Airdrop plane disappear mid flight

  • Server version
    3.7.1
    Game client version
    0.13.5.26535
    Client log file
    codepaste.sp-tarkov.com/?acc4d…pwmA4BEDUmmcNfkBHHNjhLb3g
    BepInEx log file
    codepaste.sp-tarkov.com/?2cbde…WJbxueiX2UPdd6zBCqszcDAG1
    Server log file
    codepaste.sp-tarkov.com/?c7f6d…MJGmSVXxBwxbEuA7rfseZwUWd
    Have you read the FAQ?
    Yes
    Where did you download your game from?
    Battlestate Games Launcher
    List of used mods
    QUEST TRACKER
    SHINY AIRDROP GUNS!
    TECHHAPPY'S WEB MINIMAP
    LIVE FLEA PRICES
    MAGAZINE INSPECTOR
    DE-CLUTTERER
    SHOOT THE DOOR
    ACCURATE CIRCULAR RADAR
    LIGHT'S AUTOMATIC ARMBAND ASSISTANT
    MODDING STATS HELPER
    KMC SERVER VALUE MODIFIER (SVM)
    AMANDS'S HITMARKER
    AMANDS'S GRAPHICS
    EXPANDED TASK TEXT (ETT)
    NO GRENADE ESP
    USE ITEMS ANYWHERE
    REALISTIC MRES
    PROPS IN-RAID MODDING (PIRM)
    SPECIAL SLOTS
    LOOTVALUE
    CLEAR THERMAL SIGHTS
    GAME PANEL HUD
    PAUSE
    SEARCH OPEN CONTAINERS
    QUESTOR
    USE LOOSE LOOT
    MAGAZINE INSPECTOR
    LEVEL REWARDS
    ITEM SELL PRICE
    MORECHECKMARKS
    GILDED KEY STORAGE
    GUNSMITH
    TASK LIST FIXES
    ARSE SCRATCHING SERVICE (ASS)

    I suddenly noticed that the airdrop does not happen even when i hear the plane with the help of TECHHAPPY'S WEB MINIMAP.

    so I started looking at the plane when i hear it and noticed that after 2 flares it just disappears without dropping the airdrop.

    I do not know of any mod that might cause that to happen since it might have taken me some time to notice that the airdrop does not fall, and don't think i added any new mod between the last time i opened a drop to the time i noticed that happening.

    i tried to change in KMC SERVER VALUE MODIFIER (SVM) the percentages for air drop to happen and it seems like its working on if the plane comes, but it always disappears after 2 flares.


    I think that's important to say: I started using the mod SHINY AIRDROP GUNS! after I noticed it happens hoping it will force the drop to fall but it did not work.

  • I've also seen this. About 70% of airdrops just end / fail at the point that the package would be getting dropped. No idea what's causing it. I do not use anything that modifies the airdrop chances (i.e. SVM) or contents of the package (i.e. Shiny Airdrop Guns). I'm on 3.7.1 as well. My mods list is:


    Amands Graphics
    Artem (Trader)
    CNN Container

    Algorithmic Progression

    BigBrain by DrakiaXYZ

    Search Open Container

    Task List Fixes

    Waypoints by DrakiaXYZ

    No Grenade ESP

    Fontaine's Always Level Endurance

    Fontaine's Modding QOL

    Gunsmith (Trader)

    Armband Core

    Holtzman Shield

    Gilded Key Storage

    Game Panel HUD by kmyuhkyuk

    Kobrakon's No More Mines (because F%ck those mine around Car Dealership on Streets!)

    More Checkmarks

    Munitions Expert

    SAIN 2.1

    Server Value Modifier (SVM)

    ShadowXtrex's Welcome Gifts 2

    Looting Bots

    SWAG + Donuts

    TorturedChunk's Level Rewards

    • Official Post

    Looking at your logs, it seems the airdrop loot isn't being created properly. You may have a mod that's causing it. Try removing all mods and slowly adding them back in small groups until you find the culprit.


    Personally, i'd start with removing `SHINY AIRDROP GUNS` and seeing what happens.

  • Looking at your logs, it seems the airdrop loot isn't being created properly. You may have a mod that's causing it. Try removing all mods and slowly adding them back in small groups until you find the culprit.


    Personally, i'd start with removing `SHINY AIRDROP GUNS` and seeing what happens.

    the thing is that i started using SHINY AIRDROP GUNS after i noticed it happens.

    the weirder thing is that yesterday i did 4 raids, in customs, interchange and shorelines and the drop worked in all 4, but i didn't change anything i just went into the game


    is it possible that it happens because i launch the game directly through KMC SERVER VALUE MODIFIER (SVM)?

    • Helpful

    the thing is that i started using SHINY AIRDROP GUNS after i noticed it happens.

    the weirder thing is that yesterday i did 4 raids, in customs, interchange and shorelines and the drop worked in all 4, but i didn't change anything i just went into the game


    is it possible that it happens because i launch the game directly through KMC SERVER VALUE MODIFIER (SVM)?

    There is no difference how you launch the game, SVM launches the game by running a server.exe and launcher.exe by using windows, that's it.


    I had the same proble but I've fixed KMC/SVM (Just fix arrival time for the plane)

    This has nothing to do with the issue, even if you set to 0/0 arrival time, Plane will be there.

    There is only one known issue right now with SVM that can cause the issue - it's the Experimental> Barter stackables. Disable those to avoid that issue.

    <This guy made this mod, check it out

  • There is no difference how you launch the game, SVM launches the game by running a server.exe and launcher.exe by using windows, that's it.


    This has nothing to do with the issue, even if you set to 0/0 arrival time, Plane will be there.

    There is only one known issue right now with SVM that can cause the issue - it's the Experimental> Barter stackables. Disable those to avoid that issue.

    i do use the barter stackable, i will try to disable that and check if it works, thanks

  • can confirm its the stackable barter that breaks air drops


    tested by altering individual type of air drop one by one, so weapon droop on its own no stackables then with stackables.. no issue

    equipment on its own with stackable then without stackables so and so forth


    The only time it failed was with Barter items and stackables turned on turned barter stackables off and Barter drop was fine


    Shiny Air Drops was installed and on at all times


    Thanks

  • oh just a side note with stackables, certain items when used hideout upgrade like graphics cards will only register as 1 unit even if you have 10 stacked :) Tested


    Crafting with stacks does not have this problem, it crafts from a stack with the correct amount

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