Posts by Devraccoon

    Devraccoon added a new version:

    Quote

    Updates!

    VirusTotal: Linked on the repo


    Changelog

    • Added secret exfils to the PMC exfil dropdowns for use with the `Choose Infil` option
    • Fixed exfil dumper to actually dump exfils properly

    Devraccoon added a new version:

    Quote

    Updates!

    VirusTotal: Linked on the repo


    Changelog

    • Fixed `Spawn into last exfil` not spawning the player on the correct coordinates
    • Removed the profile Id property from PlayerData class (`PlayerData.json`) to allow global profile synchronization

    Devraccoon added a new version:

    Quote

    Updates!

    VirusTotal: Linked on the repo


    Changelog

    • Fixed Ground Zero (low- and high level version) being absent from PlayerData.json
    • Added Fika Headless compatibility (if running Fika, coordinates for Use Last Exfil will be fetched correctly)
    • Organized the code, individualized patches
    • Added more failsafes

    Devraccoon added a new version:

    Quote

    Updates!

    VirusTotal: Linked on the repo


    Changelog

    • Fixed X and Z offset values being interchanged, they now show and apply correctly
    • Added realtime refresh button (a toggle, because BepInEx goofy) for the automatic weapon detection system
    • Removed debug logging that was left in

    Devraccoon added a new version:

    Quote

    Updates!

    VirusTotal: Linked on the repo


    Changelog

    • Fixed Woods not being present in the spawnpoint database
    • Added a warning to the `Choose Infil` option; this feature may break if the selected exfil is not available in the raid. Use SVM or another mod to open all exfils for optimal gameplay experience (working on fixing this)
    • Added two debug features: `Dump Map Exfils` and `Dump Map Spawns` - these will dump exfil and/or spawn info respectively on raid start, and will auto-disable themselves; useful for regenerating or analyzing

    Devraccoon added a new file:

    Devraccoon added a new version:

    Devraccoon added a new file:

    Devraccoon added a new version:

    Quote

    Updates!

    VirusTotal: Linked on the repo



    Changelog

    • Added vertical camera HUD offset
    • Properly ticked up version numbers for accuracy

    Planned

    • HUD camera offset presets
    • HUD camera offset adjusting depending on what gun is equipped

    Devraccoon added a new file:

    Devraccoon added a new file:

    Quote

    Reupload for 3.10 due to demand - see the original IncreasedFOV modpage

    No support given since I am not the author

    Available mod settings (Hotkey: F12)

    SettingRange (value)
    HUD FOV Value-0.1 to 0.1 (default: 0.05)
    Max FOV Value1 to 150 (Default: 150)
    Min FOV Value1 to 149 (Default: 20)

    Installation

    1. Download the mod
    2. Open the archive `SamSWAT.FOV.zip` with 7-Zip
    3. Drag and drop the `BepInEx` folder into your main SPT folder (where SPT.Server.exe is)
    4. Profit


    Demonstration video (yes, it's from SAIN, just do what is being shown)

    vKRw58b.gif

    Devraccoon added a new version:

    Quote

    VirusTotal: Linked on the repo


    Changelog

    • Added a checkbox to choose if the "this archive exceeds 10 megabytes" warning should pop up when installing a large mod.
    • Optimized a bunch of code (from 17 null warnings to none!).
    • Replaced the useless Label component with a proper List for displaying what mods have been installed where.

    Devraccoon added a new version:

    Quote

    New release

    VirusTotal: Linked on the repo


    Changelog

    • Added button to toggle the pop-up you get from closing the launcher (if SPT is running)
    • Fixed Add Install not automatically selecting the SPT tab
    • Still no Fika compatibility, sorry :(