Skwizzy added a new version:
File
Looting Bots 1.1.1 (AKI 3.5.8)
Thanks again to everyone in the discord for all the testing, issue reports, and suggestions!

Smallish update mainly adding some more customizable Mod Settings for looting behavior, fixing some bugs, and adding some new tools for debugging
New Features
- Mod Settings: New Detection Radius Settings - Detection radius has been separated into 3 different settings for each type of loot. Now you can configure how far a bot can detect each type of lootable object. Options are: "Detect corpse distance
QuoteThanks again to everyone in the discord for all the testing, issue reports, and suggestions!
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Smallish update mainly adding some more customizable Mod Settings for looting behavior, fixing some bugs, and adding some new tools for debugging
New Features
- Mod Settings: New Detection Radius Settings - Detection radius has been separated into 3 different settings for each type of loot. Now you can configure how far a bot can detect each type of lootable object. Options are: "Detect corpse distance", "Detect container distance", "Detect item distance"
- Mod Settings: Allow attachment stripping - Option to control whether or not bots should try to take the attachments off a weapon if the weapon cannot be picked up. This is enabled by default.
- Mod Settings: Allowed gear to equip settings - 2 new settings have been added, PMC: Allowed gear to equip and Scav: Allowed gear to equip. With these 2 settings, bots will only be able to equip gear that have been enabled in the settings. Available choices for both settings are Backpack, TacticalRig, ArmoredRig, ArmorVest, Weapon, Grenade, Helmet, All. PMC setting applies only to PMC bots and Scav settings apply to all other bot types. Defaults to All
- Mod Settings: Allowed gear to pickup settings - 2 new settings have been added, PMC: Allowed gear to pickup and Scav: Allowed gear to pickup. When encountering gear to loot, bots will only pickup the gear into their bags that have been enabled in the settings. Available choices for both settings are Backpack, TacticalRig, ArmoredRig, ArmorVest, Weapon, Grenade, Helmet, All. PMC setting applies only to PMC bots and Scav settings apply to all other bot types. Defaults to All
- Mod Settings: Loot Threshold Settings - 2 new settings have been added to the "Loot Settings" section PMC: Loot value threshold and Scav: Loot value threshold. Bots will now only pick up items that have a value in roubles that exceeds the threshold set. PMC bot types will use the "PMC" threshold, while all other bot types will use the "Scav" threshold. If you want bots to pick up any item regardless of value, set these both to 0. PMC defaults to 12000₽, Scav defaults to 5000₽
Changes and Fixes
- Only execute Update methods in LootingLogic when BotState is Active
- Only activate LootingLayer if BotState is Active
- Only activate looting layer if a bot has available slots for looting
- Only loot corpses if their Player object is defined
- Fix issues where bots gets stuck looting with a short "Delay Between Looting". Have tested with a value of 0 and consistely saw bots looting and immediately moving towards the next nearest lootable after looting had ended
- Add missing LootingLayer to "Knight" and "Killa" bot brains
- Integration with BotDebug mod, a new dedicated panel was added for the LootingLayer
- Debug panel shows "Available space, "Total looted value", "Target Loot", "Distance to Loot" and an indicator when the bot is actively performing looting transactions
Been a bit busy IRL with work as of late but I will continue to make updates as time allows!