Solarint added a new version:
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SAIN - Solarint's AI Modifications - Full AI Combat System Replacement 2.1.4

This version will only work with SPT 3.7.0 REQUIRES Latest Big Brain and WayPoints updates for 3.7.0 as well
- Fixed Grenades sometimes spamming the console with errors.
- Fixed (?) some Scavs getting assigned Boss Brains, leading to bizarre and broken behavior.
- Fixed bots sometimes tracking the player through walls for a few seconds after losing line of sight.
- Revamped how bots look at sounds they heard, they now look in the direction of the path to the sound instead of directly at its source, looks
QuoteThis version will only work with SPT 3.7.0 REQUIRES Latest Big Brain and WayPoints updates for 3.7.0 as well
- Fixed Grenades sometimes spamming the console with errors.
- Fixed (?) some Scavs getting assigned Boss Brains, leading to bizarre and broken behavior.
- Fixed bots sometimes tracking the player through walls for a few seconds after losing line of sight.
- Revamped how bots look at sounds they heard, they now look in the direction of the path to the sound instead of directly at its source, looks more natural when looking at a bot, and makes them slightly better to react if an enemy pops up there.
- Fixed bots sometimes being too accurate when turning toward an enemy.
- Fixed bots checking their own position when checking if a friendly squad member is close, leading to talking at unintended times.
- Adjusted Bot dynamic lean. They will hold leaning angles for longer, and change lean less frequently.
- Added New Boss on Streets to SAIN Settings to configure them.
- Fixed bots sometimes jerking around when aiming at an enemy. ( I Think)