Has the GlobalLootMultiplier option changed how it works with the latest Aki releases?
In previous Aki releases I would set the multiplier to 35 and using Reserve as an example it would spawn ~1500 items, however, with the latest Aki, with the same multiplier, it’s only spawning ~600 items. I’ve tried increasing the multiplier to 50 and 100 and it’s still only spawning ~600 items which results in Reserve being very sparse on loot. I also have “MaximumAllowedLootToSpawn” set to 2000 on reserve so I know it’s not hitting the max loose loot cap.
I have noticed in Eresh’s AIO readme mod that she mentions that GlobalLootMultiplier doesn’t increase the quantity but the quality of loot however unless I'm mistaken I’m fairly certain this never used to be the case as in my experience, increasing the GlobalLootMultiplier in the past has always increased the quantity of loot vastly.
I don’t believe it to be a mod conflict as Eresh’s AIO mod is loaded last and should be overwriting any other mods that effect the loot chance.