Skills Extended

  • Yeah that would be purely visual, ill look at it. That code was finicky to get working in the first place.

    I know its visual only because I do a check for the instance ID of the weapon when doing stat calculations, no such check exists on the UI patch, Ill look at it.

    Thanks for letting me know!

  • Dirtbikercj added a new version:

  • Dirtbikercj added a new version:

  • Did you test it with SAIN? Because I see in the LOG file this problem:

    Anyway, I will move your mod to load last in the load-order. Maybe it would fix this issue
    P.S. Nope doesn't help. Here in the attachments i'll give order.json file


    Edited once, last by osfox ().

  • Did you test it with SAIN? Because I see in the LOG file this problem:

    Anyway, I will move your mod to load last in the load-order. Maybe it would fix this issue


    It wont fix that issue, I was certain i fixed that in 0.3.2. Are you up to date?

  • It wont fix that issue, I was certain i fixed that in 0.3.2. Are you up to date?

    Bad news. Still the same problem.
    If I put your mode after SWAG, the game will crash.
    So decide to move it before SWAG, but below SVM
    Version 0.3.2:


    JSON
    {
        "name": "Skills Extended",
        "version": "0.3.2",
        "main": "src/mod.js",
        "license": "CC BY-NC-ND 4.0",
    ///....
    }
  • Bad news. Still the same problem.
    If I put your mode after SWAG, the game will crash.
    So decide to move it before SWAG, but below SVM
    Version 0.3.2:


    JSON
    {
        "name": "Skills Extended",
        "version": "0.3.2",
        "main": "src/mod.js",
        "license": "CC BY-NC-ND 4.0",
    ///....
    }


    It doesn't matter where you put it in load order, the client portion has no load order.

    Im in the middle of working on 0.4.0 at the moment, I'll look at it. Can you send me your entire mod list please? I am testing with swag/donuts/sain but there might be other contributing factors

    Also thanks for being patient I did mark this as a beta for a reason lol.

  • It doesn't matter where you put it in load order, the client portion has no load order.

    Im in the middle of working on 0.4.0 at the moment, I'll look at it. Can you send me your entire mod list please? I am testing with swag/donuts/sain but there might be other contributing factors

    Also thanks for being patient I did mark this as a beta for a reason lol.

    Here is the link to mod list:
    https://www.dropbox.com/scl/fi…an51ibu0v35paa1d6w9h&dl=0

  • Dirtbikercj added a new version:

  • Dirtbikercj added a new version:

  • Dirtbikercj added a new version:

    Quote

    - Add config options for levelling speed.

    - Add ability to remove the elite requirement for faction based skills.

    - Fixed not gaining XP when using meds from a hotkey.

  • Dirtbikercj added a new version:

    Quote

    - Add config options for levelling speed.

    - Add ability to remove the elite requirement for faction based skills.

    - Fixed not gaining XP when using meds from a hotkey.

    Hot fixed was applied, redownload.
    - Fixed config entries not showing, forgot to switch branches when building.

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