. I installed the FOV Fix & Variable Optics mod by Fontaine, but the zoom remains at 1-1.5x. What can I do to fix this? (I'm using AKI 3.9.0)
buzzy0134
Solved it by going into the settings (F12) and scrolling down to find the compatibility function for the Vudu optic.
GeNeRaL
And how to switch the multiplicity? It costs in the game settings, but it does not switch in the game
MIDOGamer2024
is This still works fine with SPT-AKI 3.7.6 ?
Joubert
To anyone who still has problems with the scope zeroing itself as you change magnification levels, I have a hacky solution.
You need to manually override the Calibration Distances of the Vudu in the mod.js file. It is located at \user\mods\SamSWAT-EOTechVuduOverhaul\mod.js
Remember to close your server and client before doing this! Save the mod.js file when you are done.
Add the the following lines:
What this does is lock the zeroing to 50 meters, its not great but I prefer to aim higher for a longer shot than have the scope zero itself and me having to aim lower.
If you want, just copy the following code block and replace it with everything in the mod.js file
Schwerthelm
This worked for me as well. Thanks bud, great work!
RogueTech67
This works perfectly fine still with SPT-AKI 3.7.1
Some_Weeb
I've downloaded this as I wanted the reticle change to be present in my Vudu scopes I'm running. However, when running this with Fontaine's FOV Fix and having the compatibility enabled, when zooming in, the evlevation increases as I zoom in. I don't want that, and there isn't any obvious option in the FOV fix Bepin menu that disables this, sometimes I need a zoom in to see where the enemies are, I don't want to add an extra uneccessary step to the process when I can already do it myself manually. And yes, my elevation change keybind is different from the FOV zoom in/out keybind, even changing zooming in/out to my keyboard still changes the elevation
Some_Weeb
Here's a quick video demonstrating the "problem" I have
Wolfxskull
hoping for a fix on this issue as well! btw you know if you click on that red error pop-up bottom right it goes away? took me a while to figure that out myself lol
Foursaken
Having the same problem on my end, tried switching around the keybinds but it seems tied to the magnification levels themselves instead of any keys and its only for this scope
Some_Weeb
@Wolfxskull yes I do know that clicking the warning makes it go away, I just didn't for this video since I just wanted to quickly record my problem and get back to what I was doing previously
Wienerslinky
can confirm aswell this only happens on the vudu
PootiSpencer
Please update it, really want to use it with Variable Optics
RogueTech67
So you didn't even try it before demanding it be updated. It works just fine with SPT-AKI 3.6.1, and it is compatible with [Fontaine's FOV Fix & Variable Optics]
AyoItsRocco
Does this still work with 3.6.1?
RogueTech67
Have you even tried it? It works just fine with SPT-AKI 3.6.1, and it is compatible with [Fontaine's FOV Fix & Variable Optics]
AyoItsRocco
Yup I've been using it for a couple weeks now, so far so good
theinternet
This is such a great mod, thank you!
How can I get this to work with Fontaine's SPT Realism mod? Right now, at least on a m4 the recoil feels like I'm hitting myself in the face with the scope.
theinternet
I've come to find out it works fine except for one configuration I had. If I ever figure out what I did and what caused it, I'll post again.
RogueTech67
Hello. Any plans on updating this mod to 3.1.1? Thanks
cheekibreeki_ivdamke
I plan to port this mod real soon
Arokar
anyway you could make the overzoomed scopes less zoomed?
1x - 6x would be amazing for them and then I'd actually be willing to use them. xD
Love ya work!
savid_dubs
BSG needs to implement a system like PUBG where you can zoom in an out LPVO style by holding a key and scrolling up or down. Really simulates LPVO optics such as the VUDU perfectly while also being very gameplay friendly
Klee
I love the idea, but a 2.5x in between the 1x and 6x would be sufficient imo. This is a lot to cycle through all the time.
Uncanny-Valley-
If it's not too much of a hassle, could you make a new mod that adds a 5x variable to the high power optics? Such as the 3-24X42 scope that only has a 14x, could you add a 5x to it as well?
gFresh
Would it be difficult to customise the mod, say I only wanted 2x and 4x leaving out the other levels.
Thanks
Primoff
Great Mod !!
is compatible with version 1.5.1 as well?
SamSWAT Author
yes
The_Katto
Interesting
SQLi
Hey man if i wanted to remove some of the options and just have 1.5, 3 and 6 how would i go about doing that?
9oeu
Thanks, amazing for big maps and works perfectly for me