Dad Gamer Mode 1.9.3

Please do not ask when mod authors will update their mods to 3.9.X
Bothering mod authors will lead to warnings and repeat offenses will lead to eventual bans.

Allows you to heal all damage and avoid fall damage. Use bepinex menu toggle for godmode in game.

Time for a rebrand since 3.5.0 testing is finished for the most part.


Features

  1. Heal all damage and common negative effects. No Falling damage either for God Mode Option.
  2. Provide No Head Damage Option.
  3. Allow certain % of damage through so you can take say 10% of the damage you normally would.
  4. Infinite Stamina Option.
  5. COD Mode, where health regenerates after a configurable amount of time in the bepinex menu (F12)
  6. Keep 1 Health option if you want to use bandages but not die.


To install:

Drop the dll file within your bepinex/plugins folder.


If you guys enjoy my work and feel like buying me caffeine, here's my kofi.

  • Version 1.9.3

    SPT 3.9+

    1. Exclude fuel since that consumption should be normal
    2. Fix patch to let updates handle the complete production sequence normally (was causing dictionary errors).
    3. Exclude bitcoin from instant calculation so it doesn't exceed up to the bitcoin maximum amount allowed (the production time is like 40 seconds with 1 graphics card for one.. i don't know why but good enough for me).
  • Version 1.9.2

    SPT 3.9.0

    1. Bug Fix for instant production and construction (may have caused false positives on other mods, Sorry Light of the world and thanks Turok for finding this issue).

    Ignore the Backdoor Bandit release. I oopsed.

  • Version 1.9.1

    SPT 3.9.0

    1. Fix the infinite drinking/eating animation bug in COD Mode (even though i think its funny)
  • Version 1.9.0

    Updated for SPT 3.9.0

    • The instant production requires you to complete a raid first.
  • Version 1.8.7

    SPT 3.8.3

    1. Separated the Mag Reload and Unload Speed and made it toggleable as well
    2. Disabling the Reload/Unload speed modifier will reset to default values.

    Unzip to your bepinex/plugins folder as usual.

  • Version 1.8.6

    SPT 3.8.3

    • Added an extra error check with instant production. I still couldn't recreate the issue that someone reported but i've added it here just in case.
  • Version 1.8.5

    SPT 3.8.3

    1. Attempt to fix the issue with overdamage not killing users with CODMode enabled. It will override if you have Keep1Health enabled.
    2. Add instant production and instant construction options.. why is this a thing in a single player game? just a nuisance if you have the resources.
  • Version 1.8.4

    SPT 3.8.0

    1. Fixed dying with the Keep1Health mode. Looks like you have a chance of dying taking damage to a destroyed body part that i missed.
    2. Added total weight percentage that you can set BEFORE a raid. If you set 50%, it will set all items to 50% of their normal weight in raid. Keep in mind your skill gain might suffer with less weight for something like endurance or strength. 100% is the normal value by default.
    3. Enemy Damage Multiplier now a decimal value you can set.


    If for some reason your weight setting is not working right at 0% or 100% (essentially the same), i have fixed this and added it back with the same version. just redownload because i'm a lazy pos.

  • Version 1.8.3

    SPT 3.8.0

    1. Fix COD Mode Bleeding so that if the option is enabled, you will still receive negative effects like bleeding etc.
    2. Fix COD Mode Bleeding so that it does not let you heal destroyed limbs (it will still health through bleeding though)
  • Version 1.8.2

    SPT 3.8.0

    • fix cod mode remove negative effects being applied even without the option enabled.
    • hopefully fix any Keep1Health issues by changing logic up.
  • New Version 1.4.0


    Do not report any player health/armor related issues if you are using this mod. reverify those issues without this mod

  • Hi. I have a few minor issues with this mod. Both are present whenever the mod is installed. The only option i have enabled is speeding up loading/unloading mags.


    1. Blackened or broken legs no longer cause damage while running/jumping under painkiller effect.


    2. The minimum height of a fall that would cause damage is reduced. So i get damaged after falls that are safe without the mod. I tested it falling from those two places:

    a. https://i.imgur.com/CyW2hFQ.png Dropping near the wall to the ramp - i get no dmg without the mod and 2-3 dmg to legs with it.

    b. https://i.imgur.com/BIC2OlQ.png The two boxes are probably the smallest height with this mod that would cause dmg, as it takes a few drops to register on the total health pool while at first it only shows 1hp dmg on the legs (so i guess it is less than 1 hp per drop).

  • Also just an FYI - Instant Construction doesn't work

    • Is anyone else noticing this? It potentially could be a mod conflict but I don't have any mod that changes the hideout... (Idk if SPT Realism changes it tbh)

  • Does the item weight option actually change the item weights, or does it use another method that makes it so it doesn't affect AI or actual item weights?

  • Fantastic mod for testing bots behavior, thank you.

  • Привет друг, а у тебя нет этого мода для spt 3.10.0? Если есть кинь ссылку плиз. )

  • would love to have an unlimited ammo option so i can modown hords of npcs lol

  • cant even use the god mode or stam the setting aren't there

  • My damage does not register, bullets pass through the NPC and me when this mod is enabled.
    ;(
    this is spamming the console:

    [Exception] : TypeLoadException: Could not resolve type with token 0100003c (from typeref, class/assembly ProductionBuildAbstractClass, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)

    [Exception] : TypeLoadException: Could not resolve type with token 0100003c (from typeref, class/assembly ProductionBuildAbstractClass, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)

    (wrapper dynamic-method) GClass1930.DMD<GClass1930::Update>(GClass1930,single)

    ProductionControllerClass.Update (System.Single deltaTime) (at <735d61ab943c477ebbd838f10cd9b5b1>:0)

    HideoutClass.Update (System.Single deltaTime) (at <735d61ab943c477ebbd838f10cd9b5b1>:0)

    EFT.TarkovApplication.Update () (at <735d61ab943c477ebbd838f10cd9b5b1>:0)

    UnityEngine.DebugLogHandler:LogException(Exception, Object)

    Class362:UnityEngine.ILogHandler.LogException(Exception, Object)

    UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)

    UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)

  • not sure if this is intended, but with 1hp mode for head and thorax, you are still able to die from being shot anywhere else (stomach, for example). unless i am misremembering, this did not used to be the case.


    nm, looked at the code and cod mode can't be on to prevent you from dying when using 1 health.

  • right when loading profile (b4 menu appears) i get an error.) IP address/client/builds/list: Exception has been thrown by the target of an invocation.
    any solution to it? i remove the mod and game runs just fine.

    • I don't this works on fika. Not really sure, i would need more details.



    • Have the same situation as AztecRecords described. Game starts just fine after .dll removed.
      Adding a screenshot. Not sure what else info I could provideimage.png

      Crying 1
    • Found a stacktrace for this exception:

      Code
      Exception: In response to http://127.0.0.1:6969/client/builds/list: Exception has been thrown by the target of an invocation.at Class268+Struct16`1[T].MoveNext () [0x00083] in <4fb754f462ec426c9c29bb2049f0ec6b>:0--- End of stack trace from previous location where exception was thrown ---at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in :0at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) [0x0003e] in :0at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) [0x00028] in :0at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) [0x00008] in :0at System.Runtime.CompilerServices.TaskAwaiter`1[TResult].GetResult () [0x00000] in :0at Class272+Struct411.MoveNext () [0x000b2] in <4fb754f462ec426c9c29bb2049f0ec6b>:0--- End of stack trace from previous location where exception was thrown ---at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in :0at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) [0x0003e] in :0at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) [0x00028] in :0at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) [0x00008] in :0at System.Runtime.CompilerServices.TaskAwaiter`1[TResult].GetResult () [0x00000] in :0at EFT.TarkovApplication+Struct315.MoveNext () [0x00426] in <4fb754f462ec426c9c29bb2049f0ec6b>:0--- End of stack trace from previous location where exception was thrown ---at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in :0at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) [0x0003e] in :0at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) [0x00028] in :0at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) [0x00008] in :0at System.Runtime.CompilerServices.TaskAwaiter.GetResult () [0x00000] in :0at EFT.TarkovApplication+Struct314.MoveNext () [0x0007a] in <4fb754f462ec426c9c29bb2049f0ec6b>:0UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)UnityEngine.DebugLogHandler:LogException(Exception, Object)Class370:UnityEngine.ILogHandler.LogException(Exception, Object)UnityEngine.Logger:LogException(Exception, Object)UnityEngine.Debug:LogException(Exception)EFT.UI.PreloaderUI:ShowErrorScreen(String, Exception, Action)EFT.Struct314:MoveNext()
    • Can you delete your dadgamer config from the bepinex config folder and reboot the game?
      F:\SPT-AKI-DEV\BepInEx\config

      Then check to see if you can open the game. Do you guys currently have items in production already? Also see what happens when you turn instant production on. That will help me narrow down the issue.

    • Unfortunately, issue persists for me after deleting dadgamer config.
      I don't have any items in production. Fresh account

  • Any fix on the instant production for the bitcoin farm. Mine just sky rockets into the thousands when on and cannot collect anything. Thanks.

    Thinking 1
    • I just put up a fix but did some rough testing. let me know if you still see issues (other than time being 40 seconds).

      Thumbs Up 1
  • I want to make my limbs black but not die. How can I set it?I tried to keep 1HP for head and chest but still died, for example, by grenade and MSGL

    • this is a late response, but if you have COD gamer mode on, 1HP will cause you to still be able to die. You will have to turn off the health regen and it should work.

      Heart 2
  • So, I'm not sure if it's this mod or a different mod, but I can't figure it out so some help would be appreciated.


    I can't figure out which mod is replenishing my meds (all meds) after a while when they still on my character. Anyone ran into this before? I don't remember seeing a setting that does such a thing.


    Ex. I could use surgery and have 3/5 left. After a good while and some raids it went back to 5/5. This would go for anything I would use that has more than one use.



    I'm posting this on my recent mods that I've downloaded. Sorry if this isn't the mod causing this.

    • Are you using cod mode in this mod or the Arse Stitching Service mod?

    • I am using COD mode not Arse Stitching mod.

    • 5/5? that sounds like realism

    • Yes the CMS surgery kit has 5/5 uses. That’s a the normal EFT kit.


      When I use it, it gets refilled back to 5/5 on its own. Instead of missing some uses.

  • Hello, your mod is great, make my game easier, I have translated your mod into Chinese, I want to get your authorization and share the translated mod to the Tarkov Chinese community website, because our community is very strict about illegal theft of works, so I want to get your authorization and share it to our community, their network environment is poor, they also like your mod, it is difficult to enter your community to get mods, thank you

    • Feel free to distribute your translated version on oddba since its a partner community.

      Heart 1
    • Thank you

      Heart 1
  • Can anyone help me, everytime i try to install the mod its tellon me im missing a j.son package..

    • Sounds like you are installing it in the wrong folder. just uninstall to your spt folder and it should install itself in the bepinex/plugins folder correctly..... sounds like your were installing it in the user/mods folder like a server mod.. which this is not

  • If I use headshot redirect and headshot settings in this will one overide the other?

  • infinite stamina not working

  • Seeing these two messages continually be logged in FullOutputLog in BepInExFolder:


    [Error :DadGamerMode] KeyNotFoundException: The given key 5d5589c1f934db045e6c5492 was not present in the dictionary. Exception: The given key was not present in the dictionary.

    [Error :DadGamerMode] KeyNotFoundException: The given key 5d5c205bd582a50d042a3c0e was not present in the dictionary. Exception: The given key was not present in the dictionary.


    Any ideas? Can provide log, do troubleshooting if need be.

    • Open your player profile in a text editor and make this change to the production section of the pmc character (basically want to clean it up)

      "Production": {},

    • Thanks for replying. I want to make sure I understand your instructions correctly. I added the following to the profile .json


      "info": {},

      "characters": {

      "pmc": {

      "Production": {},

      Was this correct? If it was, it had no effect. If not, I apologize for the misunderstanding.


      Thanks again for your time

      Thumbs Up 1
  • is there actually a way to mass produce the bitcoin or do i need to wait for it to do it like normal

  • I just installed the mod everything else works but the Instant Construction and Production, Any idea how to fix it

    • You need to run one raid first after you start producing

  • suing you for emotional damage

    Crying 1
  • I get this error with instant production enabled.


    • hm. you were trying to instant generate bitcoin ? any other mods?

    • I wasn't trying to generate bitcoin or super water. Even with no video cards or water filters it was trying to mass produce bit coins, and was producing super water.


      I have several other mods


      Besides Dadgamer I have

      GTFO

      half potato stack multiplier

      game panel hud

      EFTApi

      accurate circular Radar

      Back door bandit

      Hephaestus trader

      NoBush ESP

      More checkmarks

      Expanded task text

      Loot Value

      Harryhideout trader

      Boss notifier

      Quick move to container

      bright lasers

  • Currently running 3.9.0 and imported this mod and had a never ending cycle of eating/drinking animations occur. I went thru my SPT and the bug only occurs when I have this mod installed. This is by far my favorite mod so I'm not trying to talk poorly. Just wanted to share information.

    • Can you share what options you have enabled and when it occurs? Also, i need to know what mods you are using...

    • I have Keep 1 Health, Ignore Headshot, CODMode, No Fall, Infinite Stamina, Instant Construction and Reload/Unload Mag speed enabled. The only other mods I have are HandsAreNotBusy, LootValue, SAIN, and UIFixes

    • Having the same issues, i've been only using COD mode, but even with it disabled you still have a infinite cycle of eating/drinking/healing animations, removing the mod removes the issue.


      Mods i use: dynamic maps, AIlimit and dad gamer mode

    • Fix shortly, forgot to update some numbers with new spt 3.9.0

    • Please test new version and let me know if its still an issue (i tested but you never know if i broke something else)

  • omg i love you thx for update

    Heart 1
  • will it work on spt 3.9.0?

    • Once you try it, please let us know.

    • I tried

      Infinite loading screen :(

  • Having issues where AI and items freeze in air when killed. Removed the mod and everything worked like intended... but I really like the more relaxed version with the mod :/

  • Thank you for this mod :)


    It would be nice to have the ability to completely disable some features for flexibility and to workaround some conflicts.

    I also had the same issue as another player where my load/unload became the same speed (essentially breaking the mechanic), and it overwrites any other mods that alter load speeds. This resulted in me uninstalling in order to resolve my issues.

  • Hello amazing mod! quick question " keep 1 health" is same as god mod but you have to heal and stop bleeding and such? but you can't die?

    Thumbs Up 1
  • Does SVM conflict with this mod? as I want to use some things from SVM like the extract settings and other things from this mod like the damage dealt modifier. if it does what SVM options should I refrain from activating/modifying?