Olympus 390.0.2

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The clouds above Mt. Olympus crack with a thunderous roar. The gods beckon you to their battle.

8890-aobanner-png


Zeus grants you access to enhanced mags, meds, and gear for your quests.
Hestia's selflessness provides you the courage and power to smite your enemies.
Hera, Poseidon, Demeter, Athena, Apollo, Artemis, Ares, Hephaestus, Aphrodite, Hermes, and Dionysus rally you on as you storm into battle.


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  • Version 390.0.2

    Type: Item Mod

    Supported SPT Version: 3.9.0+

    NOTE: Untested and Unapproved for use on older versions of SPT.


    Change Log:

    390.0.2 (patch .2) 😆

    • Fix armorClass entry on some items.
    • Updated logging information.
    • Fixed PMC loot blacklisting code.
    • Fixed global loot blacklisting code.


    Installation: Extract to root of SPT folder.

  • Version 390.0.1

    Type: Item Mod

    Supported SPT Version: 3.9.0+

    NOTE: Untested and Unapproved for use on older versions of SPT.


    Change Log:

    390.0.1 (The "It's not called AKI anymore. It's just SPT now!" update) 😆

    • Add support for MCX Spear, 9A-91, VSK-94, and even the Blicky toy gun. (That's 116 total supported firearms!)
    • Fix some coding issues. (Me smooth brain.)
    • Update code to new SPT naming convention.


    Installation: Extract to root of SPT folder.

  • is there a chance this could also possibly include other modded weapons for mag capacity like m249 saw m60e4 and several other weapon solo mods?

    • No plans to do that at the moment. The mod is already pretty heavy to keep up with and updating each time there is a client update is a pain.

      I'm also only 1 person, so if someone wanted to join in and contribute to the project, then perhaps support for other mods can be added in as well.

    • that sucks but oh well i mean its true for a one person developer it would be too much i can only hope some of these modded weapons eventually make it in the game officially

  • 1. I use hercules rig 2 but bots can shoot me with the low tier ammo, is it normal??


    2. How can i change model of helmet/armor/rig?


    3. how can i change cells loadout?

      1. Rig2 doesn't cover all areas of the body and still has throughput damage, so yes, that is normal.
      2. You cannot. That is not an intended feature for this mod.
      3. You cannot. That is not an intended feature for this mod.
  • some settings do not work, i cant modify the armor , dont change in game

    is a way to not have all them at level 1? , possibly a way to change the trader level for

    each item ..


    i have tried change it in the traders assort , but with no luck ..

    • These issues have already been reported are being looked into when ever I can find time.

    • ok thanks

  • I noticed that hercules2 armored rig has armor class 0. Is that intentional?

  • Is there a way to change which mag gets the ammo increase? Also, is there a way to remove the ergo and recoil options?


    I love this mod BTW.


    Thanks

    • Answer to question 1:

      No. All mags get the same amount. There's just too many to get that granular.


      Answer to question 2:

      No, not at the moment.

      I had plans to bring back different versions of the mags like in the original Olympus mod, but I just haven't had time.

      Ideally, I'd like to have 3 variants of each one. (1: +100 ergo/recoil, 2: +50 ergo/recoil, and 3: default ergo/recoil)


      I've had offers to assist in the development of the mod, but so far, I haven't seen anyone fork and PR the mod.

    • What I meant to question 1 was, for ex. for the M4a1, instead of Gen M3 maybe users can switch visual to PMAG D60? maybe in the config or json or something?


      I am looking forward to the 2nd answer.


      Thanks again

  • hey @jbs4bmx first of all thanks for the great mod 10/10. I have one question I was trying to find the version from this mod but for the 3.8, couldnt find it here, I tried your Github but I think the link on the Support tab its incorrect or not updated (for all 4).

    Is it still possible to get versions for that or nah?

  • Hi! Is there any way on how to make the ApolloCMS work with Realism Medical Changes?

  • ** Hercules' Rig v1/Rig v2 **

      - Grants the wearer immense strength to carry more spoils from their battle. (aka. Greatly decreased item weight.)

    Am I meant to have -1900 weight with this equipped?


    Yv4bwJo.png

    • "Greatly decreased item weight" will do that to you.

      Yes... the answer is yes.

    • No problem, just didn't expect that much. Lol. :P

  • Hey there jbs! I just updated to 3.9.5 and have noticed that the negative weights on both of the Hercules rigs have disappeared!

  • Is it possible to change how the backpack looks? Love the mod but I don't like the transformer bag lol

    • Maybe. What bag do you prefer?
      The goal was to use a smaller bag to simulate something more akin to what a god would actually carry vs. what a human pmc would carry.

    • That's understandable. I prefer the look of the pillbox and the dragon egg myself.

    • Okay. I'll consider those when the next update to the mod occurs.

  • @ jbs4bmx love the mod, those CMS stims are amazing. is it possible to add an option to the config to rem the accuracy and recoil bonus to the magazines? i like running these mags for some guns that have annoyingly long reloads, like the P90, but for me i would prefer to keep the accuracy/recoil the same.

    thanks!

  • Thanks so much for the speedy update!

  • Hi jbs4bmx! I love your mod. I don't know if this only happens to me but when I try to change the number of bullets per mag it is inaccurate. Example: if I want the mags to have a capacity of 60, then it is 50 when I start the game. If I go up to 90 then it is 100 and so on. Likewise, thank you very much!

    • It rounds to the nearest 50, so...
      50...100...150...200...250...etc.

    • Ok, Thanks!

  • Setting any of the blacklist options in the config to true throws the following error, only other mod is Gilded Key Storage. I did change some stuff in the db file to change the gear for fashion and function preferences, still loads fine without blacklist enabled.


    Crying 1
    • same thing for me can confirm. hope this is an easy fix for you!

    • I am also having this issue, if anyone manages to solve it could they let me know please!

    • I'm looking into fixing this. Please stand by...

  • god i hope you update this one next!

    • it updated.. 12hours after your comment in here.. grab and use it.. :)

  • Getting this error when trying to run the mod in a docker container

    • Unsupported for now. May be supported in a future version but no promises are being made.

  • I'm enjoying this mod.


    Are there any plans to add magazines for SIG MCX SPEAR?

    If not, is there a way to add it myself?

    • Open the AssAssIn-Olympus\database\dbItems.json with notepad

      Copy and paste below text in right place.(see the image)

      add-SPEARmag1


      "6529243824cbe3c74a05e5c1",

      "6529302b8c26af6326029fb7"


      AND


      Open the AssAssIn-Olympus\src\Olympus.js with notepad

      Copy and paste below text in right place.(see the image)

      add-SPEARmag


      case "65290f395ae2ae97b80fdf2d":

      for (i = 0; i < data._props.Slots.length; i++) {

      if (data._props.Slots[i]._name == sectionName) {

      items["65290f395ae2ae97b80fdf2d"]._props.Slots[i]._props.filters[0].Filter.push("661c9174f86d29e0b37c51a4");

      }

      }

      break;



      Save and exit.


      if i make jbs4bmx feel bad, i am really sorry ;(

  • planning to add mags for the sig spear?

  • I tried changing the price in dbitems but it doesn't work. Stims are still very cheap.

    • Prices are set in therapistAssort.json under the "barter_scheme" heading.

  • Hermes Helmet would be better if it looks like Ronin Helmet

  • Thank you for your hard work. I have enjoyed your mod in the previous SPT Version, I was just running reserve with the full Olympus kit, encountered Gluhar, almost got destroyed, had to operate on my arm twice and fix my head and chest twice from red. Has something changed or is it just not working as intended ?

    • Armor coverage:


      Armor Of Athena --> Chest, back, sides, upper arms, and stomach.

      Hercules' Rig v2 --> Chest, back, and sides.

      Helmet Of Hermes --> Head (top/back/ears/eyes/jaws)

    • I know all that brother. It is just in previous "wipes" I would not get black limbs and halved thorax while wearing the Armor of Athena and Helmet of Hermes, so I was wondering if things changed

    • Ok got'ya, it used to cover legs and all arms I guess.

    • BSG changed how armor coverage functions. Now, instead of just the entries "left arm" and "right arm", you now have "left upper arm", "left forearm", "right upper arm", and "right forearm".


      Since the armor that Armor of Athena is cloned from only covers the shoulders, I attempted some balance by protecting both of the "upper arms". This exposes the "fore arms".

      The legs are exposed in this armor as well, so no coverage there.


      The "plate" armor system is a mess and requires a lot of additional code and database entries so I may or may not even attempt that.



      Maybe a future update will add additional configurable armor protections (?), but I can't make any promises given my busy work and married life schedule. My attempt for this release was to just get it to work on SPT 3.8.0 so people can play with it.

      Thumbs Up 1
  • Whenever you apply more than one version in the config, it gives an error. Say I want the rigs and stims, I enable both and launch the server, then the server freaks out trying to load.

    • looking into it. thanks for pointing it out.

  • Could you add a mag for 6.8(SIG SPEAR)?

  • To add custom ammo to the mags, edit dbitems.json, find the catridge, and edit the filter to include the desired IDs?

  • Hi having a Null Reference Error when trying to load into raid "Object reference not set to an instance of an object"

    • Probably best to open a support ticket for this.

      That's a pretty generic error and it could be an error coming from SPT or any number of mods.

    • Oh I'm sorry I didn't know my bad brother!

  • nice mod. i just want to ask how can i modify the amount of bullets in every mag, i tried to modify the max count in dbitems but when i go in game the amount remains 250.

    • change it in the config file

    • Updated my description... it still referenced the old location for the file.
      The config file is now in the root directory of the mod.

      "config.jsonc"

      Thumbs Up 1
    • i found the file you mentioned but if i modify the value for example 50 it does for all the magazines, i would like to modify it individually, is that possible?

      thanks for your reply btw ;)

    • So you want "60" options instead of the current "1"?

    • no necesserely, i used this mod before and in the past i went on the config file and manually modify the amount of bullets in every mag but now i did the same thing but in game the mags are always with a capacity of 250 bullets, i dont know if i explained the problem correctly :D

  • Great, I was waiting for this mod! Thank you!

    Heart 1
  • Is there a way to make this compatible with algorithmic level progression? because I saw that it's incompatible in the source/notes tab, I'll try moving the blacklisted IDs from this mod to algorithmic level progression to see if it works.

  • will there be an update for 3.8.0?


    the 3.7.6 make errors with the server version 3.8.0

    • i'm waiting for it too .. pleaseeeee!!!!!

    • It is being worked on. No ETA yet.

      Heart 3
    • Quick Update..

      I'd say I'm about 80-85% done with updating the mod. I still have some of the more tedious stuff to do, so that's why it's taking so long, but I'm moving along.

      Heart 3
  • "Slot stackslot cartridges in item a250_m1a expects an item at position 0"

    • any fix for this? lost a few profiles now because of it

    • I will look into it.

    • You can do this if you know how to edit your profile file:

      Make a backup of your profile file.

      Make note of the id: number of the affected item.

      Then delete that whole item from the profile file.

      Example of the section you will have to remove:

      If you aren't comfortable with this then don't try it, because errors can and will happen if you don't do this correctly.

      Thumbs Up 1