Olympus 310.0.0

Please do not ask when mod authors will update their mods to 3.10 or if they can upload older versions of their mods.
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

The clouds above Mt. Olympus crack with a thunderous roar. The gods beckon you to their battle.

8890-aobanner-png


Zeus grants you access to enhanced mags, meds, and gear for your quests.
Hestia's selflessness provides you the courage and power to smite your enemies.
Hera, Poseidon, Demeter, Athena, Apollo, Artemis, Ares, Hephaestus, Aphrodite, Hermes, and Dionysus rally you on as you storm into battle.


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  • Version 310.0.0

    Update to SPT 3.10.x Essentially, this is the 3.9.x mod with a minor adjustment to let it work on 3.10.x until I can make changes/updates/additions to the mod.

  • Version 390.0.2

    Type: Item Mod

    Supported SPT Version: 3.9.0+

    NOTE: Untested and Unapproved for use on older versions of SPT.


    Change Log:

    390.0.2 (patch .2) 😆

    • Fix armorClass entry on some items.
    • Updated logging information.
    • Fixed PMC loot blacklisting code.
    • Fixed global loot blacklisting code.


    Installation: Extract to root of SPT folder.

  • Version 390.0.1

    Type: Item Mod

    Supported SPT Version: 3.9.0+

    NOTE: Untested and Unapproved for use on older versions of SPT.


    Change Log:

    390.0.1 (The "It's not called AKI anymore. It's just SPT now!" update) 😆

    • Add support for MCX Spear, 9A-91, VSK-94, and even the Blicky toy gun. (That's 116 total supported firearms!)
    • Fix some coding issues. (Me smooth brain.)
    • Update code to new SPT naming convention.


    Installation: Extract to root of SPT folder.

  • The "Comments" section will no longer be used for help/support.
    If you need help/support, please use the mod's "Forum" page: Olympus


    If you are reporting mod issues or incompatibilities with other mods, you must provide information such as (but not limited to) which other mods you may have installed, the exact reproducible behavior, and where necessary, logs.

  • Not sure why, and this has probably been addressed, but when I load into SPT with Olympus my shooting range is unusable; The gun pulls up but shooting it does nothing, you can see the "heat" coming off of it when shooting but no actual bullets leave the gun. When I uninstall Olympus the shooting range works as expected. Odd issue just thought I'd share in case someone else is having this issue.

  • I just died at woods from a 3.10 SAIN gigachad with my Hercules rig 2 and a santa backpack. The message popped up and crashed. Thought it was a minor error so I relaunched the game and now after the booting up screen I get this error popup before loading the main menu.


    Slot Stackslot cartridges in item apollo_glock9 (id:674e2a7a69d373888804468c) expects an item at position 0


    After pressing okay on the message it doesn't disappear. Is there a fix to this? Using SPT 3.10 btw

    • Sounds like you have a corrupted profile. You'll likely have to edit it.
      If I had to guess... Find the id you listed under the section for your pmc's inventory... then remove that item from your inventory.

      Let me know if that solves it for you.

    • How do I edit it? What file do I need to open?

    • You need to use a code/text editor, not just a text editor like Notepad.

      (You don't use Notepad.exe because it can change the encoding of the document, causing it to not work properly.)

      Examples of good editors would be...

      Common: VSCode, VSCodium, Notepad++
      Others: Atom, BBEdit, Brackets, Emacs, Geany, Kate, KWrite, SciTE, Sublime Text, TextMate, TextWrangler, Vim


      Then you need to edit your user profile found in "{your SPT location}\user\profiles".

      It will have a name that is a long string of random letters and numbers.

      For example: "674f7cf10001905266e7ec3c.json"

    • Deleted the whole bracket with the ID


      {

      "_id": "674e2a7a69d373888804468c",

      "_tpl": "661c91740942af6b5e3871dc",

      "slotId": "main",

      "location": {

      "x": 1,

      "y": 0,

      "r": "Horizontal"

      },

      "parentId": "674ef399af05118a4004bf12",

      "upd": {

      "PinLockState": "Free"

      }

      },

      Annnnd it worked! Cheers!

      Heart 1
  • Is it possible for you (or me) to add more magazines? Is there a process? I really want the M60 ....

    • Fork the repository, edit some stuff, submit a PR, and then I'll review it/add it to the main repo and build a release package with it.

  • Be warned: The hermes helmet does not help against ESP scavs with homing missiles disguised as grenades.

    • Honestly, I don't think any helmet would help against that. =O

    • Armor has no effect on grenade damage taken iirc
      (the dev balaclava that covers full body even takes grenade damage)

  • is there a chance this could also possibly include other modded weapons for mag capacity like m249 saw m60e4 and several other weapon solo mods?

    • No plans to do that at the moment. The mod is already pretty heavy to keep up with and updating each time there is a client update is a pain.

      I'm also only 1 person, so if someone wanted to join in and contribute to the project, then perhaps support for other mods can be added in as well.

    • that sucks but oh well i mean its true for a one person developer it would be too much i can only hope some of these modded weapons eventually make it in the game officially

    • Silly question from someone who has no idea how code works. You created magazines that have a bunch of stats (recoil etc), but mags are weapon specific. Why not have a universal part, like the TBL laser that can go on almost any gun, and then have that laser have the stat modifications?

      Thinking 1
    • Don't you dare come into my mod page with a logical suggestion like that!!! /s 8o


      In all seriousness though, what I did was continue a mod that already existed. However, you do make a good point. It might be something for me to consider in the future. :)

  • 1. I use hercules rig 2 but bots can shoot me with the low tier ammo, is it normal??


    2. How can i change model of helmet/armor/rig?


    3. how can i change cells loadout?

      1. Rig2 doesn't cover all areas of the body and still has throughput damage, so yes, that is normal.
      2. You cannot. That is not an intended feature for this mod.
      3. You cannot. That is not an intended feature for this mod.
  • some settings do not work, i cant modify the armor , dont change in game

    is a way to not have all them at level 1? , possibly a way to change the trader level for

    each item ..


    i have tried change it in the traders assort , but with no luck ..

    • These issues have already been reported are being looked into when ever I can find time.

    • ok thanks

  • I noticed that hercules2 armored rig has armor class 0. Is that intentional?

  • Is there a way to change which mag gets the ammo increase? Also, is there a way to remove the ergo and recoil options?


    I love this mod BTW.


    Thanks

    • Answer to question 1:

      No. All mags get the same amount. There's just too many to get that granular.


      Answer to question 2:

      No, not at the moment.

      I had plans to bring back different versions of the mags like in the original Olympus mod, but I just haven't had time.

      Ideally, I'd like to have 3 variants of each one. (1: +100 ergo/recoil, 2: +50 ergo/recoil, and 3: default ergo/recoil)


      I've had offers to assist in the development of the mod, but so far, I haven't seen anyone fork and PR the mod.

    • What I meant to question 1 was, for ex. for the M4a1, instead of Gen M3 maybe users can switch visual to PMAG D60? maybe in the config or json or something?


      I am looking forward to the 2nd answer.


      Thanks again

  • hey @jbs4bmx first of all thanks for the great mod 10/10. I have one question I was trying to find the version from this mod but for the 3.8, couldnt find it here, I tried your Github but I think the link on the Support tab its incorrect or not updated (for all 4).

    Is it still possible to get versions for that or nah?

  • Hi! Is there any way on how to make the ApolloCMS work with Realism Medical Changes?

  • ** Hercules' Rig v1/Rig v2 **

      - Grants the wearer immense strength to carry more spoils from their battle. (aka. Greatly decreased item weight.)

    Am I meant to have -1900 weight with this equipped?


    Yv4bwJo.png

    • "Greatly decreased item weight" will do that to you.

      Yes... the answer is yes.

    • No problem, just didn't expect that much. Lol. :P

  • Hey there jbs! I just updated to 3.9.5 and have noticed that the negative weights on both of the Hercules rigs have disappeared!

  • Is it possible to change how the backpack looks? Love the mod but I don't like the transformer bag lol

    • Maybe. What bag do you prefer?
      The goal was to use a smaller bag to simulate something more akin to what a god would actually carry vs. what a human pmc would carry.

    • That's understandable. I prefer the look of the pillbox and the dragon egg myself.

    • Okay. I'll consider those when the next update to the mod occurs.

  • @ jbs4bmx love the mod, those CMS stims are amazing. is it possible to add an option to the config to rem the accuracy and recoil bonus to the magazines? i like running these mags for some guns that have annoyingly long reloads, like the P90, but for me i would prefer to keep the accuracy/recoil the same.

    thanks!

  • Thanks so much for the speedy update!

  • Hi jbs4bmx! I love your mod. I don't know if this only happens to me but when I try to change the number of bullets per mag it is inaccurate. Example: if I want the mags to have a capacity of 60, then it is 50 when I start the game. If I go up to 90 then it is 100 and so on. Likewise, thank you very much!

    • It rounds to the nearest 50, so...
      50...100...150...200...250...etc.

    • Ok, Thanks!

  • Setting any of the blacklist options in the config to true throws the following error, only other mod is Gilded Key Storage. I did change some stuff in the db file to change the gear for fashion and function preferences, still loads fine without blacklist enabled.


    Crying 1
    • same thing for me can confirm. hope this is an easy fix for you!

    • I am also having this issue, if anyone manages to solve it could they let me know please!

    • I'm looking into fixing this. Please stand by...

  • god i hope you update this one next!

    • it updated.. 12hours after your comment in here.. grab and use it.. :)

  • Getting this error when trying to run the mod in a docker container

    • Unsupported for now. May be supported in a future version but no promises are being made.

  • I'm enjoying this mod.


    Are there any plans to add magazines for SIG MCX SPEAR?

    If not, is there a way to add it myself?

    • Open the AssAssIn-Olympus\database\dbItems.json with notepad

      Copy and paste below text in right place.(see the image)

      add-SPEARmag1


      "6529243824cbe3c74a05e5c1",

      "6529302b8c26af6326029fb7"


      AND


      Open the AssAssIn-Olympus\src\Olympus.js with notepad

      Copy and paste below text in right place.(see the image)

      add-SPEARmag


      case "65290f395ae2ae97b80fdf2d":

      for (i = 0; i < data._props.Slots.length; i++) {

      if (data._props.Slots[i]._name == sectionName) {

      items["65290f395ae2ae97b80fdf2d"]._props.Slots[i]._props.filters[0].Filter.push("661c9174f86d29e0b37c51a4");

      }

      }

      break;



      Save and exit.


      if i make jbs4bmx feel bad, i am really sorry ;(

  • planning to add mags for the sig spear?

  • I tried changing the price in dbitems but it doesn't work. Stims are still very cheap.

    • Prices are set in therapistAssort.json under the "barter_scheme" heading.

  • Hermes Helmet would be better if it looks like Ronin Helmet

  • Thank you for your hard work. I have enjoyed your mod in the previous SPT Version, I was just running reserve with the full Olympus kit, encountered Gluhar, almost got destroyed, had to operate on my arm twice and fix my head and chest twice from red. Has something changed or is it just not working as intended ?

    • Armor coverage:


      Armor Of Athena --> Chest, back, sides, upper arms, and stomach.

      Hercules' Rig v2 --> Chest, back, and sides.

      Helmet Of Hermes --> Head (top/back/ears/eyes/jaws)

    • I know all that brother. It is just in previous "wipes" I would not get black limbs and halved thorax while wearing the Armor of Athena and Helmet of Hermes, so I was wondering if things changed

    • Ok got'ya, it used to cover legs and all arms I guess.

    • BSG changed how armor coverage functions. Now, instead of just the entries "left arm" and "right arm", you now have "left upper arm", "left forearm", "right upper arm", and "right forearm".


      Since the armor that Armor of Athena is cloned from only covers the shoulders, I attempted some balance by protecting both of the "upper arms". This exposes the "fore arms".

      The legs are exposed in this armor as well, so no coverage there.


      The "plate" armor system is a mess and requires a lot of additional code and database entries so I may or may not even attempt that.



      Maybe a future update will add additional configurable armor protections (?), but I can't make any promises given my busy work and married life schedule. My attempt for this release was to just get it to work on SPT 3.8.0 so people can play with it.

      Thumbs Up 1
  • Whenever you apply more than one version in the config, it gives an error. Say I want the rigs and stims, I enable both and launch the server, then the server freaks out trying to load.

    • looking into it. thanks for pointing it out.

  • Could you add a mag for 6.8(SIG SPEAR)?

  • To add custom ammo to the mags, edit dbitems.json, find the catridge, and edit the filter to include the desired IDs?

  • Hi having a Null Reference Error when trying to load into raid "Object reference not set to an instance of an object"

    • Probably best to open a support ticket for this.

      That's a pretty generic error and it could be an error coming from SPT or any number of mods.

    • Oh I'm sorry I didn't know my bad brother!