Game Panel HUD

  • Sorry, I try in latest version 2.5.3 by Optimizing Repeated string concatenation to fix this issue. If it still causes memory leak, please report again :kannatiredofthis:

  • Reporting again, Updated to newest version of your mod.


    Played a match on lighthouse and Ram just kept climbing.
    Let it keep going and it crashed.

    I didn't want to mess with my main account so I made a test account Lv1 and tested on that and had no leak.
    Went back to my lv31 account and leak occurred.

    I removed all other mods and ran just GPHud and Memory kept leaking on lv31 account.

    Weird that it didn't show up on a low level account.

  • Thought I'd also mention that I noticed the leak isn't just on lighthouse, Just saw it on Interchange.
    It just hasn't gotten to the point where I've crashed on any other map.

    I think I know what module causing memory leak is GamePanelHUDCompassStatic module. I will to fix it, your can remove GamePanelHUDCompass.dll before fix. If remove GamePanelHUDCompass.dll still memory leak, please report again :kannatiredofthis:

  • kmyuhkyuk added a new version:

  • The latest update spams this in the console each second


  • Uh, this shouldn't be happen, what gear are you wearing? :kannatiredofthis:

  • I am getting an error in console every second after update.



    [Exception] : NullReferenceException: Object reference not set to an instance of an object

    GamePanelHUDCompass.GamePanelHUDCompassPlugin.GetGearTemplateId (System.Object data, System.Collections.Generic.HashSet`1[T] hashset) (at <1c49f5194be641078732d19cd172a951>:0)

    GamePanelHUDCompass.GamePanelHUDCompassPlugin.CompassPlugin () (at <1c49f5194be641078732d19cd172a951>:0)

    GamePanelHUDCompass.GamePanelHUDCompassPlugin.IUpdate () (at <1c49f5194be641078732d19cd172a951>:0)

    GamePanelHUDCore.Utils.IUpdateManger.Update () (at <9b947924214b4385baafcaf09246005f>:0)

    GamePanelHUDCore.GamePanelHUDCorePlugin.Update () (at <9b947924214b4385baafcaf09246005f>:0)

    UnityEngine.DebugLogHandler:LogException(Exception, Object)

    Class311:UnityEngine.ILogHandler.LogException(Exception, Object)

    UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)

  • Uh, Your can in equipment page screenshot? I found this method cannot get items from QuestRaidItems Container, but I not sure this error caused by this issue :kannatiredofthis:

  • Deleted old files and replaced them with the new ones you just posted.
    Same issue, as far as I can tell.


    [Exception] : NullReferenceException: Object reference not set to an instance of an object

    GamePanelHUDCompass.GamePanelHUDCompassPlugin.CompassPlugin () (at <db97796701674e7281af50fba630afda>:0)

    GamePanelHUDCompass.GamePanelHUDCompassPlugin.IUpdate () (at <db97796701674e7281af50fba630afda>:0)

    GamePanelHUDCore.Utils.IUpdateManger.Update () (at <9b947924214b4385baafcaf09246005f>:0)

    GamePanelHUDCore.GamePanelHUDCorePlugin.Update () (at <9b947924214b4385baafcaf09246005f>:0)

    UnityEngine.DebugLogHandler:LogException(Exception, Object)

    Class311:UnityEngine.ILogHandler.LogException(Exception, Object)

    UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)

  • I know what happened, it wrong get items from crowbar(melee weapon), Now I fixed it get items from rig, pocket, backpack, safe container animeareyouserious

  • kmyuhkyuk added a new version:

  • kmyuhkyuk added a new version:

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