SAIN - Solarint's AI Modifications - Full AI Combat System Replacement

  • i read somewhere its the latest release , 3.11, Bsg seems to have deliberatly made things more complicated on their end as modding would go, and with all the performance issues with this update, i read that sain is being woreked on for spt 4.0 basically their skipping this update to focus on the big one coming up next, but thats all heresay, ive found i was able to bring the bots head aim down with acids progression mod, although you do need to config evey single brain folder for each bot type individually, took some time but ive managed to get it close to what i had sain at, you can evn shut off bot grenasdes this way, just poke around in the bot configs in acids mod, hopew this helps just rememeber, this whole thing is unprecidented, and not monetized in any conventual way, this is a gift , a bonus and were lucky to be able to play tarkov like this at all


    that being said how would i go about adding a 6 round magaziner for the ksg 23 4 gauge? i miss make shotguns greata again, the 700 nitro was the greatest gun in any video game ever, especially with hollywood fx, man those bots went flying

    Once you make bots just aim at center mass it removes a lot of the annoyance of getting laser beamed out of no where.


    Even without sain, once you change that it makes fights feel more fair and 3.11 fun to play.

  • So I wasn't going crazy thinking that the bots snipe my head way too consistently. Man i never had a chance to play with Sain's mod :(


    I have to tweak the aim by myself then, see You guys in a week.

  • On the harder difficulties, and on boss bots raiders, rogues they are allowed to aim for your head. These guys don't mess around, they can land those shots 250+ metres away.


    For each bot type just change this:


    Code
    botTable['pmcbot'].difficulty.easy.Aiming['AIMING_TYPE'] = 4;
    botTable['pmcbot'].difficulty.normal.Aiming['AIMING_TYPE'] = 4;
    botTable['pmcbot'].difficulty.hard.Aiming['AIMING_TYPE'] = 4;
    botTable['pmcbot'].difficulty.impossible.Aiming['AIMING_TYPE'] = 4;


    Where 'pmcbot' changes for each bot type that exists, just change aiming type to 4 so that they are only allowed to aim for your body.


    Even if you lie down they won't hit your head and instead find a way to aim for your body instead no matter the angle.


    Another alternative is to leave bot settings and instead use headshot direction, that way you can take "headshots" but you won't die from one shot head-eyes from out of nowhere.


    Just different approaches to find a good game play challenge you enjoy especially now that SAIN isn't getting ported to 3.11


    The problem now is that AI can see you through bushes, so we need a solution for that.

  • Code
    which mod and in which folder is the code to modify located?
  • llll

    which mod and in which folder is the code to modify located?

  • how do you gain access to those forks, I made a github account and when I click on the fork icon it just prompts me to make a new fork.

    What you are trying to do is actually forking the repository yourself to contribute to it.


    To see the forks of an existing project you need to click on "Insights" at the top of the page and then on "Forks" on the left.

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