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Looting Bots 1.1.0 (AKI 3.5.7)
Version 1.1.0 is finally here with Loose Item Looting and a huge framework conversion!
Big Shoutout to the AI modding community! DrakiaXYZ, Solarint for debugging help. TinyTeeth, Props, Nooky and the rest for diligent testing. You guys are the best!
New Features:
Big Shoutout to the AI modding community! DrakiaXYZ, Solarint for debugging help. TinyTeeth, Props, Nooky and the rest for diligent testing. You guys are the best!
New Features:
- New Dependancy DrakiaXYZ BigBrain - MUST ALSO BE INSTALLED FOR LOOTINGBOTS TO WORK! Huge refactor to utilize DrakiaXYZ new BigBrain AI framework. Allows for full control over the bot's logic layer, bypassing the need to patch any
QuoteVersion 1.1.0 is finally here with Loose Item Looting and a huge framework conversion!
New Features:
- New Dependancy DrakiaXYZ BigBrain - Huge refactor to utilize DrakiaXYZ new BigBrain AI framework. Allows for full control over the bot's logic layer, bypassing the need to patch any existing BSG methods. This has reduced the complexity of the code immensely and allows for much better maintainability.
- New "LootingLayer" - Added to all bot brains to handle custom looting logic. Bypasses all old BSG code
- Layer will attempt to activate every 6 seconds while a bot is on patrol and trigger a scan of nearby loot.
- If a lootable object has been found, the bot will attempt to navigate to the object and commence looting
- Once looting is completed, the bot will wait the amount of time specified in the "Delay Between Looting" option before attempting another loot scan.
- Loose Item Looting - Bots are now able to loot loose items found on the map! The LootFinder component now detects all lootable objects (items, containers, corpses)
- Inventory Management - Bots now have some logic to better manage their inventory when looting to help make sure things like ammo and magazines are able to be looted for weapons that bots are picking up.
- Bots will now try to reserve a 1x2 grid slot in their rig that will only be used as a place for magazines when bots reload.
- Item placement in rigs has been adjusted so that bots prefer to place items in slots that match the exact size of the item.
- Bots will also receive 10 stacks of loose ammo in their secure containers for the weapons they are looting so that they are able to fill empty magazines.
- Bots will now throw all old magazines for a gun that they are dropping and will not pick up mags that they are not able to use.
- Corpse looting logic is fully detached from BSG code, meaning bots will now use the custom "LootFinder" to locate nearby corpses. Should see bots looting corpses more frequently
- All bot types are actually able to loot now! Previously PMC bots using different boss brains would not exhibit custom looting behavior, but now thanks to BigBrain we can bypass that pesky logic with our own! This means even Bosses and Raiders should now be able to loot. Defaults have been adjusted, all looting types are enabled for Scav, PMC, and Raider type bots.
For a full list of changes view the release notes