Nobody attacks me during my scav runs since I installed FAIT, is there a solution to this ?
Fin's AI Tweaks (FAIT)
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Nobody attacks me during my scav runs since I installed FAIT, is there a solution to this ?
Did you enabled Behaviour Changes? If you did, it sometimes makes the PMCs friendly towards you as a Player SCAV. Disabling/False should set it back to normal.
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Did you enabled Behaviour Changes? If you did, it sometimes makes the PMCs friendly towards you as a Player SCAV. Disabling/False should set it back to normal.
Thanks I will try, but it's everyone, PMCs, Raiders... even with scav war and tagged and cursed activated, scavs don't attack me.
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So, I disabled Behaviour Changes and it's the same, no bot attack my scav. (not sure for bosses, but PMC, SCAV and raiders don't attack me)
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how do i configure the amount of healing items for ai? they always spawn with 2-3 splints and bandages
Go into (Your Install Drive)/SPTARKOV/user/mods/zFin-AITweaks/config, open the file named advanced inventory config.json, and edit Line 16 (medical_inventory_changes_enabled) from true to false.
Then, inside of the config editor.exe you can change the amount of healing items scavs, raiders, and PMCs have under the gear tab near the bottom.
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I'm getting this error right before the main menu loads. Only started happening after I upgraded from FAIT v1.24.1a to the latest version, v1.24.2e, AND also added FAIL (latest version). In addition the server log displays the message "There is still an error" as it begins loading FAIT.
Upon removing FAIL, the server log does not display "There is still an error", but the error below does still appear and the game does not reach the main menu.
Reverting to FAIT v1.24.1a the game boots to main menu without any errors. Adding the latest version of FAIL also gives no errors.
Running on AKI v3.1.1 because 3.2.0 has given me troubles getting my mods to run with it. Debug hash included below. Running with a multitude of other mods, however there was never any previous issues or errors until now.
TypeError: Cannot read property 'pmc' of undefined
TypeError: Cannot read property 'pmc' of undefined
at Function.runOnGameStart (C:\Battlestate Games\SPT - AKI 3.1.1\user\mods\zFin-AITweaks\src\mod.js:4331:33)
at Object.action (C:\Battlestate Games\SPT - AKI 3.1.1\user\mods\zFin-AITweaks\src\mod.js:75:30)
at $79469d862e09d5e9$export$1d24e66a30f2c3c6.handleStatic (C:\Battlestate Games\SPT - AKI 3.1.1\obj\bundle.js:13009:61)
at Proxy.handleRoute (C:\Battlestate Games\SPT - AKI 3.1.1\obj\bundle.js:13304:41)
at Proxy.getResponse (C:\Battlestate Games\SPT - AKI 3.1.1\obj\bundle.js:13294:30)
at HttpServer.sendResponse (C:\Battlestate Games\SPT - AKI 3.1.1\obj\bundle.js:14874:38)
at Inflate.cb (C:\Battlestate Games\SPT - AKI 3.1.1\obj\bundle.js:14899:22)
at Inflate.zlibBufferOnEnd (zlib.js:153:10)
at Inflate.emit (events.js:315:20)
at endReadableNT (internal/streams/readable.js:1327:12)
=============NOT=AN=ERROR=========End Debug Hash==========NOT=AN=ERROR============
= =
xĀā,3898500670161ĉ5,ć524533č117260,558ěĞę0Ĩċă1ę32577Ġ94ć7ăęą0ĥ2IJ518Ĝ,1ģ40İČ7Đ8236ńĈ93ĭĨ74ğĕ,ė6Ĥň1Ć9Ĥō1ă9754ijľ443ŢŇ,|ġŴńŲassaultŲpmcbožfollowergluharŸźżƅƇƉƋƍƏƑrscouƗƈƊƌƎƐƒsecurity,ƆƤƚƧƝsnipeƲƘƥrkojaƹƱƳƙƌźƹtƒƽƴƌbżlƱ||ƔŻŽgrơp,beǍuƪcŲ-0.Ēġ1.Ņ,2.ŝŶťǫ2ǮńǨǷǵťǧ8DzǸǧ3Ŷ2ĉǹǮǪ,ȇŵȉŲƃtnameshƌƼƪƻƓtetȔmwƯhƠmmŸŲdzDzȨȧȧȁǵȇȪǶťǺŶŵǖŹǘžǕƀƂƄǎLjƛƨƓȶƖȽƿƶƩƠƢɄƵƜƩƫƭƯdžƾɋɀƸƺƼǕǟǡǣ,ǗƖǚǜȦȨǧŐťĈǮĒųȆŲɩĐɫť4ɮăɱǵɰȁȧ|ɭ3ɨ|ėēɻűĥɫǕɽćɫʀġǕɼġȃɫġȁǕťʏ|-dzŐɸȳŲɫɡȯĸǼɲɦɦɸʎʈɩĚɫȁɻȁɰʐȂśȨ|ʠʤģ,9ʲĒʵʂʰʷʶʴʤ|ʌűʬʫʿʮǕʔɪʗǻʙǕʛȩʋĢĢġʅɼ,ʖ|ȁ˖ȯȬŶʰġŨɫʅĐʤʁĜʾ|ˡȄǕˤɭʉʌʡʿġ˯ɭĠɫǵʩːˆʑʈȧɨʚˉʘȮŲ5dĕcc5ba4bœċŇćĉĊ˶cdeb229d7fĉc̑e7ceĝʫʈȤpȏȑȓȕ,ȗƌaȚȜeȞȠȢȤsŲ́ˊȊɢː́˿dz.Ǻ̓ǾȭǰɡʦɰȱȨɶʭ͌Ȳǵ˶ŵĒǩǶĚ͙̽Ȇ͚05:ģ:Ȅĸaƈɜͥͤlͦͩͨͪʘ white blueBG
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=============NOT=AN=ERROR=========End Debug Hash==========NOT=AN=ERROR============
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I'm getting this error right before the main menu loads. Only started happening after I upgraded from FAIT v1.24.1a to the latest version, v1.24.2e, AND also added FAIL (latest version). In addition the server log displays the message "There is still an error" as it begins loading FAIT.
Upon removing FAIL, the server log does not display "There is still an error", but the error below does still appear and the game does not reach the main menu.
Reverting to FAIT v1.24.1a the game boots to main menu without any errors. Adding the latest version of FAIL also gives no errors.
Running on AKI v3.1.1 because 3.2.0 has given me troubles getting my mods to run with it. Debug hash included below. Running with a multitude of other mods, however there was never any previous issues or errors until now.
TypeError: Cannot read property 'pmc' of undefined
TypeError: Cannot read property 'pmc' of undefined
at Function.runOnGameStart (C:\Battlestate Games\SPT - AKI 3.1.1\user\mods\zFin-AITweaks\src\mod.js:4331:33)
at Object.action (C:\Battlestate Games\SPT - AKI 3.1.1\user\mods\zFin-AITweaks\src\mod.js:75:30)
at $79469d862e09d5e9$export$1d24e66a30f2c3c6.handleStatic (C:\Battlestate Games\SPT - AKI 3.1.1\obj\bundle.js:13009:61)
at Proxy.handleRoute (C:\Battlestate Games\SPT - AKI 3.1.1\obj\bundle.js:13304:41)
at Proxy.getResponse (C:\Battlestate Games\SPT - AKI 3.1.1\obj\bundle.js:13294:30)
at HttpServer.sendResponse (C:\Battlestate Games\SPT - AKI 3.1.1\obj\bundle.js:14874:38)
at Inflate.cb (C:\Battlestate Games\SPT - AKI 3.1.1\obj\bundle.js:14899:22)
at Inflate.zlibBufferOnEnd (zlib.js:153:10)
at Inflate.emit (events.js:315:20)
at endReadableNT (internal/streams/readable.js:1327:12)
=============NOT=AN=ERROR=========End Debug Hash==========NOT=AN=ERROR============
= =
xĀā,3898500670161ĉ5,ć524533č117260,558ěĞę0Ĩċă1ę32577Ġ94ć7ăęą0ĥ2IJ518Ĝ,1ģ40İČ7Đ8236ńĈ93ĭĨ74ğĕ,ė6Ĥň1Ć9Ĥō1ă9754ijľ443ŢŇ,|ġŴńŲassaultŲpmcbožfollowergluharŸźżƅƇƉƋƍƏƑrscouƗƈƊƌƎƐƒsecurity,ƆƤƚƧƝsnipeƲƘƥrkojaƹƱƳƙƌźƹtƒƽƴƌbżlƱ||ƔŻŽgrơp,beǍuƪcŲ-0.Ēġ1.Ņ,2.ŝŶťǫ2ǮńǨǷǵťǧ8DzǸǧ3Ŷ2ĉǹǮǪ,ȇŵȉŲƃtnameshƌƼƪƻƓtetȔmwƯhƠmmŸŲdzDzȨȧȧȁǵȇȪǶťǺŶŵǖŹǘžǕƀƂƄǎLjƛƨƓȶƖȽƿƶƩƠƢɄƵƜƩƫƭƯdžƾɋɀƸƺƼǕǟǡǣ,ǗƖǚǜȦȨǧŐťĈǮĒųȆŲɩĐɫť4ɮăɱǵɰȁȧ|ɭ3ɨ|ėēɻűĥɫǕɽćɫʀġǕɼġȃɫġȁǕťʏ|-dzŐɸȳŲɫɡȯĸǼɲɦɦɸʎʈɩĚɫȁɻȁɰʐȂśȨ|ʠʤģ,9ʲĒʵʂʰʷʶʴʤ|ʌűʬʫʿʮǕʔɪʗǻʙǕʛȩʋĢĢġʅɼ,ʖ|ȁ˖ȯȬŶʰġŨɫʅĐʤʁĜʾ|ˡȄǕˤɭʉʌʡʿġ˯ɭĠɫǵʩːˆʑʈȧɨʚˉʘȮŲ5dĕcc5ba4bœċŇćĉĊ˶cdeb229d7fĉc̑e7ceĝʫʈȤpȏȑȓȕ,ȗƌaȚȜeȞȠȢȤsŲ́ˊȊɢː́˿dz.Ǻ̓ǾȭǰɡʦɰȱȨɶʭ͌Ȳǵ˶ŵĒǩǶĚ͙̽Ȇ͚05:ģ:Ȅĸaƈɜͥͤlͦͩͨͪʘ white blueBG
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=============NOT=AN=ERROR=========End Debug Hash==========NOT=AN=ERROR============
OFC you have this error, you dont read descriptions) Latest 2 or 3 version only for Aki 3.2.0.
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Hi Fin) I noticed, that on lighthouse we have new zone, called Zone_Island with default exusec spawn, you ll update advanced spawn config with that spawn zone?
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Hi Fin) I noticed, that on lighthouse we have new zone, called Zone_Island with default exusec spawn, you ll update advanced spawn config with that spawn zone?
You can just add it yourself if you know the zone name.
Quote
"Zone_Island": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],under "zone_spawn_weight_bot_types":{ in the Lighthouse section.
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when i'm loading reserver for an example i get this error and no bots are spawned
MODS USED:
AssAssIn-Olympus
GearGal
Lua-ExamineAllItems
Lua-SpawnRework
Priscilu
Trap-BabaYaga
Trap-CustomQuests
ZeroTimes_Ported
zFin-AITweaks
it happens if i enable gear changes but i want it on true bcause its good is there a way to fix this ?
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|ERROR CODE|
Weapon with tpl 57f4c844245977379d5c14d1 has no magazine or chamber
Weapon with tpl 57f4c844245977379d5c14d1 has no magazine or chamber
Weapon with tpl 57f4c844245977379d5c14d1 has no magazine or chamber
Mod 54527ac44bdc2d36668b4567 is not compatible with slot 'cartridges' for item 6241c2c2117ad530666a5108
Mod 601949593ae8f707c4608daa is not compatible with slot 'cartridges' for item 6241c2c2117ad530666a5108
Mod 54527ac44bdc2d36668b4567 is not compatible with slot 'cartridges' for item 6241c2c2117ad530666a5108
Weapon with tpl 57f4c844245977379d5c14d1 has no magazine or chamber
Weapon with tpl 57f4c844245977379d5c14d1 has no magazine or chamber
Weapon with tpl 57f4c844245977379d5c14d1 has no magazine or chamber
Weapon with tpl 57f4c844245977379d5c14d1 has no magazine or chamber
Weapon with tpl 57f4c844245977379d5c14d1 has no magazine or chamber
No ammo found for bot type gifter
Error: bot generation failed
Error: bot generation failed
at BotWeaponGenerator.generateWeaponByTpl (C:\Games 3.2.0\obj\bundle.js:7636:19)
at BotWeaponGenerator.generateRandomWeapon (C:\Games 3.2.0\obj\bundle.js:7659:21)
at BotInventoryGenerator.generateInventory (C:\Games 3.2.0\obj\bundle.js:7161:61)
at BotGenerator.generateBot (C:\Games 3.2.0\obj\bundle.js:6857:52)
at BotGenerator.generate (C:\Games 3.2.0\obj\bundle.js:6809:24)
at BotController.generate (C:\Games 3.2.0\obj\bundle.js:3064:34)
at BotCallbacks.generateBots (C:\Games 3.2.0\obj\bundle.js:53:61)
at $de60112e0288ef4d$export$1dd35d19c79daa7c.action (C:\Games 3.2.0\obj\bundle.js:15086:42)
at BotStaticRouter.handleStatic (C:\Games 3.2.0\obj\bundle.js:13983:61)
at Proxy.handleRoute (C:\Games 3.2.0\obj\bundle.js:14299:41)
_______________________________________________________________________________________________________________________________________
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You can just add it yourself if you know the zone name.
i did it manually ofc, its not a problem for a guy, who 90% of time tweak and updrage each mod into core files) I asked about it, cuz some settings are directly tied to certain settings in mod.ts, like some openzones etc. But thx for a tip
P.S.i just dont like to add new features into such global mods and search for a ton of errors in future, even if its just a simple SpawnZone
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when i'm loading reserver for an example i get this error and no bots are spawned
MODS USED:
AssAssIn-Olympus
GearGal
Lua-ExamineAllItems
Lua-SpawnRework
Priscilu
Trap-BabaYaga
Trap-CustomQuests
ZeroTimes_Ported
zFin-AITweaks
it happens if i enable gear changes but i want it on true bcause its good is there a way to fix this ?
_______________________________________________________________________________________________________________________________________
|ERROR CODE|
Weapon with tpl 57f4c844245977379d5c14d1 has no magazine or chamber
Weapon with tpl 57f4c844245977379d5c14d1 has no magazine or chamber
Weapon with tpl 57f4c844245977379d5c14d1 has no magazine or chamber
Mod 54527ac44bdc2d36668b4567 is not compatible with slot 'cartridges' for item 6241c2c2117ad530666a5108
Mod 601949593ae8f707c4608daa is not compatible with slot 'cartridges' for item 6241c2c2117ad530666a5108
Mod 54527ac44bdc2d36668b4567 is not compatible with slot 'cartridges' for item 6241c2c2117ad530666a5108
Weapon with tpl 57f4c844245977379d5c14d1 has no magazine or chamber
Weapon with tpl 57f4c844245977379d5c14d1 has no magazine or chamber
Weapon with tpl 57f4c844245977379d5c14d1 has no magazine or chamber
Weapon with tpl 57f4c844245977379d5c14d1 has no magazine or chamber
Weapon with tpl 57f4c844245977379d5c14d1 has no magazine or chamber
No ammo found for bot type gifter
Error: bot generation failed
Error: bot generation failed
at BotWeaponGenerator.generateWeaponByTpl (C:\Games 3.2.0\obj\bundle.js:7636:19)
at BotWeaponGenerator.generateRandomWeapon (C:\Games 3.2.0\obj\bundle.js:7659:21)
at BotInventoryGenerator.generateInventory (C:\Games 3.2.0\obj\bundle.js:7161:61)
at BotGenerator.generateBot (C:\Games 3.2.0\obj\bundle.js:6857:52)
at BotGenerator.generate (C:\Games 3.2.0\obj\bundle.js:6809:24)
at BotController.generate (C:\Games 3.2.0\obj\bundle.js:3064:34)
at BotCallbacks.generateBots (C:\Games 3.2.0\obj\bundle.js:53:61)
at $de60112e0288ef4d$export$1dd35d19c79daa7c.action (C:\Games 3.2.0\obj\bundle.js:15086:42)
at BotStaticRouter.handleStatic (C:\Games 3.2.0\obj\bundle.js:13983:61)
at Proxy.handleRoute (C:\Games 3.2.0\obj\bundle.js:14299:41)
_______________________________________________________________________________________________________________________________________
As i know, Lua disabled gifter as boss in his Luaplayerbossscav mod and lua spawn rework, as i see - your errors make sense, because they about Gifter loadout generation. So you didnt read descriptions like usual or used old patterns for Spawn rework.
Want to play? Fix it from your side and delete everything, related to Gifter in FAIT and SpawnRework, or just in Fait (if you add gifter into AI categories and\or Gear) + use default patterns from Lua with latest 2.1.0 ver. -
Hey all, first I should mention that I'm still using SPT-AKI 2.3.1. But I am having an issue with FAIT (using the latest version for 2.3.1) where the game doesn't launch at all. If I press start in the AKI launcher it just says "Patching..." then doesn't do anything. This was previously only an issue I had with Zicoman's config, but now FAIT refuses to work no matter what settings I'm using. If someone has a solution that would be much appreciated, thanks!
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Hey all, first I should mention that I'm still using SPT-AKI 2.3.1. But I am having an issue with FAIT (using the latest version for 2.3.1) where the game doesn't launch at all. If I press start in the AKI launcher it just says "Patching..." then doesn't do anything. This was previously only an issue I had with Zicoman's config, but now FAIT refuses to work no matter what settings I'm using. If someone has a solution that would be much appreciated, thanks!
Welp, nevermind.
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OFC you have this error, you dont read descriptions) Latest 2 or 3 version only for Aki 3.2.0.
It's why I mentioned I'm running on 3.1.1, I just figured it would be compatible with it but I guess it's not, thanks anyways.
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Welp, nevermind.
yup) TOS is simple in every Emutarkov communities - support only for latest versions) Btw some mods have same repo. links, so if author updated something, new version rewrite older. You could bring wrong version and it will break your mod and server
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Is there any possible way of creating an option in the automated config editor that adds a % chance to have PMC's equip NVG's during night raids. I guess you'd have to write something that enables this feature in between specific timing window... This would be awesome though!
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Running into an issue where I'm seeing this error spammed upon starting server.
"Unable to find spawn limits for bear, falling back to defaults
Unable to find spawn limits for usec, falling back to defaults
"
theres about 40 lines of each of those upon server startup and now FAIT spawn changes are completely broken.
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xĀā,7955667386096906,2ĕ6211Ę71Ĉ788,Ć80ę72330ĩĒ7ăėĘ27ĊĪĥ6ĩ,ĩċđĤIJ7518ęĢčĈ0589ĤĽ74Ĺ4ʼn993ķ504œ15,4ćň0ĘŊąĠĘăĕ97č354ōō5Į|0,ųŵ,|assaultŷpmcboſfollowergluharŹŻŽƆƈƊƌƎƐƒrscouƘƉƋƍƏƑƓsecurity,ƇƥƛƨƞsnipeƳƙƦrkojaƺƲƴƚƍŻƺtƓƾƵƍbŽlƲ|ŸźżžgrƢp,beǎuƫcŷ1Ŵ,ǧ3ǩǬ0.ġǧǮǰǬǧǵ.DZ.ǫǪ2ųǧǼǭȀųPMCsȀ|ƄtnameshƍƽƫƼƔtetȐmwưhơmmŹŷ2ǴȤǵǨȦȣśǽĔĹǬȣǺȤŶǗƖžŷ|ƁƃƅǏljƜƩƔǘƗȻǀƷƪơƣɂƶƝƪƬƮưLJƿɉȾƹƻƽǖǠǢǤ,ƕǙtǛǝǦȱ.ēǫŖĔśŲĹųǖǽɪ|ǧŎǖǪȶɲŎȣȦɮųūȶŝ,8ɧ|4ųĤȶǖɼɾɻʂɭ|ɺ2ɿųɰ|ȯȶ-ǵēɮȇȶŷŶȦĮDzăɦĢɪ1ʏɭɹɭɤȶǫʐȦɯȬǧ|ɥɥǖʃʣɭʴ0ʊ|ʇʵȶʻʸʄǿʁȶȣʐʒǖʔĔʢȇƄȵǖʚȧǴųɶʛʿʋ,ʖʑ˗ɳǬʪĢǬʰųĿȶđǩ˕|ˤęʹ˨˦˨ʣˀɤɭǿʲɨʃɱȭǖȩɳġŐȢǬɧpumǞˌſˎʗDZǨȫʯ5d52cc5ba4bœĉʁɾʸĒȩcdebŧd7fʸc̛e7ce1ōˏ|Ƞpȋȍȏȑ,ȓƍaȖȘeȚȜȞȠȆɨʛ̉ːȦųȪȤɮ.ɶǩ͎͌ɶ.Ȫǯ͐Ŵɢɠ˂ŎǾɽ˜ʮȬ˒͟ȬȩŶś͉ȯʿŶȫŶǼͩ̉5:Ć:ʿȣaƉɚͶ͵lͷͺͻͅ white blueBG
= =
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As i know, Lua disabled gifter as boss in his Luaplayerbossscav mod and lua spawn rework, as i see - your errors make sense, because they about Gifter loadout generation. So you didnt read descriptions like usual or used old patterns for Spawn rework.
Want to play? Fix it from your side and delete everything, related to Gifter in FAIT and SpawnRework, or just in Fait (if you add gifter into AI categories and\or Gear) + use default patterns from Lua with latest 2.1.0 ver.i dont use any other patterns. i can se on the lua config that lua default is set to 60 somthing so i set it to one im not shure that fixes it tho.
"default_pattern": "Lua-Default",
"use_random_patterns": false,
"random_patterns": {
"Lua-Default": 67,
"YOUR-PATTERN-FILE-NAME-IN-HERE-1": 1,
"YOUR-PATTERN-FILE-NAME-IN-HERE-2": 1,
"YOUR-PATTERN-FILE-NAME-IN-HERE-3": 1
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Running into an issue where I'm seeing this error spammed upon starting server.
"Unable to find spawn limits for bear, falling back to defaults
Unable to find spawn limits for usec, falling back to defaults
"
theres about 40 lines of each of those upon server startup and now FAIT spawn changes are completely broken.
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I get this aswell but spawns seem to be working just fine. (Got lua spawn rework)
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