Friendly PMC

  • I cannot get Knight To spawn in raid with me. is there a console command i can use to get him to spawn or am i doing something wrong? i'm loading into raid with no other squad members. I am on the first quest where you're supposed to run some raids with him

  • A couple of questions:

    1) Do you see request /client/game/bot/followergenerate being made in the server console when entering the raid? Usually, it comes during the "get ready" countdown phase.
    2) What other mods do you have?

    3) Which version of friendlyPMC are you using?

  • little confusing on how to install anyone able to help with new install instructions as this is... confusing on what is need and not needed...

    *server
    *resources
    *client
    *.vscode
    *moddescription.html
    *.gitignore


    what goes where cause there isnt an easy Bepinnex/user folder to just simplify it, just want to make sure to install it correctly new to modding

  • Modlist is too long to list but i removed all other mods accept the required and couldn't get him to spawn. maybe it's something to do with my personal client or server or save idk. I still managed to get access to him using the quest skipper mod. Skipped the first quest's objectives and then I could invite him to raids thru the friends list. I'll let you know if I can get him to spawn next time I wipe and do a new run. Thank you anyways for the amazing mod. I dont think that my experience with SPT would be anywhere near as enjoyable as it is without my Goofy ass goons covering my 6 and saving me and covering me while I loot. animeproudclap

  • Hi, i have just downloaded the mods/plugins. When i press F12 it shows the friendly pmc tab. But i can't see any names at the

    invite to group. How can i fix this?

  • pitAlex added a new version:

    Quote

    This version will only work for SPT 3.11.x

    • compatibility update to have the mod work with the latest SAIN
    • fixed an issue with followers dropping items randomly in some cases
    • fixed issue with same faction bots (including Rogues) turning hostile when doing multiple transits
    • when spawning with followers, you will now spawn in the "Coop" spawn points instead of normal player points. This can be disabled from the configuration menu
    • fixed Goons not being responsive to regroup during combat

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!