Oraceon added a new file:
QuoteDisplay MoreFair and Balanced Preset for SVM -
This mod is a comprehensive preset file for Server Value Modifier that aims to balance Tarkov's MMO-style grind system into something more suitable and acceptable for a single player experience. You can expect balance changes to the hideout, raids, skill points, and loot spawn behavior. The ultimate goal of Fair and Balanced Preset for SVM is to prolong and improve your SPT play-through without taking away the fulfillment of progress or breaking the fundamental experience of vanilla Tarkov.
*** This mod requires KMC Server Value Modifier, developed by GhostFenixx***
hub.sp-tarkov.com/files/file/379/
*** This mod recommends Always Level Endurance (ALE) by Fontaine for a more complete experience ***
hub.sp-tarkov.com/files/file/937/Fair and Balanced Preset for SVM Changes -
Hideout Changes
- Fuel consumption, water filter consumption, and air filter consumption have all been increased, however you will see a significantly faster return when using these resources
- Facility construction time has been completely removed, however required resources remain the same
- Facility production time (such as crafting bullets) has been significantly decreased, however you may still find that you need to run a raid or two before production is finished. This helps negate taking advantage of the faster production times and limits farming
- Bitcoin mining has been completely rebalanced. You may gain Bitcoins faster, but you must keep faster fuel consumption in mind while doing so. It now takes approximately 760 minutes for a single Bitcoin, changed from a base of over 2400 minutes. This can be increased by adding more GPUs to your farm.
- The Scav case has become more useful now by lowering the return time, but the price has been slightly increased to discourage farming
Raid Changes
- Rebalanced air drops slightly. Air drops are now slightly more common on larger maps and less common on smaller maps. The air drop timer has also been modified.
- Scav-PMC cooperative extracts are now paid extracts since you obviously cannot team up with AI scavs as a PMC and extract together. These extracts are rather expensive though at 7500 Roubles base price. This can be lowered with scav karma.
- Car extract timers have been lowered to 20 seconds since there is no need for a 60 second defense timer against players. To counteract this, the base price has been slightly increased to 5500 Roubles. This can be lowered with scav karma.
- Loot spawning has been completely changed. There was way too much loose loot spawning in Vanilla Tarkov as the server had to account for dozens of players interacting with the map and picking up loot. This mod has balanced the system to work better with a single player by cutting loose loot spawns in most locations, while also keeping loot plentiful in key, contested locations. This system has also been found to encourage exploration into less-commonly explored areas for loot. Factory loot remains the same since there's a relatively low amount of it. In combination with the Looting Bots mod and SAIN 2.0 - Solarint's AI Modifications - Full AI Combat System Replacement, this creates a very fair but challenging "high risk, high reward" for contested areas or "low risk, low reward" non-contested areas system that has shown to significantly improve and prolong SPT play-throughs.
- Raid experience multipliers have been changed. By default, it takes quite awhile to level up in Tarkov, but a single player game needs something more rewarding. With this mod, you now get twice (2.0) the XP for surviving and extracting a raid! Great right? Broken? Nah, here's why: If you die, you only gain 0.5 experience. But if you go MIA or get a Run-Through, you will only gain 0.7 experience, so don't be too greedy, thinking you can go back for that Goshan manifest with 5 minutes on the clock.
- Player Scaving has been adjusted as well as the amount of karma gained for killing PMCs and hostile scavs to prevent a grindy mess of a game, but stil requiring effort
Skill Changes
- Weapon skill experience has been increased for all weapons in the game, allowing you to master them much more quickly, but still requiring work to do so. Don't expect to get level 3 shotguns in a single raid. It may take you more like 10 or 20.
- Skill experience for skills such as Endurance and Strength have been increased as well. You can now gain skill experience much more quickly, also without gaining max skills in a short time. In conjunction with ALE, this system creates a fair and balanced and rewarding skill-gaining experience for the player. Gone are the days of playing for 500 hours and not even maxing your strength. But don't worry, it'll still take a lot of work!
Many misc. changes have been made as well to further balance the game. You can find the specifics by checking the patchnotes of the current and/or previous updates!
Installation Instructions
1. Download the file to a folder where you can find it easily, preferably your desktop
2. Navigate to your SPT main directory and go to user>mods>ServerValueModifier>Presets and copy the Oraceon's F&B v1.6 file into the Presets folder
3. Go back to user>mods>ServerValueModifer and run GREED.exe
4. Navigate to the empty box to the right of "Load Preset" and select Oraceon's F&B v1.6
5. Click "Load Preset" then click "Apply" and you're ready to play
*CLICKING LOAD PRESET THEN APPLY AFTERWARDS IS IMPORTANT*
5.5. If there is anything you want to change, once those changes are done, be sure you click "apply" again.
*This mod will sometimes be an update ahead or behind SVM. Fair and Balanced Preset will always work with an outdated or updated version of SVM, unless otherwise stated. That being said, it is still recommended to keep both on the same supported version*
** Any feedback in the comments is appreciated as well as honest reviews! I am doing all I can to improve the preset, so any recommendations will be taken into consideration! **