Hi,
is this compatible with the "SPT-Realism" > "Realism and Ballistics" "Mastery Changes" setting?
Posts by JasonCraneAdkins
-
-
Hello,
by now there are so many mods that it is impossible to get an overview, and fishing for a specific modification is difficult to impossible.
It would be wonderful if we could get individual categories in the mod overview.
For example weapons, armor, merchants, quests, music etc.
It would also be an advantage to be able to explicitly hide individual mods.
Any additional option for searching mods would be beneficial.
Kind Regards,
JCA -
Thx for the Updated.It seems that the SAIN Audio dll is missing in the all in one Mod.
It is in a separate folder "Optional Sound Test Build", sorry for the useless post -
Thanks a lot.
i created a Textfile and added the current Mod versions, in the root of the mod folder.
So it is not needed for me, i just thought i should mention it -
Nice Mod,
would be nice if you could put the Crafting Manuals in there as well -
Hi,
just an information.
I usually add the version to the Mod Folder name to easily track mod versions.
If i do this to SVM, it will not be recognized.
As an example
OG Folder:
ServerValueModifier
My Folder:
ServerValueModifier-1.6.3 -
Server Start time is not working.
No error in log -
Top, Thank you!!!!!
-
Hi,
is it possible to add multiple servers to the Launcher? -
Fin
do you still plan to split this mod into Multiple smaller Mods? -
As far i can tell, Boss spawns are not altered by FAIT.
That is probably the reason, why Bosses still spawn -
Hi,
in the Gear section I edited max Backpack size. to Scavs: [-1, 20] Raiders: [-1, 30] PMCs: [-1, 48]
Afterwards player Scavs spawn with 2 bullets in the Rifle -
Thank you and sorry for the inconvenience.
-
Hi,
thx for the reply.
I got your Point.
A option to Add, lets say +15 to every standard raid time, as a single Option.
Would still have the problem that every map has to be edited from you script in the back?
So probably also inconvenient -
Hi,
first of all, I love your Mod and it is one of my Mandatory installs.
Now My Questions:
Raid Options
is it possible to change the "Extended Raids" time, to a editable custom value?
I would like to have a little bit more Time, but still have the the Time pressure.
Bots
I also Use "zFin-AITweaks" Mod.
But i want a slightly Higher Boss chance.
Right now i have a Mod Load Order where SVM starts bevor FAIT, and it seems to have no Problem.
Is it possible make the Boss/Raider/Cultist to be enabled without the Requirements of enabling the Bots in general? -
Thank you, that's what i thought
-
Hi,
i have a view questions regarding."brainType": {
"enabled": [true/false],
"randomize": [true/false],
"bear": {
"bossKilla": [0->5],
"bossKnight": [0->5],
"bossGluhar": [0->5],
"bossSanitar": [0->5],
"bossTagilla": [0->5],
"followerGluharAssault": [0->5],
"followerBully": [0->5],
"followerBigPipe": [0->5],
"followerSanitar": [0->5],
"assault": [0->5],
"cursedAssault": [0->5],
"exUsec": [0->5],
"pmcBot": [0->5]
first Question is about "randomize": [true/false],True = randomize spawn with the below Values
or does it mean completely randomize and the below values are only used when randomize is set to false?
Second Question "bossKilla": [0->5],
0= Less Likely to spawn
5= More Likely to spawn
Kind Regards,
Jason