Shunt05 was having a different error, but I should have just now fixed the one you and Roach were having ^^.
Oh, yeah, I can see it now. I just assumed it was the same from the log's formatting. Cool stuff, I'm looking forward to seeing what's new.
Also, I'm just now getting to run your mod with Lua's Spawn Rework and Custom Spawns. Are you able to confirm that the optimal way to do this (at least a priori) is to keep your mod marked with a priority z in the folder name and disable all spawn changes? Is there anything else I should watch out for? It's fine if you're not aware of compatibilty techniques.