Looking into this now, I believe I'm able to replicate this bug. -I assume you were getting a server error about .includes and undefined? If so, that's on track to be fixed in FAIT and FiBIT (hopefully) sometime today.
Edit: The root of the problem is that the backup sights mod adds attachment options that aren't ingame items. I'll try and create a workaround on my end, but this is primarily an All The Backup Sights bug, it seems, that will affect any mod that tries to programmatically alter bot inventories based on what attachment options are available to each item.
Can you clarify exactly what you mean by this? Are they not counting for quests, not fighting eachother, etc.?
Yea it was .includes and undefined, thanks for all your hard work this is truly a mainstay mod for me.
The error Im seeing with assorted weapons armory is
Error: Could not find preset for weapon with tpl M16A4
Error: Could not find preset for weapon with tpl M16A4
at BotWeaponGenerator.getPresetWeaponMods (C:\SPT 3.2.2\obj\bundle.js:8043:22)
at BotWeaponGenerator.generateWeaponByTpl (C:\SPT 3.2.2\obj\bundle.js:7986:28)
at BotWeaponGenerator.generateRandomWeapon (C:\SPT 3.2.2\obj\bundle.js:7947:21)
at BotInventoryGenerator.generateInventory (C:\SPT 3.2.2\obj\bundle.js:7496:61)
at BotGenerator.generateBot (C:\SPT 3.2.2\obj\bundle.js:7192:52)
at BotGenerator.generate (C:\SPT 3.2.2\obj\bundle.js:7144:24)
at BotController.generate (C:\SPT 3.2.2\obj\bundle.js:3255:34)
at BotCallbacks.generateBots (C:\SPT 3.2.2\obj\bundle.js:52:61)
at $de60112e0288ef4d$export$1dd35d19c79daa7c.action (C:\SPT 3.2.2\obj\bundle.js:15891:42)
at BotStaticRouter.handleStatic (C:\SPT 3.2.2\obj\bundle.js:14788:61)
in case it helps, results in the same lack of AI spawning. Well actually weirdly the AI spawned after a like 5 minute delay all at once lol it was mass chaos. After several runs, the AI either spawn late or not at all, with similar errors to the one above just on different guns.
Thanks again Fin