- Server version
- 2.3.1
- Game client version
- 0.12.12.17349
- Client log file
- codepaste.sp-tarkov.com/?e4910…ibM32TzQ9HgXrbq3hU44EcZTE
- BepInEx log file
- codepaste.sp-tarkov.com/?e4910…ibM32TzQ9HgXrbq3hU44EcZTE
- Server log file
- codepaste.sp-tarkov.com/?e4910…ibM32TzQ9HgXrbq3hU44EcZTE
- Have you read the FAQ?
- Yes
- Where did you download your game from?
- From teh official EfT Site
- List of used mods
- Super Heavy Trooper Mask hub.sp-tarkov.com/files/file/3…vy-trooper-mask/#overview
Super Trooper (combined Slicks, Armored rigs and the facemasks) USED ONLY AS EXAMPLE HOW TO EDIT ARMOR
Dear SPT AKI Community,
I tried to finetune a bit on the mod of the heavy trooper Mask, because i still got onetapped frontally by scavs, since they hit my ears (Hitbox) So i tried to modify the Trooper mask but it wouldnt work - here the cutout of the original file:
// change item properties
item._id = i_id;
item._props.BackgroundColor = i_color;
item._props.Prefab.path = i_path;
item._props.armorClass = 8;
item._props.Durability = 160;
item._props.MaxDurability = 160;
item._props.Weight = 1.112;
Thats the original code, and i tried to finetune it, so it looks like that:
// change item properties
item._id = i_id;
item._props.BackgroundColor = i_color;
item._props.Prefab.path = i_path;
item._props.armorClass = 4;
item._props.Durability = 50;
item._props.MaxDurability = 50;
item._props.armorZone.push("Top", "Eyes", "Jaws", "Ears", "LowerNape", "Nape");
item._props.Weight = 1.5;
What am i doing wrong? it takes nearly all the changes, but not the changes of the armor zone?
To know how i got there - i took for that "item._props.armorZone.push("Top", "Eyes", "Jaws", "Ears", "LowerNape", "Nape"); " the stuff i found in the 'superslick' -JS file, which looks like that:
//change item properties
item._id = i_id;
item._props.Durability = 160;
item._props.MaxDurability = 160;
item._props.armorClass = 8;
item._props.armorZone.push("LeftArm", "RightArm", "Stomach");
item._props.Weight = 9.1;
And i found out, that it works even by adding the different other zones like: " item._props.armorZone.push("LeftArm", "RightArm", "Chest", "Stomach", "LeftLeg", "RightLeg"); " and it worked ingame. So i tried it as you can see for the facecover, but it wouldnt work. What I'm doing wrong? Thanks for your time and effort
Greetings