It wont fix that issue, I was certain i fixed that in 0.3.2. Are you up to date?
Bad news. Still the same problem.
If I put your mode after SWAG, the game will crash.
So decide to move it before SWAG, but below SVM
Version 0.3.2:
It wont fix that issue, I was certain i fixed that in 0.3.2. Are you up to date?
Bad news. Still the same problem.
If I put your mode after SWAG, the game will crash.
So decide to move it before SWAG, but below SVM
Version 0.3.2:
It doesn't matter where you put it in load order, the client portion has no load order.
Im in the middle of working on 0.4.0 at the moment, I'll look at it. Can you send me your entire mod list please? I am testing with swag/donuts/sain but there might be other contributing factors
Also thanks for being patient I did mark this as a beta for a reason lol.
It doesn't matter where you put it in load order, the client portion has no load order.
Im in the middle of working on 0.4.0 at the moment, I'll look at it. Can you send me your entire mod list please? I am testing with swag/donuts/sain but there might be other contributing factors
Also thanks for being patient I did mark this as a beta for a reason lol.
Here is the link to mod list:
https://www.dropbox.com/scl/fi…an51ibu0v35paa1d6w9h&dl=0
Here is the link to mod list:
https://www.dropbox.com/scl/fi…an51ibu0v35paa1d6w9h&dl=0
Thank you, ill get back to you when I know something
Here is the link to mod list:
https://www.dropbox.com/scl/fi…an51ibu0v35paa1d6w9h&dl=0
Fixed in the next release, finally tracked it down.
Dirtbikercj added a new version:
QuoteDisplay MoreLast bugfix release before 0.4.0
- Fixes bot healing granting the player first aid XP.
- Fixes exception related to weapons.
- Fixes only getting weapon XP for a single raid.
0.4.0 will bring 2 new skills, one for BEAR and one for USEC.
Dirtbikercj added a new version:
Quote- Add config options for levelling speed.
- Add ability to remove the elite requirement for faction based skills.
- Fixed not gaining XP when using meds from a hotkey.
Dirtbikercj added a new version:
Quote3.8.0 Update!
Dirtbikercj added a new version:
Quote- Fixes exception spam caused by field medicine
Dirtbikercj added a new version:
QuoteDisplay MoreLockpicking is here!
This is a pretty thick update, so the full release notes are here including the lockpicking overview: Github Page
- Added lockpicking as a skill
- Realism medical overhaul compatibility
- Added MCX spear to usec weapon list
- Allow disabling of specific skills
- Nerfed weapon skills to fall inline with the current recoil
- Exposed all skill data, you can configure basically anything in the mod now.
Dirtbikercj added a new version:
Quote- Fixes doors on ground zero causing the player to become frozen when inspecting or picking them.
- Fixes not being able to enter the hideout
Hi,
is this compatible with the "SPT-Realism" > "Realism and Ballistics" "Mastery Changes" setting?
Hi,
is this compatible with the "SPT-Realism" > "Realism and Ballistics" "Mastery Changes" setting?
It should be
Dirtbikercj added a new version:
Quote- Fixes some doors on interchange causing the player to be frozen in place when inspecting or picking. Kibba outer and inner doors and a couple others.
Dirtbikercj added a new version:
QuoteDisplay MoreChanges:
- Gracefully handle doors that don't exist in the lookup table, instead of freezing the player it should now display a preloader notification to the user telling them to report the error to the developer instead. Error contains map and door IDs. This should provide me more context about fixing doors instead of relying on screenshots of locations in the game world going forward.
- If you out level a door by 10 or more levels, lockpick charges are no longer consumed.
- Doors that are not suppose to be opened now show a context menu entry "DOOR CANNOT BE OPENED" to clarify that not all doors can be opened as BSG intended.
Fixes:
- Fixes time reduction calculations that caused the player to receive notifications like "Protect objective for XXX" with elite lockpicking.
- Fixes taxonomy colour causing some clients to not load.
Hey! tried to inspect some doors of lighthouse (the 3 doors of the island where the boss is) and I get this errors saying those doors are not in the lookup table, didn't change anything aside from the exp I get from inspecting.
Dirtbikercj added a new version:
Quote- Fixes compatibility with realism mod post 1.2.0 update.
Dirtbikercj added a new version:
QuoteDisplay MoreFixes:
- Fixed multiple massive memory leaks. Apologies.
- Lockpicking now properly works on lighthouse.
- Added multiple missing doors to the lookup table on various maps.
- Lockpicking can now be properly disabled.
- Scavs no longer get the option to lockpick doors if their PMC has a lockpick in their inventory.
- Added missing AKS-74UB to the bear weapon list.
Don’t have an account yet? Register yourself now and be a part of our community!