SAIN 2.0 - Solarint's AI Modifications - Full AI Combat System Replacement

  • Solarint added a new version:

    Quote

    This version will only work with SPT 3.7.4
    REQUIRES Latest Big Brain and WayPoints updates for 3.7.4 as well

    • Separate preset version from SAIN version, unless I make a breaking change to presets, they should no longer throw warnings
    • Allow disabling bot talk patching via Global Settings -> General Settings
    • New handling of extract timer, should work with shortened raids introduced in SPT 3.7.4
    • Allow external mods to trigger a forced extract on a bot
    • Remove all pause functionality (Pausing causes too many issues to be worth maintaining that functionality)
    • Remove SPT version number from SAIN dll filename
    • This version of SAIN is only compatible with SPT 3.7.4, not prior versions


    You must delete SAIN-3.7.1.dll from BepInEx/Plugins/

    The filename for the plugin has changed, this means you will need to manually delete the file `BepInEx/Plugins/SAIN-3.7.1.dll`

  • Solarint added a new version:

    Quote

    This version will only work with SPT 3.7.4 - 3.7.6
    REQUIRES Latest Big Brain and WayPoints updates for 3.7.4 - 3.7.6 as well

    • Improved bot extract handling, bots will now update their chosen extract in the event it's inaccessible, and will be able to use triggered extracts if the trigger has been done. Thanks DanW!
    • Bots will now investigate IR light sources if they have NVGs on, the same way they investigate visible flashlights/lasers
    • Catch/fix a few exceptions
    • Limit bots reloading to once every 5 seconds, to avoid potential slowdowns when a weapon has bad data
    • Fix flashlight dazzle, it now properly checks the enemy player, and is more limited in how much scatter it adds.
      • This should resolve the issue where a bot starts missing you when THEY have a flashlight, and you aim at them
      • The dazzle effect is now less pronounced, bots are still relatively accurate even if you're aiming a flashlight at them
    • Player scav bots no longer spawn with boss brains
    • This version of SAIN is only compatible with SPT 3.7.4-3.7.6, not prior versions


    If updating from 2.1.6 or earlier you must delete SAIN-3.7.1.dll from BepInEx/Plugins/


  • reinstalled everything for the fourth time and now it works. no idea why

    Game upon login is saying that it has 1 plugin that failed to load? not entirely sure why that is.


    this is the only mod i have downloaded, along with bigbrain and waypoints since they are needed. Maybe i did something wrong but i'm not sure what. i even reinstalled the whole game to reset the files so to speak and i get the same error.





    [Info :AKI.Singleplayer] Completed: Aki.SinglePlayer

    [Info : BepInEx] Loading [DrakiaXYZ-BigBrain 0.3.2.0]

    [Error : BepInEx] Error loading [DrakiaXYZ-BigBrain 0.3.2.0] :

    [Info : BepInEx] Loading [DrakiaXYZ-Waypoints 1.3.4]

    [Info :ModulePatch] Enabled patch DebugPatch

    [Info :ModulePatch] Enabled patch WaypointPatch

    [Info :ModulePatch] Enabled patch BotOwnerRunPatch

    [Info :ModulePatch] Enabled patch EditorPatch

    [Info :ModulePatch] Enabled patch DoorBlockerPatch

    [Info :ModulePatch] Enabled patch AICellDataGetCellPatch

    [Info :ModulePatch] Enabled patch DoorLinkPatch

    [Warning: BepInEx] Skipping [SAIN 2.1.8] because it has a dependency that was not loaded. See previous errors for details.

    [Message: BepInEx] Chainloader startup complete

    i guess its having a hard time loading bigbrain? not sure why either.

    Edited 2 times, last by Tatu25: added extra info ().

  • Bots will not spawn on any map other than factory, here is the error report i got.


    Edit: Problem solved, deleting valens progression solved it.


    Edited 2 times, last by MUZZULK ().

  • Solarint added a new version:

    Quote

    This version will only work with SPT 3.7.4 - 3.7.6
    REQUIRES Latest Big Brain and WayPoints updates for 3.7.4 - 3.7.6 as well

    • Allow disabling bot extracting globally
    • Further improvements to bot extracting

    If updating from 2.1.6 or earlier you must delete SAIN-3.7.1.dll from BepInEx/Plugins/

  • Solarint added a new version:

    Quote

    This version will only work with SPT 3.8.0

    Update for SPT 3.8.0

    • Updates necessary to work with SPT 3.8.0
    • Improved fallback behavior for bots
  • Solarint added a new version:

    Quote

    This version will only work with SPT 3.8.0

    Update for SPT 3.8.0

    • Resolve issue where bots on Ground Zero can cause massive framerate drops
  • Solarint added a new version:

    Quote

    This version will only work with SPT 3.8.0

    • Fixed major issue that caused bots to not get proper position info on the Player.
      • This was the cause of a lot of strange, unintentional behavior. Bots feel better than ever to fight. This should fix bots healing when in line of sight of the player, among many other issues.
    • Bots can be suppressed now. Suppressed bots won't lean out of cover and will usually wait in cover until a while after they have been suppressed.
    • Bots will shift between cover less often overall.
    • Rats will no longer shift between cover.
    • Added option in personality settings to enable or disable cover shifting.
    • Added advanced config options to modify shift cover behavior. (Global Settings / Cover)

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